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Searched refs:_TexGenEnabled (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c76 dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; in _mesa_copy_texture_state()
528 ctx->Texture._TexGenEnabled = 0x0; in update_texture_state()
663 ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); in update_texture_state()
Dff_fragment_shader.cpp363 fp_inputs |= (ctx->Texture._TexGenEnabled | in get_fp_input_mask()
Dffvertex_prog.c237 if (ctx->Texture._TexGenEnabled || in make_state_key()
Dmtypes.h1455 GLbitfield _TexGenEnabled; member
/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c490 if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Current) in run_texgen_stage()
514 if (!ctx->Texture._TexGenEnabled || ctx->VertexProgram._Current) in validate_texgen_stage()