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Searched refs:language_version (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/glsl/
Dglsl_symbol_table.cpp57 this->language_version = 120; in glsl_symbol_table()
85 if (this->language_version == 110) { in add_variable()
125 if (this->language_version == 110 && name_declared_this_scope(f->name)) { in add_function()
Dast_to_hir.cpp69 state->symbols->language_version = state->language_version; in _mesa_ast_to_hir()
124 if (state->language_version < 120) in apply_implicit_conversion()
393 if (state->language_version < 130) { in bit_logic_result_type()
449 if (state->language_version < 130) { in modulus_result_type()
556 if (state->language_version < 130) { in shift_result_type()
697 } else if (state->language_version <= 110 && lhs->type->is_array()) { in do_assignment()
1102 if (state->language_version < 130) { in hir()
1158 } else if ((state->language_version <= 110) in hir()
1188 if (state->language_version < 130) { in hir()
1427 if ((state->language_version <= 110) && type->is_array()) { in hir()
[all …]
Dglsl_types.cpp261 switch (state->language_version) { in _mesa_glsl_initialize_types()
284 state->language_version >= 140) { in _mesa_glsl_initialize_types()
288 if (state->OES_texture_3D_enable && state->language_version == 100) { in _mesa_glsl_initialize_types()
293 if (state->EXT_texture_array_enable && state->language_version < 130) { in _mesa_glsl_initialize_types()
Dglsl_symbol_table.h80 unsigned int language_version; member
Dhir_field_selection.cpp75 if (state->language_version < 120) in _mesa_ast_field_selection_to_hir()
Dglsl_lexer.ll62 if (yyextra->language_version >= allowed_version) { \
64 } else if (yyextra->language_version >= reserved_version) { \
106 if (state->language_version >= 130) {
311 if ((yyextra->language_version >= 140)
Dbuiltin_variables.cpp764 switch (state->language_version) { in initialize_vs_variables()
906 if (state->ARB_draw_instanced_enable || state->language_version >= 140) { in generate_ARB_draw_instanced_variables()
917 if (state->language_version < 140 && warn) in generate_ARB_draw_instanced_variables()
1020 switch (state->language_version) { in initialize_fs_variables()
Dglsl_parser.yy288 state->language_version = $2;
292 state->language_version / 100,
293 state->language_version % 100);
302 if (state->language_version >= 140) {
315 if (state->language_version == 110) {
1490 if (!state->es_shader && state->language_version < 130)
1500 if (!state->es_shader && state->language_version < 130)
1510 if (!state->es_shader && state->language_version < 130)
Dglsl_parser_extras.h90 unsigned language_version; member
Dast_function.cpp280 if (state->language_version >= 120) { in generate_call()
327 if (state->language_version != 110 && state->symbols->get_variable(name)) in match_function_by_name()
1245 if (state->language_version <= 110) { in hir()
1370 if (state->language_version == 110 && matrix_parameters > 0 in hir()
Dmain.cpp192 shader->Version = state->language_version; in compile_shader()
Dglsl_parser_extras.cpp61 this->language_version = 110; in _mesa_glsl_parse_state()
67 this->language_version = 100; in _mesa_glsl_parse_state()
/external/mesa3d/src/glsl/glcpp/
Dglcpp-parse.y1122 int language_version; in glcpp_parser_create() local
1192 language_version = 110; in glcpp_parser_create()
1193 add_builtin_define(parser, "__VERSION__", language_version); in glcpp_parser_create()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp1311 state->language_version = 130; in create_new_program()
1344 p.shader->Version = state->language_version; in create_new_program()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp3099 shader->Version = state->language_version; in _mesa_glsl_compile_shader()