Searched refs:fPaintingData (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 350 fPaintingData->fLatticeSelector[noiseX.noisePositionIntegerValue]; in noise2D() 352 fPaintingData->fLatticeSelector[noiseX.nextNoisePositionIntegerValue]; in noise2D() 362 u = fPaintingData->fGradient[channel][b00].dot(fractionValue); in noise2D() 364 v = fPaintingData->fGradient[channel][b10].dot(fractionValue); in noise2D() 367 v = fPaintingData->fGradient[channel][b11].dot(fractionValue); in noise2D() 369 u = fPaintingData->fGradient[channel][b01].dot(fractionValue); in noise2D() 379 stitchData = fPaintingData->fStitchDataInit; in calculateTurbulenceValueForPoint() 382 SkPoint noiseVector(SkPoint::Make(SkScalarMul(point.x(), fPaintingData->fBaseFrequency.fX), in calculateTurbulenceValueForPoint() 383 SkScalarMul(point.y(), fPaintingData->fBaseFrequency.fY))); in calculateTurbulenceValueForPoint() 453 fPaintingData = new PaintingData(shader.fTileSize, shader.fSeed, shader.fBaseFrequencyX, in PerlinNoiseShaderContext() [all …]
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.cpp | 418 fPaintingData->fLatticeSelector[noiseX.noisePositionIntegerValue]; in noise2D() 420 fPaintingData->fLatticeSelector[noiseX.nextNoisePositionIntegerValue]; in noise2D() 430 u = fPaintingData->fGradient[channel][b00].dot(fractionValue); in noise2D() 432 v = fPaintingData->fGradient[channel][b10].dot(fractionValue); in noise2D() 435 v = fPaintingData->fGradient[channel][b11].dot(fractionValue); in noise2D() 437 u = fPaintingData->fGradient[channel][b01].dot(fractionValue); in noise2D() 447 stitchData = fPaintingData->fStitchDataInit; in calculateTurbulenceValueForPoint() 450 SkPoint noiseVector(SkPoint::Make(SkScalarMul(point.x(), fPaintingData->fBaseFrequency.fX), in calculateTurbulenceValueForPoint() 451 SkScalarMul(point.y(), fPaintingData->fBaseFrequency.fY))); in calculateTurbulenceValueForPoint() 590 fPaintingData = new PaintingData(shader.fTileSize, shader.fSeed, shader.fBaseFrequencyX, in PerlinNoiseShaderContext() [all …]
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D | SkPerlinNoiseShader2.h | 106 PaintingData* fPaintingData; variable
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/external/skia/include/effects/ |
D | SkPerlinNoiseShader.h | 93 PaintingData* fPaintingData; variable
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