Home
last modified time | relevance | path

Searched refs:has_depthstencil_clear (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_scene.h160 boolean has_depthstencil_clear; member
Dlp_scene.c263 scene->has_depthstencil_clear = FALSE; in lp_scene_end_rasterization()
Dlp_rast.c115 if (scene->has_depthstencil_clear) in lp_rast_tile_begin()
Dlp_setup.c223 scene->has_depthstencil_clear = TRUE; in begin_binning()