1 //=====================================================
2 // Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
3 //=====================================================
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 2
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 // GNU General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
17 //
18 #include "utilities.h"
19 #include "mtl4_interface.hh"
20 #include "bench.hh"
21 #include "basic_actions.hh"
22 #include "action_cholesky.hh"
23 // #include "action_lu_decomp.hh"
24 
25 BTL_MAIN;
26 
main()27 int main()
28 {
29 
30   bench<Action_axpy<mtl4_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT);
31   bench<Action_axpby<mtl4_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT);
32 
33   bench<Action_matrix_vector_product<mtl4_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT);
34   bench<Action_atv_product<mtl4_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT);
35   bench<Action_matrix_matrix_product<mtl4_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
36 //   bench<Action_ata_product<mtl4_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
37 //   bench<Action_aat_product<mtl4_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
38 
39   bench<Action_trisolve<mtl4_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
40 //   bench<Action_cholesky<mtl4_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
41 //   bench<Action_lu_decomp<mtl4_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT);
42 
43   return 0;
44 }
45 
46 
47