/external/libogg/win32/VS2005/ |
D | libogg_static.sln | 9 …Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV… 10 …Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Smartphone SDK 2 (AR… 11 …Debug|Windows Mobile 6 Professional SDK (ARMV4I) = Debug|Windows Mobile 6 Professional SDK (ARMV4I) 14 …Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Pocket PC… 15 …Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Smartpho… 16 …Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE|Windows Mobile 6 Professional… 19 …Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Pocket … 20 …Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Smartp… 21 …Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE2|Windows Mobile 6 Profession… 24 …Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK 2 (… [all …]
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D | libogg_dynamic.sln | 9 …Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV… 10 …Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Debug|Windows Mobile 5.0 Smartphone SDK 2 (AR… 11 …Debug|Windows Mobile 6 Professional SDK (ARMV4I) = Debug|Windows Mobile 6 Professional SDK (ARMV4I) 14 …Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Pocket PC… 15 …Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE|Windows Mobile 5.0 Smartpho… 16 …Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE|Windows Mobile 6 Professional… 19 …Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Pocket … 20 …Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I) = Release_SSE2|Windows Mobile 5.0 Smartp… 21 …Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I) = Release_SSE2|Windows Mobile 6 Profession… 24 …Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I) = Release|Windows Mobile 5.0 Pocket PC SDK 2 (… [all …]
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/external/opencv3/cmake/ |
D | OpenCVFindIntelPerCSDK.cmake | 2 # INTELPERC_LIBRARIES and INTELPERC_INCLUDE to link Intel Perceptial Computing SDK modules 3 # HAVE_INTELPERC for conditional compilation OpenCV with/without Intel Perceptial Computing SDK 6 …n.h" PATHS "$ENV{PCSDK_DIR}include" DOC "Path to Intel Perceptual Computing SDK interface headers") 7 …ib" PATHS "$ENV{PCSDK_DIR}lib/x64" DOC "Path to Intel Perceptual Computing SDK interface libraries… 9 …n.h" PATHS "$ENV{PCSDK_DIR}include" DOC "Path to Intel Perceptual Computing SDK interface headers") 10 …" PATHS "$ENV{PCSDK_DIR}lib/Win32" DOC "Path to Intel Perceptual Computing SDK interface libraries… 17 …eptual Computing SDK library directory (set by INTELPERC_LIB_DIR variable) is not found or does no…
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D | OpenCVDetectAndroidSDK.cmake | 16 #find android SDK: search in ANDROID_SDK first 22 DOC "Android SDK location" 37 DOC "Android SDK location" 61 #fix missing revision (SDK tools before r9 don't set revision number correctly) 69 …SET(ANDROID_TOOLS_Pkg_Desc "Android SDK Tools, revision ${ANDROID_TOOLS_Pkg_Revision}." CACHE INTE… 73 #warn about outdated SDK 75 …SET(ANDROID_TOOLS_Pkg_Desc "${ANDROID_TOOLS_Pkg_Desc} It is recommended to update your SDK tools t… 125 set(ANDROID_SDK_TARGET "" CACHE STRING "Android SDK target for the OpenCV Java API and samples") 132 # finds minimal installed SDK target compatible with provided names or API levels 201 # get compatible SDK target [all …]
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/external/chromium-trace/catapult/third_party/webapp2/docs/tutorials/gettingstarted/ |
D | devenvironment.rst | 6 Engine Python software development kit (SDK). 8 The Python SDK includes a web server application that simulates the App Engine 11 App Engine APIs. The Python SDK runs on any computer with Python 2.5, and 12 versions are available for Windows, Mac OS X and Linux. The Python SDK is 15 The Python SDK for Windows and Mac includes Google App Engine Launcher, an 23 `Download the App Engine SDK <http://code.google.com/appengine/downloads.html>`_. 24 Follow the instructions on the download page to install the SDK on your 27 For this tutorial, you will use two commands from the SDK: 41 If you are using the Zip archive version of the SDK, you will find these
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/external/lzma/ |
D | NOTICE | 1 LZMA SDK is written and placed in the public domain by Igor Pavlov. 3 Some code in LZMA SDK is based on public domain code from another developers: 7 You can copy, modify, distribute and perform LZMA SDK code, even for commercial purposes, 10 LZMA SDK code is compatible with open source licenses, for example, you can
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/external/chromium-trace/catapult/third_party/coverage/ci/ |
D | run_with_env.cmd | 6 :: MS Windows SDK for Windows 7 and .NET Framework 4 (SDK v7.1) 10 :: MS Windows SDK for Windows 7 and .NET Framework 3.5 (SDK v7.0) 16 :: cmd interpreter, at least for (SDK v7.0) 50 :: Based on the Python version, determine what SDK version to use, and whether 51 :: to set the SDK for 64-bit. 75 …ECHO Configuring Windows SDK %WINDOWS_SDK_VERSION% for Python %MAJOR_PYTHON_VERSION% on a 64 bit a…
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/external/libvpx/libvpx/ |
D | mainpage.dox | 1 /*!\mainpage WebM Codec SDK 9 Welcome to the WebM Codec SDK. This SDK allows you to integrate your 13 This distribution of the WebM Codec SDK includes the following support: 40 questions about this SDK, please mail the apps-devel@webmproject.org list.
