Searched refs:m_textureTypes (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 571 vector<GLenum> m_textureTypes; member in deqp::gles2::Functional::TextureUnitCase 626 m_textureTypes.reserve(m_numTextures); in init() 666 m_textureTypes.push_back(type); in init() 740 unitTypes.push_back(m_textureTypes[m_unitTextures[i]]); in init() 778 GLenum type = m_textureTypes[texNdx]; in iterate() 838 context.bindTexture(m_textureTypes[texNdx], textureGLNames[texNdx]); in render() 844 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_S, m_textureParams[texNdx].wrapModeS… in render() 845 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_T, m_textureParams[texNdx].wrapModeT… in render() 846 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_MIN_FILTER, m_textureParams[texNdx].minFi… in render() 847 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_MAG_FILTER, m_textureParams[texNdx].magFi… in render() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 732 vector<GLenum> m_textureTypes; member in deqp::gles3::Functional::TextureUnitCase 797 m_textureTypes.reserve(m_numTextures); in init() 848 m_textureTypes.push_back(type); in init() 947 GLenum type = m_textureTypes[texNdx]; in init() 1008 GLenum type = m_textureTypes[texNdx]; in iterate() 1175 context.bindTexture(m_textureTypes[texNdx], textureGLNames[texNdx]); in render() 1182 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_S, m_textureParams[texNdx].wrapModeS… in render() 1183 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_T, m_textureParams[texNdx].wrapModeT… in render() 1184 if (m_textureTypes[texNdx] == GL_TEXTURE_3D) in render() 1185 …context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_WRAP_R, m_textureParams[texNdx].wrapModeR… in render() [all …]
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