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Searched refs:inputsRead (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_program.c481 GLbitfield64 inputsRead; in st_translate_fragment_program() local
536 inputsRead = stfp->Base.Base.InputsRead; in st_translate_fragment_program()
538 if ((inputsRead & BITFIELD64_BIT(attr)) != 0) { in st_translate_fragment_program()
812 GLbitfield64 inputsRead; in st_translate_geometry_program() local
852 inputsRead = stgp->Base.Base.InputsRead; in st_translate_geometry_program()
854 if ((inputsRead & BITFIELD64_BIT(attr)) != 0) { in st_translate_geometry_program()
/external/mesa3d/src/mesa/program/
Dnvvertparse.c64 GLbitfield inputsRead; member
1250 parseState->inputsRead |= (1 << inst->SrcReg[0].Index); in Parse_InstructionSequence()
1252 parseState->inputsRead |= (1 << inst->SrcReg[1].Index); in Parse_InstructionSequence()
1254 parseState->inputsRead |= (1 << inst->SrcReg[2].Index); in Parse_InstructionSequence()
1310 parseState.inputsRead = 0; in _mesa_parse_nv_vertex_program()
1394 program->Base.InputsRead = parseState.inputsRead; in _mesa_parse_nv_vertex_program()
Dnvfragparse.c153 GLuint inputsRead; /* bitmask of input registers used */ member
808 parseState->inputsRead |= (1 << j); in Parse_FragReg()
1562 program->Base.InputsRead = parseState.inputsRead; in _mesa_parse_nv_fragment_program()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_fragprog.c1347 const GLbitfield64 inputsRead = p->FragProg.Base.InputsRead; in i915ValidateFragmentProgram() local
1364 if (inputsRead & FRAG_BITS_TEX_ANY || p->wpos_tex != -1) { in i915ValidateFragmentProgram()
1375 if (inputsRead & FRAG_BIT_COL0) { in i915ValidateFragmentProgram()
1380 if (inputsRead & FRAG_BIT_COL1) { in i915ValidateFragmentProgram()
1385 if ((inputsRead & FRAG_BIT_FOGC)) { in i915ValidateFragmentProgram()
1390 if (inputsRead & FRAG_BIT_TEX(i)) { in i915ValidateFragmentProgram()
1398 else if (inputsRead & FRAG_BIT_VAR(i)) { in i915ValidateFragmentProgram()
Di915_state.c663 const GLbitfield64 inputsRead = p->FragProg.Base.InputsRead; in i915_update_sprite_point_enable() local
674 if (inputsRead & FRAG_BIT_TEX(i)) in i915_update_sprite_point_enable()
/external/mesa3d/src/mesa/swrast/
Ds_span.c999 if (inputsRead & FRAG_BIT_WPOS) in shade_texture_span()