/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 214 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 219 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 247 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 252 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 279 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 284 glDrawElements(GL_TRIANGLES, 1, -1, vertices); in init() [all …]
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D | es2fDepthRangeTests.cpp | 198 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate() 201 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate() 221 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate() 341 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate() 367 … glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
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D | es2fBufferTestUtil.cpp | 462 glDrawElements (GL_TRIANGLES, numQuads*6, GL_UNSIGNED_SHORT, &indices[0]); in verify() 620 …glDrawElements (GL_LINE_STRIP, numBytesToVerify, GL_UNSIGNED_BYTE, (void*)(deUintptr)(offset+cur… in verify()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 353 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 358 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 360 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init() 365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 401 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 420 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init() 425 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 427 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeAdvancedBlendEquationTests.cpp | 197 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in blend_qualifier_mismatch() 201 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in blend_qualifier_mismatch() 239 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation() 246 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation() 255 ctx.glDrawElements(GL_TRIANGLES, 0, GL_UNSIGNED_INT, 0); in attachment_advanced_equation()
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D | es31fNegativeVertexArrayApiTests.cpp | 491 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 496 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); in draw_elements() 498 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in draw_elements() 503 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 511 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 535 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 539 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 559 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements_invalid_program() 564 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); in draw_elements_invalid_program() 566 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in draw_elements_invalid_program() [all …]
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 246 gl.glDrawElements(GL10.GL_TRIANGLES, count, in drawStrip() 250 gl11.glDrawElements(GL11.GL_TRIANGLES, count, in drawStrip() 264 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, in draw() 276 gl11.glDrawElements(GL11.GL_TRIANGLES, mIndexCount, in draw()
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D | GLErrorLogger.java | 220 public void glDrawElements(int mode, int count, int type, Buffer indices) { in glDrawElements() method in GLErrorLogger.ErrorLoggingGL 221 ((GL10)mGL).glDrawElements(mode, count, type, indices); in glDrawElements() 763 public void glDrawElements(int mode, int count, int type, int offset) { in glDrawElements() method in GLErrorLogger.ErrorLoggingGL 764 ((GL11)mGL).glDrawElements(mode, count, type, offset); in glDrawElements()
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/external/autotest/client/deps/glbench/src/ |
D | testbase.cc | 223 glDrawElements(GL_TRIANGLES, count_, GL_UNSIGNED_SHORT, 0); in TestFunc() 226 glDrawElements(GL_TRIANGLES, count_, GL_UNSIGNED_SHORT, 0); in TestFunc()
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D | glinterfacetest.cc | 81 glDrawElements(GL_TRIANGLES, num_indices_, GL_UNSIGNED_SHORT, 0); in RenderGLSimple()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 47 { "glDrawElements", (deFunctionPtr)glDrawElements },
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D | egluStaticES30Library.inl | 71 { "glDrawElements", (deFunctionPtr)glDrawElements },
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/external/deqp/doc/testspecs/GLES2/ |
D | stress.long.txt | 71 either glDrawElements() or glDrawArrays(). 101 - Use glDrawArrays() (and no index buffer) instead of glDrawElements()
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D | functional.vertex_arrays.single_attribute.txt | 35 + Index buffers or glDrawElements
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
D | opengl32.mingw.def | 76 glDrawElements = glDrawElements@16
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D | opengl32.def | 76 glDrawElements
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/external/eigen/demos/opengl/ |
D | icosphere.cpp | 112 … glDrawElements(GL_TRIANGLES, mIndices[level]->size(), GL_UNSIGNED_INT, &(mIndices[level]->at(0))); in draw()
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D | gpuhelper.h | 199 glDrawElements(mode, pIndexes->size(), GL_UNSIGNED_INT, &(pIndexes->front()));
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.primitive_restart.txt | 26 - glDrawElements()
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D | functional.vertex_arrays.single_attribute.txt | 38 + Index buffers or glDrawElements
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/external/robolectric/v1/lib/main/ |
D | opengl-api-gl1.1-android-2.1_r1.jar | META-INF/
META-INF/MANIFEST.MF
javax/
javax/microedition/
javax/ ... |
/external/deqp/modules/glshared/ |
D | glsMemoryStressCase.cpp | 249 GLU_CHECK_CALL(glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL)); in render() 408 GLU_CHECK_CALL(glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_BYTE, NULL)); in render()
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/external/skia/src/gpu/gl/android/ |
D | GrGLCreateNativeInterface_android.cpp | 83 return (GrGLFuncPtr) glDrawElements; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 47 gl->drawElements = &glDrawElements;
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | README.txt | 47 for example by changing the code to use glDrawElements
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