Searched refs:LocalViewer (Results 1 – 12 of 12) sorted by relevance
472 if (ctx->Light.Model.LocalViewer == newbool) in _mesa_LightModelfv()475 ctx->Light.Model.LocalViewer = newbool; in _mesa_LightModelfv()900 ctx->Light.Model.LocalViewer); in _mesa_update_lighting()903 ctx->Light.Model.LocalViewer); in _mesa_update_lighting()979 if (!ctx->Light.Model.LocalViewer) { in compute_light_positions()1155 lm->LocalViewer = GL_FALSE; in init_lightmodel()
177 if (ctx->Light.Model.LocalViewer) in make_state_key()
698 GLboolean LocalViewer; /**< Local (or infinite) view point? */ member
1101 (GLfloat) light->Model.LocalViewer); in _mesa_PopAttrib()
863 { GL_LIGHT_MODEL_LOCAL_VIEWER, CONTEXT_BOOL(Light.Model.LocalViewer), NO_EXTRA },
231 OFFSET( "LIGHT_MODEL_LOCAL_VIEWER ", struct gl_lightmodel, LocalViewer ); in main()
187 if (ctx->Light.Model.LocalViewer) { in TAG()366 if (ctx->Light.Model.LocalViewer) { in TAG()
195 if (ctx->Light.Model.LocalViewer) { in shade_rastpos()
185 PUSH_DATA (push, ((m->LocalViewer ? in nv20_emit_light_model()
205 PUSH_DATA (push, ((m->LocalViewer ? in nv10_emit_light_model()
1049 if (ctx->Light.Model.LocalViewer) in radeonLightModelfv()
1262 if (ctx->Light.Model.LocalViewer || in r200UpdateLocalViewer()