/external/deqp/modules/gles3/functional/ |
D | es3fDepthTests.cpp | 160 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fFboTestCase.cpp | 109 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fStencilTests.cpp | 346 …its(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fClippingTests.cpp | 521 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 658 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 882 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 1056 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender()
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D | es3fTextureUnitTests.cpp | 1036 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fFboRenderTest.cpp | 471 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es3fTextureSpecificationTests.cpp | 199 …nceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.… in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 113 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es31fTextureSpecificationTests.cpp | 156 …nceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.… in iterate()
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D | es31fGeometryShaderTests.cpp | 1885 …ferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffer… in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthTests.cpp | 157 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es2fFboRenderTest.cpp | 362 deUint32 getDepthbuffer (void) const { return m_depthbuffer; } in getDepthbuffer() function in deqp::gles2::Functional::Framebuffer 609 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate() 1460 …amebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, fboA.getDepthbuffer()); in render() 1746 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer()); in render() 1926 deUint32 depthbuf = fbo.getDepthbuffer(); in render()
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D | es2fStencilTests.cpp | 343 …its(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es2fClippingTests.cpp | 518 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 655 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 878 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 1052 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender()
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D | es2fTextureUnitTests.cpp | 804 …ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.get… in iterate()
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D | es2fTextureSpecificationTests.cpp | 432 …nceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.… in iterate()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()) in ReferenceContext()
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D | glsVertexArrayTests.cpp | 1793 …ferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffer… in init()
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D | glsDrawTest.cpp | 3209 …ferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffer… in init()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 594 …rr::MultisamplePixelBufferAccess getDepthbuffer (void) { return rr::MultisamplePixelBufferAccess:… in getDepthbuffer() function in sglr::ReferenceContextBuffers
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