Searched refs:deIsPowerOfTwo32 (Results 1 – 22 of 22) sorted by relevance
203 DE_INLINE deBool deIsPowerOfTwo32 (int a) in deIsPowerOfTwo32() function230 return deIsPowerOfTwo32(a); in deIsPowerOfTwoSize()246 DE_ASSERT(deIsPowerOfTwo32(align)); in deIsAligned32()270 DE_ASSERT(deIsPowerOfTwo32(align)); in deAlign32()380 if (deIsPowerOfTwo32(a)) in deLog2Ceil32()
142 const bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init()403 const bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init()725 … bool isPotSize = deIsPowerOfTwo32(sizes2D[size].width) && deIsPowerOfTwo32(sizes2D[size].height); in init()759 …bool isPotSize = deIsPowerOfTwo32(sizesCube[size].width) && deIsPowerOfTwo32(sizesCube[size].heig… in init()
380 bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height); in init()403 bool isPOT = deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height); in init()
173 bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init()436 const bool mipmaps = deIsPowerOfTwo32(m_width) && deIsPowerOfTwo32(m_height); in init()710 … bool isPotSize = deIsPowerOfTwo32(sizes2D[size].width) && deIsPowerOfTwo32(sizes2D[size].height); in init()766 …bool isPotSize = deIsPowerOfTwo32(sizesCube[size].width) && deIsPowerOfTwo32(sizesCube[size].heig… in init()
644 bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init()853 …bool mipmaps = (deIsPowerOfTwo32(texture->getWidth()) && deIsPowerOfTwo32(texture->getHeight(… in render()875 bool mipmaps = deIsPowerOfTwo32(texture->getSize()) != DE_FALSE; in render()
297 …if (!is_clamp_clamp && (!deIsPowerOfTwo32(sizes[size].width) || !deIsPowerOfTwo32(sizes[size].heig… in init()
487 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init()793 const bool mipmaps = deIsPowerOfTwo32(texWidth) != DE_FALSE; in init()
298 if (!deIsPowerOfTwo32(m_size.x()) && !deIsPowerOfTwo32(m_size.y())) in createTexture()
433 if (!deIsPowerOfTwo32(width) || !deIsPowerOfTwo32(height)) in Framebuffer()
826 …bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight) && deIsPowerOfTwo3… in init()
588 const bool mipmaps = (deIsPowerOfTwo32(texWidth) && deIsPowerOfTwo32(texHeight)); in init()897 const bool mipmaps = deIsPowerOfTwo32(texWidth) != DE_FALSE; in init()
341 if (!deIsPowerOfTwo32(width) || !deIsPowerOfTwo32(height)) in createTex2D()
460 DE_ASSERT(deIsPowerOfTwo32((int)alignBytes)); in deMemPool_allocInternal()522 DE_ASSERT(deIsPowerOfTwo32((int)alignBytes)); in deMemPool_alignedAlloc()
256 DE_ASSERT(deIsPowerOfTwo32(newSlotTableSize) && newSlotTableSize > 0); \
264 DE_ASSERT(deIsPowerOfTwo32(newSlotTableSize) && newSlotTableSize > 0); \
39 if (deIsPowerOfTwo32(pixelSize)) in getTransferAlignment()
44 if (deIsPowerOfTwo32(pixelSize)) in computePixelStore()
128 if (deIsPowerOfTwo32(pixelSize)) in computePixelStore()513 DE_ASSERT(!useMipmap || (deIsPowerOfTwo32(width) && deIsPowerOfTwo32(height))); in setData()
224 DE_ASSERT(deIsPowerOfTwo32(Alignment)); in PoolArray()
1398 DE_ASSERT(deIsPowerOfTwo32(m_texWidth) && deIsPowerOfTwo32(m_texHeight)); in TextureBorderClampFormatCase()1400 DE_ASSERT(!deIsPowerOfTwo32(m_texWidth) && !deIsPowerOfTwo32(m_texHeight)); in TextureBorderClampFormatCase()
743 if (deIsPowerOfTwo32(pixelSize)) in uploadTexture()