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Searched refs:Renderbuffer (Results 1 – 25 of 79) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dclear.c255 if (att[BUFFER_FRONT_LEFT].Renderbuffer) in make_color_buffer_mask()
257 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) in make_color_buffer_mask()
261 if (att[BUFFER_BACK_LEFT].Renderbuffer) in make_color_buffer_mask()
263 if (att[BUFFER_BACK_RIGHT].Renderbuffer) in make_color_buffer_mask()
267 if (att[BUFFER_FRONT_LEFT].Renderbuffer) in make_color_buffer_mask()
269 if (att[BUFFER_BACK_LEFT].Renderbuffer) in make_color_buffer_mask()
273 if (att[BUFFER_FRONT_RIGHT].Renderbuffer) in make_color_buffer_mask()
275 if (att[BUFFER_BACK_RIGHT].Renderbuffer) in make_color_buffer_mask()
279 if (att[BUFFER_FRONT_LEFT].Renderbuffer) in make_color_buffer_mask()
281 if (att[BUFFER_BACK_LEFT].Renderbuffer) in make_color_buffer_mask()
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Dframebuffer.c215 if (att->Renderbuffer) { in _mesa_free_framebuffer_data()
216 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); in _mesa_free_framebuffer_data()
221 ASSERT(!att->Renderbuffer); in _mesa_free_framebuffer_data()
289 if (att->Type == GL_RENDERBUFFER_EXT && att->Renderbuffer) { in _mesa_resize_framebuffer()
290 struct gl_renderbuffer *rb = att->Renderbuffer; in _mesa_resize_framebuffer()
415 const struct gl_renderbuffer *rb = att->Renderbuffer; in update_framebuffer_size()
515 if (fb->Attachment[i].Renderbuffer) { in _mesa_update_framebuffer_visual()
516 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in _mesa_update_framebuffer_visual()
543 if (fb->Attachment[i].Renderbuffer) { in _mesa_update_framebuffer_visual()
544 const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in _mesa_update_framebuffer_visual()
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Dfbobject.c316 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); /* unbind */ in _mesa_remove_attachment()
317 ASSERT(!att->Renderbuffer); in _mesa_remove_attachment()
379 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); in _mesa_set_renderbuffer_attachment()
429 const struct gl_renderbuffer *rb = fb->Attachment[buf].Renderbuffer; in _mesa_validate_framebuffer()
612 _mesa_get_format_base_format(att->Renderbuffer->Format); in test_attachment_completeness()
614 ASSERT(att->Renderbuffer); in test_attachment_completeness()
615 if (!att->Renderbuffer->InternalFormat || in test_attachment_completeness()
616 att->Renderbuffer->Width < 1 || in test_attachment_completeness()
617 att->Renderbuffer->Height < 1) { in test_attachment_completeness()
760 minWidth = MIN2(minWidth, att->Renderbuffer->Width); in _mesa_test_framebuffer_completeness()
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Drenderbuffer.c108 fb->Attachment[bufferName].Renderbuffer == NULL); in _mesa_add_renderbuffer()
120 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb); in _mesa_add_renderbuffer()
133 _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, in _mesa_remove_renderbuffer()
Dreadpix.c61 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_pixels()
117 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in read_depth_pixels()
179 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in read_stencil_pixels()
422 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels()
423 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels()
466 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in fast_read_depth_stencil_pixels_separate()
467 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in fast_read_depth_stencil_pixels_separate()
527 struct gl_renderbuffer *depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in slow_read_depth_stencil_pixels_separate()
528 struct gl_renderbuffer *stencilRb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in slow_read_depth_stencil_pixels_separate()
Daccum.c136 accRb = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in _mesa_clear_accum_buffer()
194 ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in accum_scale_or_bias()
252 ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer; in accum_or_load()
345 struct gl_renderbuffer *accRb = fb->Attachment[BUFFER_ACCUM].Renderbuffer; in accum_return()
457 if (!ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer) { in _mesa_accum()
