/external/deqp/android/cts/mnc/src/ |
D | gles3-rotation.txt | 8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-multisample.txt | 9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 10 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 12 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 13 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-multisample-issues.txt | 126 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w
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/external/deqp/android/cts/master/src/ |
D | gles3-rotation.txt | 8 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 10 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 12 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-multisample.txt | 9 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 10 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 11 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 12 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 13 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles2-failures.txt | 861 dEQP-GLES2.functional.shaders.builtin_variable.fragcoord_xyz 862 dEQP-GLES2.functional.shaders.builtin_variable.max_draw_buffers_fragment 863 dEQP-GLES2.functional.shaders.builtin_variable.max_draw_buffers_vertex 864 dEQP-GLES2.functional.shaders.builtin_variable.max_varying_vectors_fragment 865 dEQP-GLES2.functional.shaders.builtin_variable.max_varying_vectors_vertex
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/external/mesa3d/src/glsl/ |
D | builtin_variables.cpp | 42 struct builtin_variable { struct 49 static const builtin_variable builtin_core_vs_variables[] = { argument 54 static const builtin_variable builtin_core_fs_variables[] = { 60 static const builtin_variable builtin_100ES_fs_variables[] = { 64 static const builtin_variable builtin_110_fs_variables[] = { 68 static const builtin_variable builtin_110_deprecated_fs_variables[] = { 74 static const builtin_variable builtin_110_deprecated_vs_variables[] = { 96 static const builtin_variable builtin_120_fs_variables[] = { 100 static const builtin_variable builtin_130_vs_variables[] = { 104 static const builtin_variable builtin_110_deprecated_uniforms[] = { [all …]
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/external/autotest/client/site_tests/graphics_dEQP/expectations/skylake/ |
D | dEQP-GLES2.functional.hasty.Fail.bz2 | ... hsl_to_rgb_vertex
3dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
4dEQP-GLES2.functional.shaders ... |
D | dEQP-GLES2.functional.Fail.bz2 | 1dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
2dEQP-GLES2.functional. ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/rogue/ |
D | dEQP-GLES2.functional.Fail.bz2 | ... lines_wide
80dEQP-GLES2.functional.shaders.builtin_variable.max_draw_buffers_fragment
81dEQP-GLES2.functional.shaders ... |
/external/deqp/doc/ |
D | gles3-test-case-resolutions.txt | 28 dEQP-GLES3.functional.shaders.builtin_variable.* 32x32 64x64
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/external/deqp/android/cts/mnc/ |
D | gles3-rotate-landscape.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-rotate-reverse-portrait.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-rotate-portrait.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-rotate-reverse-landscape.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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/external/deqp/android/cts/master/ |
D | gles3-rotate-portrait.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-rotate-landscape.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-rotate-reverse-landscape.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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D | gles3-rotate-reverse-portrait.txt | 39 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex 40 dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment 41 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_xyz 42 dEQP-GLES3.functional.shaders.builtin_variable.fragcoord_w 43 dEQP-GLES3.functional.shaders.builtin_variable.pointcoord
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/external/autotest/client/site_tests/graphics_dEQP/expectations/broadwell/ |
D | dEQP-GLES2.functional.hasty.Flaky.bz2 | 1dEQP-GLES2.functional.buffer.write.basic.array_dynamic_draw
2dEQP-GLES2. ... |
D | dEQP-GLES3.functional.hasty.Flaky.bz2 | 1dEQP-GLES3.functional.buffer.copy.basic.array_copy_read
2dEQP-GLES3. ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/haswell/ |
D | dEQP-GLES2.functional.Fail.bz2 |
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/external/autotest/client/site_tests/graphics_dEQP/expectations/ivybridge/ |
D | dEQP-GLES2.functional.Fail.bz2 | 1dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
2dEQP-GLES2.functional. ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/baytrail/ |
D | dEQP-GLES2.functional.Fail.bz2 | 1dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
2dEQP-GLES2.functional. ... |
/external/autotest/client/site_tests/graphics_dEQP/expectations/braswell/ |
D | dEQP-GLES2.functional.Fail.bz2 | 1dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
2dEQP-GLES2.functional. ... |