Searched refs:image_mode (Results 1 – 6 of 6) sorted by relevance
56 VGImageMode image_mode; member244 … (shader->image_mode == VG_DRAW_IMAGE_MULTIPLY || shader->image_mode == VG_DRAW_IMAGE_STENCIL)) { in setup_shader_program()269 switch(shader->image_mode) { in setup_shader_program()288 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL) in setup_shader_program()331 if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL) in setup_shader_program()366 void shader_set_image_mode(struct shader *shader, VGImageMode image_mode) in shader_set_image_mode() argument368 shader->image_mode = image_mode; in shader_set_image_mode()373 return shader->image_mode; in shader_image_mode()
49 void shader_set_image_mode(struct shader *shader, VGImageMode image_mode);
48 VGImageMode image_mode; member
38 state->image_mode = VG_DRAW_IMAGE_NORMAL; in vg_init_state()
420 shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode); in vg_validate_state()
178 state->image_mode = value; in vegaSeti()599 value = state->image_mode; in vegaGeti()