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Searched refs:NV50_NEW_FRAGPROG (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/nv50/
Dnv50_state_validate.c314 ctx_to->dirty &= ~NV50_NEW_FRAGPROG; in nv50_switch_pipe_context()
352 { nv50_fragprog_validate, NV50_NEW_FRAGPROG },
353 { nv50_fp_linkage_validate, NV50_NEW_FRAGPROG | NV50_NEW_VERTPROG |
356 { nv50_validate_derived_rs, NV50_NEW_FRAGPROG | NV50_NEW_RASTERIZER |
Dnv50_context.h37 #define NV50_NEW_FRAGPROG (1 << 7) macro
Dnv50_shader_state.c285 if (nv50->dirty & NV50_NEW_FRAGPROG) in nv50_validate_derived_rs()
353 NV50_NEW_FRAGPROG | in nv50_fp_linkage_validate()
Dnv50_surface.c822 NV50_NEW_VERTPROG | NV50_NEW_FRAGPROG | NV50_NEW_GMTYPROG | in nv50_blitctx_pre_blit()
859 NV50_NEW_VERTPROG | NV50_NEW_GMTYPROG | NV50_NEW_FRAGPROG); in nv50_blitctx_post_blit()
Dnv50_state.c729 nv50->dirty |= NV50_NEW_FRAGPROG; in nv50_fp_state_bind()