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Searched refs:getStencilbuffer (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fDepthTests.cpp160 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fFboTestCase.cpp109 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fStencilTests.cpp346 …tRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fClippingTests.cpp521 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
658 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
882 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1056 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
Des3fTextureUnitTests.cpp1036 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fFboRenderTest.cpp471 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fTextureSpecificationTests.cpp199 …nderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp113 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des31fTextureSpecificationTests.cpp156 …nderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
Des31fGeometryShaderTests.cpp1885 … m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer()); in init()
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp157 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fFboRenderTest.cpp363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } in getStencilbuffer() function in deqp::gles2::Functional::Framebuffer
609 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render()
1939 deUint32 stencilbuf = fbo.getStencilbuffer(); in render()
Des2fStencilTests.cpp343 …tRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fClippingTests.cpp518 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
655 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
878 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1052 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
Des2fTextureUnitTests.cpp804 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fTextureSpecificationTests.cpp432 …nderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()) in ReferenceContext()
DglsVertexArrayTests.cpp1793 … m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer()); in init()
DglsDrawTest.cpp3209 … m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer()); in init()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp595 …rr::MultisamplePixelBufferAccess getStencilbuffer (void) { return rr::MultisamplePixelBufferAccess… in getStencilbuffer() function in sglr::ReferenceContextBuffers