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Searched refs:NV30_NEW_ARRAYS (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/nv30/
Dnv30_state_validate.c400 { nv30_vbo_validate, NV30_NEW_VERTEX | NV30_NEW_ARRAYS },
410 NV30_NEW_ARRAYS)
440 nv30->dirty &= ~(NV30_NEW_VERTEX | NV30_NEW_ARRAYS); in nv30_state_context_switch()
Dnv30_context.h34 #define NV30_NEW_ARRAYS (1 << 15) macro
Dnv30_vbo.c557 nv30->dirty |= NV30_NEW_ARRAYS; in nv30_draw_vbo()
560 if (nv30->vbo_user && !(nv30->dirty & (NV30_NEW_VERTEX | NV30_NEW_ARRAYS))) in nv30_draw_vbo()
Dnv30_state.c412 nv30->dirty |= NV30_NEW_ARRAYS; in nv30_set_vertex_buffers()
Dnv30_draw.c381 if (nv30->draw_dirty & NV30_NEW_ARRAYS) { in nv30_render_vbo()