Searched refs:VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT (Results 1 – 12 of 12) sorted by relevance
254 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
596 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_MEMORY_READ_BIT; in SetLayout()1479 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_MEMORY_READ_BIT; in PrepareAttachments()
983 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, enumerator
1144 …tcu::Format::BitDesc(VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT, "VK_ACCESS_DEPTH_STENCIL_ATTACHM…
305 … vk::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | vk::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT in beginRenderPassWithClearColor()
331 …vk::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | vk::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; in beginRenderPassWithClearColor()
363 | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT; in getAllMemoryReadFlags()381 …_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL: return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT… in getMemoryFlagsForLayout()382 …K_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL: return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT; in getMemoryFlagsForLayout()
1020 …MENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT… in ValidateEnumerator()1064 if (enumerator & VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT) { in EnumeratorString()
8491 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT, type); in ValidateMaskBitsFromLayouts()8504 … VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_SHADER_READ_BIT, type); in ValidateMaskBitsFromLayouts()
111 | vk::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT459 flags |= vk::VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT in usageToAccessFlags()
1039 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, enumerator
1048 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, enumerator