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/external/opencv3/doc/tutorials/highgui/ |
D | intelperc.markdown | 1 Using Creative Senz3D and other Intel Perceptual Computing SDK compatible depth sensors {#tutorial_… 4 Depth sensors compatible with Intel Perceptual Computing SDK are supported through VideoCapture 10 -# Install Intel Perceptual Computing SDK (from here <http://www.intel.com/software/perceptual>). 12 -# Configure OpenCV with Intel Perceptual Computing SDK support by setting WITH_INTELPERC flag in 13 CMake. If Intel Perceptual Computing SDK is found in install folders OpenCV will be built with 14 Intel Perceptual Computing SDK library (see a status INTELPERC in CMake log). If CMake process 15 doesn't find Intel Perceptual Computing SDK installation folder automatically, the user should
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/properties/ |
D | feedPublish.eclipse.properties | 83 # eg., win32,win,SDK,eclipse-SDK-%%buildAlias%%-win32.zip,linux,gtk,SDK,eclipse-SDK-%%buildAlias%%-… 85 win32,win,x86,SDK,eclipse-SDK-%%buildAlias%%-win32.zip,\ 86 linux,gtk,x86,SDK,eclipse-SDK-%%buildAlias%%-linux-gtk.tar.gz
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D | feedPublish.uml2.properties | 57 …e-SDK-M20060919-1045-linux-gtk.tar.gz http://www.eclipse.org/downloads/download.php?file=/tools/em… 71 # eg., ALL,ALL,ALL,SDK,uml2-SDK-%%buildAlias%%.zip 72 Releases=ALL,ALL,ALL,SDK,uml2-SDK-%%buildAlias%%.zip
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D | feedPublish.emf.properties | 57 …ownloads/download.php?file=/eclipse/downloads/drops/M20060919-1045/eclipse-SDK-M20060919-1045-linu… 71 # eg., ALL,ALL,ALL,SDK,emf-sdo-xsd-SDK-%%buildAlias%%.zip 72 Releases=ALL,ALL,ALL,SDK,emf-sdo-xsd-SDK-%%buildAlias%%.zip
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/external/opencv3/doc/tutorials/introduction/android_binary_package/ |
D | O4A_SDK.markdown | 1 OpenCV4Android SDK {#tutorial_O4A_SDK} 4 This tutorial was designed to help you with installation and configuration of OpenCV4Android SDK. 12 - Android SDK and NDK 29 Beside Android development tools the TADP 2.0 includes OpenCV4Android SDK, so it can be already 37 OpenCV4Android SDK package enables development of Android applications with use of OpenCV library. 90 Starting from version 2.4.3 OpenCV4Android SDK uses OpenCV Manager API for library initialization. 105 Manual OpenCV4Android SDK setup 108 ### Get the OpenCV4Android SDK 114 OpenCV SDK to the `C:\Work\OpenCV4Android\` directory. 118 -# Unpack the SDK archive into the chosen directory. [all …]
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D | android_dev_intro.markdown | 6 (Ubuntu), Mac OS X and any other OS supported by Android SDK. 41 @note Starting the *version 2.0* the TADP package includes *OpenCV for Tegra* SDK that is a regular 42 *OpenCV4Android SDK* extended with Tegra-specific stuff. When unpacked, TADP will cover all of the 52 - TADP will download Android SDK platforms and Android NDK from Google's server, so Internet 75 …@note OpenJDK is not suitable for Android development, since Android SDK supports only Sun JDK. If… 80 -# **Android SDK** 82 Get the latest Android SDK from <http://developer.android.com/sdk/index.html> 84 Here is Google's [install guide](http://developer.android.com/sdk/installing.html) for the SDK. 86 @note You can choose downloading **ADT Bundle package** that in addition to Android SDK Tools 100 -# **Android SDK components** [all …]
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/external/lzma/DOC/ |
D | lzma-history.txt | 1 HISTORY of the LZMA SDK 27 - SFX mudules were added to LZMA SDK 46 - The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work, 90 - LZMA SDK is placed in the public domain. 108 - ANSI-C LZMA Encoder was included to LZMA SDK. 125 was included to LZMA SDK. 165 - Java version of LZMA SDK was included 177 - LZMA# SDK (C#.NET version) was included 255 and PowerPC code was included to SDK 290 - Original version of LZMA SDK
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/external/curl/projects/Windows/VC6/lib/ |
