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Searched refs:GR_DEFINE_STATIC_UNIQUE_KEY (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/
DGrLayerAtlas.cpp49 GR_DEFINE_STATIC_UNIQUE_KEY(gLayerAtlasKey); in get_layer_atlas_key()
DGrResourceProvider.cpp24 GR_DEFINE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey); in GrResourceProvider()
DGrOvalRenderer.cpp1352 GR_DEFINE_STATIC_UNIQUE_KEY(gStrokeRRectOnlyIndexBufferKey); in ref_rrect_index_buffer()
1353 GR_DEFINE_STATIC_UNIQUE_KEY(gRRectOnlyIndexBufferKey); in ref_rrect_index_buffer()
/external/skia/src/gpu/batches/
DGrAAStrokeRectBatch.cpp259 GR_DEFINE_STATIC_UNIQUE_KEY(gMiterIndexBufferKey); in GetIndexBuffer()
322 GR_DEFINE_STATIC_UNIQUE_KEY(gBevelIndexBufferKey); in GetIndexBuffer()
DGrAAHairLinePathRenderer.cpp69 GR_DEFINE_STATIC_UNIQUE_KEY(gQuadsIndexBufferKey); in ref_quads_index_buffer()
103 GR_DEFINE_STATIC_UNIQUE_KEY(gLinesIndexBufferKey); in ref_lines_index_buffer()
DGrAAFillRectBatch.cpp32 GR_DEFINE_STATIC_UNIQUE_KEY(gAAFillRectIndexBufferKey); in get_index_buffer()
/external/skia/include/gpu/
DGrResourceKey.h296 #define GR_DEFINE_STATIC_UNIQUE_KEY(name) \ macro