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Searched refs:TILE_VECTOR_WIDTH (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_tile_soa.h44 #define TILE_VECTOR_WIDTH 4 macro
47 tile_offset[TILE_VECTOR_HEIGHT][TILE_VECTOR_WIDTH];
49 #define TILE_C_STRIDE (TILE_VECTOR_HEIGHT * TILE_VECTOR_WIDTH) //16
67 unsigned ix = (x / TILE_VECTOR_WIDTH) * TILE_X_STRIDE; in tile_pixel_offset()
70 tile_offset[y % TILE_VECTOR_HEIGHT][x % TILE_VECTOR_WIDTH]; in tile_pixel_offset()
Dlp_tile_image.c146 const uint src_stride = dst_stride * TILE_VECTOR_WIDTH; in lp_tiled_to_linear()
147 const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT; in lp_tiled_to_linear()
236 const uint dst_stride = src_stride * TILE_VECTOR_WIDTH; in lp_linear_to_tiled()
237 const uint tile_w = TILE_VECTOR_WIDTH, tile_h = TILE_VECTOR_HEIGHT; in lp_linear_to_tiled()
Dlp_rast_priv.h157 assert((x % TILE_VECTOR_WIDTH) == 0); in lp_rast_get_depth_block_pointer()
229 assert((x % TILE_VECTOR_WIDTH) == 0); in lp_rast_get_color_block_pointer()
Dlp_rast.c442 assert(x % TILE_VECTOR_WIDTH == 0); in lp_rast_shade_quads_mask()