/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.c268 assert(fb->Attachment[b].Renderbuffer == NULL); in add_color_renderbuffers()
306 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL); in add_depth_renderbuffer()
351 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_stencil_renderbuffer()
375 assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL); in add_depth_stencil_renderbuffer()
376 assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL); in add_depth_stencil_renderbuffer()
415 assert(fb->Attachment[BUFFER_ACCUM].Renderbuffer == NULL); in add_accum_renderbuffer()
459 assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL); in add_aux_renderbuffers()
562 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer; in map_attachment()
596 struct gl_renderbuffer *rb = fb->Attachment[buffer].Renderbuffer; in unmap_attachment()
651 depthRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in _swrast_map_renderbuffers()
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Ds_copypix.c248 struct gl_renderbuffer *readRb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; in copy_depth_pixels()
350 struct gl_renderbuffer *rb = fb->Attachment[BUFFER_STENCIL].Renderbuffer; in copy_stencil_pixels()
463 srcRb = srcFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels()
464 dstRb = dstFb->Attachment[BUFFER_STENCIL].Renderbuffer; in swrast_fast_copy_pixels()
467 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels()
468 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels()
473 srcRb = srcFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels()
474 dstRb = dstFb->Attachment[BUFFER_DEPTH].Renderbuffer; in swrast_fast_copy_pixels()
490 if (srcRb != srcFb->Attachment[BUFFER_STENCIL].Renderbuffer || in swrast_fast_copy_pixels()
491 dstRb != dstFb->Attachment[BUFFER_STENCIL].Renderbuffer) in swrast_fast_copy_pixels()
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Ds_texrender.c38 ASSERT(att->Renderbuffer == NULL); in wrap_texture()
53 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); in wrap_texture()
64 struct gl_renderbuffer *rb = att->Renderbuffer; in update_wrapper()
131 if (!att->Renderbuffer) { in _swrast_render_texture()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_blit.c106 srcRb = st_renderbuffer(srcDepth->Renderbuffer); in st_BlitFramebuffer_resolve()
107 dstRb = st_renderbuffer(dstDepth->Renderbuffer); in st_BlitFramebuffer_resolve()
126 srcRb = st_renderbuffer(srcStencil->Renderbuffer); in st_BlitFramebuffer_resolve()
127 dstRb = st_renderbuffer(dstStencil->Renderbuffer); in st_BlitFramebuffer_resolve()
278 st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer); in st_BlitFramebuffer()
280 st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer); in st_BlitFramebuffer()
285 st_renderbuffer(readFB->Attachment[BUFFER_STENCIL].Renderbuffer); in st_BlitFramebuffer()
287 st_renderbuffer(drawFB->Attachment[BUFFER_STENCIL].Renderbuffer); in st_BlitFramebuffer()
Dst_cb_fbo.c416 _mesa_reference_renderbuffer(&att->Renderbuffer, rb); in st_render_texture()
479 struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer); in st_finish_render_texture()
560 depth->Renderbuffer == stencil->Renderbuffer) in st_is_depth_stencil_combined()
599 depth->Renderbuffer != stencil->Renderbuffer) { in st_validate_framebuffer()
642 format = st_renderbuffer(att->Renderbuffer)->surface->format; in st_validate_framebuffer()
Dst_cb_flush.c56 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in is_front_buffer_dirty()
69 = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in display_front_buffer()
Dst_atom_framebuffer.c145 strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in update_framebuffer_state()
154 strb = st_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in update_framebuffer_state()
/external/deqp/modules/glshared/
DglsFboUtil.hpp215 struct Renderbuffer : public Image struct
217 Renderbuffer (void) : numSamples(0) {} in Renderbuffer() function
309 typedef std::map<glw::GLuint, const Renderbuffer*> RboMap;
320 void setRbo (glw::GLuint rbName, const Renderbuffer& rbCfg);
332 glw::GLuint glCreateRbo (const config::Renderbuffer& rbCfg);
DglsFboUtil.cpp307 if (const Renderbuffer* rbo = dynamic_cast<const Renderbuffer*>(&img)) in imageNumSamples()
314 if (dynamic_cast<const Renderbuffer*>(&img) != DE_NULL) in glTarget()