D | libcurl.tmpl | 66 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 67 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 96 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 97 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 126 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 127 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 156 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 157 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 186 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 187 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… [all …]
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/external/deqp/framework/delibs/cmake/ |
D | toolchain-ios.cmake | 16 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder 18 # In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT pa… 19 # If set manually, this will force the use of a specific SDK version 124 …AL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAK… 126 message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}") 128 set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK") 130 # Set the sysroot default to the most recent SDK
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/external/libjpeg-turbo/release/ |
D | libjpeg-turbo.nsi.in | 2 Name "@CMAKE_PROJECT_NAME@ SDK for @INST_PLATFORM@" 14 Section "@CMAKE_PROJECT_NAME@ SDK for @INST_PLATFORM@ (required)" 29 …MessageBox MB_OK "An existing version of the @CMAKE_PROJECT_NAME@ SDK for @INST_PLATFORM@ is alrea… 31 …B_OK "An existing version of the @CMAKE_PROJECT_NAME@ SDK for @INST_PLATFORM@ or the TurboJPEG SDK… 92 …n\Uninstall\@INST_REG_NAME@ @VERSION@" "DisplayName" "@CMAKE_PROJECT_NAME@ SDK v@VERSION@ for @INS…
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/external/curl/projects/Windows/VC6/src/ |
D | curlsrc.tmpl | 66 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 67 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 91 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 92 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 116 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 117 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 141 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 142 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… 166 # ADD BASE CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\… 167 # ADD CPP /nologo /MDd /W3 /Zi /Od /I "$(ProgramFiles)\Microsoft Platform SDK\Include" /I "..\..\..… [all …]
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/external/icu/tools/srcgen/currysrc/libs/ |
D | README.android | 1 The libraries in this directory originate from the Eclipse SDK and are covered by the 7 eclipse-SDK-4.5-win32.zip
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/external/libphonenumber/demo/ |
D | README | 1 How to install the Appengine SDK to the Maven local repository? 4 Note that you don't need to manually download any SDK.
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/external/webrtc/third_party/winsdk_samples/ |
D | README.webrtc | 4 License: Microsoft Windows SDK license 9 This contains a copy of a portion of the Microsoft Windows SDK 7.1 sample
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/external/chromium-trace/catapult/third_party/webapp2/ |
D | TODO | 25 future SDK releases, to make webapp more close to webapp2: 27 - Include a updated version of webob in the SDK, available through 48 - Webob module bundled in App Engine SDK ignores charset and transfer
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/external/clang/tools/clang-format-vs/ |
D | README.txt | 6 - Visual Studio 2013 SDK 8 - Visual Studio 2010 SDK (?)
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/external/ceres-solver/cmake/ |
D | iOS.cmake | 55 # CMAKE_IOS_SDK_ROOT = automatic(default) or /path/to/platform/Developer/SDKs/SDK folder 57 # In this case it will always be the most up-to-date SDK found in the CMAKE_IOS_DEVELOPER_ROOT pa… 58 # If set manually, this will force the use of a specific SDK version 188 …AL_ERROR "No iOS SDK's found in default search path ${CMAKE_IOS_DEVELOPER_ROOT}. Manually set CMAK… 190 message (STATUS "Toolchain using default iOS SDK: ${CMAKE_IOS_SDK_ROOT}") 192 set (CMAKE_IOS_SDK_ROOT ${CMAKE_IOS_SDK_ROOT} CACHE PATH "Location of the selected iOS SDK") 194 # Set the sysroot default to the most recent SDK
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