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Searched refs:MIN_MV (Results 1 – 9 of 9) sorted by relevance

/external/eigen/bench/btl/libs/eigen3/
Dmain_vecmat.cpp27 bench<Action_matrix_vector_product<eigen3_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
28 bench<Action_atv_product<eigen3_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
29 bench<Action_symv<eigen3_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
30 bench<Action_syr2<eigen3_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
31 bench<Action_ger<eigen3_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/libs/BLAS/
Dmain.cpp42 bench<Action_matrix_vector_product<blas_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
43 bench<Action_atv_product<blas_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
44 bench<Action_symv<blas_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
45 bench<Action_syr2<blas_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
47 bench<Action_ger<blas_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/libs/STL/
Dmain.cpp31 bench<Action_matrix_vector_product<STL_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
32 bench<Action_atv_product<STL_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
33 bench<Action_symv<STL_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
34 bench<Action_syr2<STL_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/libs/eigen2/
Dmain_vecmat.cpp27 bench<Action_matrix_vector_product<eigen2_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
28 bench<Action_atv_product<eigen2_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/libs/ublas/
Dmain.cpp32 bench<Action_matrix_vector_product<ublas_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
33 bench<Action_atv_product<ublas_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/libs/blitz/
Dbtl_blitz.cpp37 bench<Action_matrix_vector_product<blitz_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
38 bench<Action_atv_product<blitz_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/libs/mtl4/
Dmain.cpp33 bench<Action_matrix_vector_product<mtl4_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
34 bench<Action_atv_product<mtl4_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/libs/gmm/
Dmain.cpp33 bench<Action_matrix_vector_product<gmm_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
34 bench<Action_atv_product<gmm_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); in main()
/external/eigen/bench/btl/generic_bench/
Dbench_parameter.hh34 #define MIN_MV 5 macro