391 if (const Renderbuffer* const rbo = dynamic_cast<const Renderbuffer*>(&cfg)) in glCreate()
420 if (dynamic_cast<const Renderbuffer*>(&cfg) != DE_NULL) in glDelete()
673 void Framebuffer::setRbo (glw::GLuint rbName, const Renderbuffer& rbCfg) in setRbo()
693 static void logRenderbuffer (const Renderbuffer& rbo, TestLog& log) in logRenderbuffer()
980 GLuint FboBuilder::glCreateRbo (const Renderbuffer& rbCfg) in glCreateRbo()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_span.c56 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) in framebuffer_map_unmap()
57 renderbuffer_map_unmap(ctx, fb->Attachment[BUFFER_DEPTH].Renderbuffer, map); in framebuffer_map_unmap()
Dnv04_state_fb.c78 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in nv04_emit_framebuffer()
80 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; in nv04_emit_framebuffer()
Dnv20_state_fb.c106 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in nv20_emit_framebuffer()
108 fb->Attachment[BUFFER_DEPTH].Renderbuffer)->surface; in nv20_emit_framebuffer()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.hh123 glu::Renderbuffer m_colorBuffer;
124 glu::Renderbuffer m_depthStencilBuffer;
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_fbo.c363 struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in intel_resize_buffers()
605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); in intel_render_texture()
623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); in intel_render_texture()
634 _mesa_reference_renderbuffer(&att->Renderbuffer, &irb->Base.Base); in intel_render_texture()
644 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); in intel_render_texture()
672 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); in intel_finish_render_texture()
763 rb = fb->Attachment[i].Renderbuffer; in intel_validate_framebuffer()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_fbo.c363 struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in intel_resize_buffers()
605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); in intel_render_texture()
623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); in intel_render_texture()
634 _mesa_reference_renderbuffer(&att->Renderbuffer, &irb->Base.Base); in intel_render_texture()
644 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); in intel_render_texture()
672 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); in intel_finish_render_texture()
763 rb = fb->Attachment[i].Renderbuffer; in intel_validate_framebuffer()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_fbo.c363 struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; in intel_resize_buffers()
605 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); in intel_render_texture()
623 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); in intel_render_texture()
634 _mesa_reference_renderbuffer(&att->Renderbuffer, &irb->Base.Base); in intel_render_texture()
644 _mesa_reference_renderbuffer(&att->Renderbuffer, NULL); in intel_render_texture()
672 struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); in intel_finish_render_texture()
763 rb = fb->Attachment[i].Renderbuffer; in intel_validate_framebuffer()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_span.c98 radeon_renderbuffer_map(ctx, fb->Attachment[i].Renderbuffer); in radeon_map_framebuffer()
114 radeon_renderbuffer_unmap(ctx, fb->Attachment[i].Renderbuffer); in radeon_unmap_framebuffer()
Dradeon_common.c245 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); in radeon_draw_buffer()
248 rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); in radeon_draw_buffer()
267 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { in radeon_draw_buffer()
268 rrbDepth = radeon_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer); in radeon_draw_buffer()
279 if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { in radeon_draw_buffer()
280 rrbStencil = radeon_renderbuffer(fb->Attachment[BUFFER_STENCIL].Renderbuffer); in radeon_draw_buffer()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_span.c98 radeon_renderbuffer_map(ctx, fb->Attachment[i].Renderbuffer); in radeon_map_framebuffer()
114 radeon_renderbuffer_unmap(ctx, fb->Attachment[i].Renderbuffer); in radeon_unmap_framebuffer()

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