Searched refs:QuadraticAttenuation (Results 1 – 12 of 12) sorted by relevance
184 if (light->QuadraticAttenuation == params[0]) in _mesa_light()187 light->QuadraticAttenuation = params[0]; in _mesa_light()374 params[0] = ctx->Light.Light[l].QuadraticAttenuation; in _mesa_GetLightfv()438 params[0] = (GLint) ctx->Light.Light[l].QuadraticAttenuation; in _mesa_GetLightiv()1141 l->QuadraticAttenuation = 0.0; in init_light()
201 light->QuadraticAttenuation != 0.0) in make_state_key()
670 GLfloat QuadraticAttenuation; member
1093 p[0] = l->QuadraticAttenuation; in _mesa_PopAttrib()
200 OFFSET( "LIGHT_QUADRATIC_ATTEN ", struct gl_light, QuadraticAttenuation ); in main()
140 light->QuadraticAttenuation)); in TAG()318 light->QuadraticAttenuation)); in TAG()
159 light->QuadraticAttenuation)); in shade_rastpos()
210 PUSH_DATAf(push, l->QuadraticAttenuation); in nv20_emit_light_source()
294 PUSH_DATAf(push, l->QuadraticAttenuation); in nv10_emit_light_source()
112 value[2] = ctx->Light.Light[ln].QuadraticAttenuation; in _mesa_fetch_state()
887 &l->QuadraticAttenuation ); in radeonInitState()
1233 &l->QuadraticAttenuation ); in r200InitState()