Searched refs:NV30_NEW_RASTERIZER (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/nv30/ |
D | nv30_state_validate.c | 363 nv30->draw_flags |= NV30_NEW_RASTERIZER; in nv30_validate_point_coord() 383 { nv30_validate_rasterizer, NV30_NEW_RASTERIZER }, 385 NV30_NEW_RASTERIZER }, 390 { nv30_validate_scissor, NV30_NEW_SCISSOR | NV30_NEW_RASTERIZER }, 395 NV30_NEW_FRAGPROG | NV30_NEW_RASTERIZER }, 397 { nv30_validate_point_coord, NV30_NEW_RASTERIZER | NV30_NEW_FRAGPROG }, 416 { nv30_validate_rasterizer, NV30_NEW_RASTERIZER }, 418 NV30_NEW_RASTERIZER }, 423 { nv30_validate_scissor, NV30_NEW_SCISSOR | NV30_NEW_RASTERIZER }, 450 nv30->dirty &= ~NV30_NEW_RASTERIZER; in nv30_state_context_switch()
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D | nv30_context.h | 20 #define NV30_NEW_RASTERIZER (1 << 1) macro
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D | nv30_state.c | 199 nv30->dirty |= NV30_NEW_RASTERIZER; in nv30_rasterizer_state_bind()
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D | nv30_draw.c | 377 if (nv30->draw_dirty & NV30_NEW_RASTERIZER) in nv30_render_vbo()
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D | nv30_transfer.c | 266 nv30->dirty |= NV30_NEW_RASTERIZER; in nv30_transfer_rect_blit()
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