/external/chromium-trace/catapult/tracing/third_party/gl-matrix/spec/gl-matrix/ |
D | mat4-spec.js | 22 var mat4 = require("../../src/gl-matrix/mat4.js"); 51 beforeEach(function() { result = mat4.create(); }); 56 beforeEach(function() { result = mat4.clone(matA); }); 61 beforeEach(function() { result = mat4.copy(out, matA); }); 67 beforeEach(function() { result = mat4.identity(out); }); 74 beforeEach(function() { result = mat4.transpose(out, matA); }); 96 beforeEach(function() { result = mat4.transpose(matA, matA); }); 112 beforeEach(function() { result = mat4.invert(out, matA); }); 134 beforeEach(function() { result = mat4.invert(matA, matA); }); 150 beforeEach(function() { result = mat4.adjoint(out, matA); }); [all …]
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D | mat3-spec.js | 23 var mat4 = require("../../src/gl-matrix/mat4.js"); 59 mat4.translate(matA, matA, [2, 4, 6]); 60 mat4.rotateX(matA, matA, Math.PI / 2); 73 mat4.scale(matA, matA, [2, 3, 4]);
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D | quat-spec.js | 23 var mat4 = require("../../src/gl-matrix/mat4.js"); 155 …mat3.transpose(matr, mat3.invert(matr, mat3.fromMat4(matr, mat4.lookAt(mat4.create(), [0, 0, 0], [… 169 …mat3.transpose(matr, mat3.invert(matr, mat3.fromMat4(matr, mat4.lookAt(mat4.create(), [0, 0, 0], [… 183 …mat3.transpose(matr, mat3.invert(matr, mat3.fromMat4(matr, mat4.lookAt(mat4.create(), [0, 0, 0], […
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/external/vulkan-validation-layers/libs/glm/detail/ |
D | dummy.cpp | 91 glm::mat4 Projection = glm::perspective(45.0f, 4.0f / 3.0f, 0.1f, 100.f); in func() 92 glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0.0f, 0.0f, -Translate)); in func() 93 glm::mat4 ViewRotateX = glm::rotate(ViewTranslate, Rotate.y, glm::vec3(-1.0f, 0.0f, 0.0f)); in func() 94 glm::mat4 View = glm::rotate(ViewRotateX, Rotate.x, glm::vec3(0.0f, 1.0f, 0.0f)); in func() 95 glm::mat4 Model = glm::scale(glm::mat4(1.0f), glm::vec3(0.5f)); in func() 96 glm::mat4 MVP = Projection * View * Model; in func()
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/ |
D | mat4.js | 27 var mat4 = {}; variable 34 mat4.create = function() { 61 mat4.clone = function(a) { 89 mat4.copy = function(out, a) { 115 mat4.identity = function(out) { 142 mat4.transpose = function(out, a) { 190 mat4.invert = function(out, a) { 244 mat4.adjoint = function(out, a) { 275 mat4.determinant = function (a) { 306 mat4.multiply = function (out, a, b) { [all …]
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/external/vulkan-validation-layers/demos/smoke/ |
D | Simulation.h | 38 glm::mat4 transformation(float t); 46 glm::mat4 matrix; 97 glm::mat4 model;
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D | Smoke.vert | 9 mat4 model; 10 mat4 view_projection;
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D | Smoke.push_constant.vert | 9 mat4 model; 10 mat4 view_projection;
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D | Simulation.cpp | 115 current_.matrix = glm::scale(glm::mat4(1.0f), glm::vec3(current_.scale)); in Animation() 118 glm::mat4 Animation::transformation(float t) in transformation() 324 glm::mat4 trans = obj.animation.transformation(time); in update() 325 obj.model = glm::translate(glm::mat4(1.0f), pos) * trans; in update()
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/external/deqp/data/gles2/shaders/ |
D | conversions.test | 3144 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 3156 out0 = mat4(in0); 3210 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 3222 out0 = mat4(in0); 3276 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.… 3288 out0 = mat4(in0); 3345 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,… 3346 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.… 3358 out0 = mat4(in0); 3367 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,… [all …]
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/external/deqp/data/gles31/shaders/ |
D | linkage_tessellation_uniform_types.test | 627 case mat4 629 desc "uniform of type mat4" 633 …uniform mat4 val0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, … 634 …uniform mat4 val1 = [ mat4(1.0, 1.5, 2.5, -1.0, 2.0, 1.0, 3.0, 4.0, -1.0, 3.0, 4.5, -1.5, 3.5, 2.0… 635 …output mat4 out0 = [ mat4(0.75, 4.25, -4.5, -14.2, -21.65, -5.25, 20.21, -69.7, -2.0, 7.0, 8.0, -1… 648 out mediump mat4 tc_out[]; 658 in mediump mat4 tc_out[]; 659 out mediump mat4 te_out; 670 in mat4 te_out;
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D | linkage_tessellation_varying_types.test | 651 case mat4 653 desc "varying of type mat4" 657 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.… 658 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2… 663 out mediump mat4 vtx_var; 673 in mediump mat4 vtx_var[]; 674 out mediump mat4 tc_out[]; 684 in mediump mat4 tc_out[]; 685 out mediump mat4 te_out; 696 in mat4 te_out;
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D | linkage_geometry_varying_types.test | 567 case mat4 569 desc "varying of type mat4" 573 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.… 574 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2… 579 out mediump mat4 vtx_var; 589 in mediump mat4 vtx_var[]; 590 out mediump mat4 geo_var; 605 in mat4 geo_var;
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D | linkage_geometry_uniform_types.test | 531 case mat4 533 desc "uniform of type mat4" 537 …uniform mat4 val = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2… 538 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2… 551 out mediump mat4 geo_var; 566 in mat4 geo_var;
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D | linkage_tessellation_geometry_varying_types.test | 843 case mat4 845 desc "varying of type mat4" 850 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.… 851 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2… 856 out mediump mat4 vtx_var; 866 in mediump mat4 vtx_var[]; 867 out mediump mat4 tc_out[]; 877 in mediump mat4 tc_out[]; 878 out mediump mat4 te_out; 888 in mediump mat4 te_out[]; [all …]
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/external/deqp/external/vulkancts/data/vulkan/glsl/es310/ |
D | conversions.test | 5019 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 5032 out0 = mat4(in0); 5235 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 5248 out0 = mat4(in0); 5451 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 5464 out0 = mat4(in0); 5667 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.… 5680 out0 = mat4(in0); 5886 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,… 5887 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.… [all …]
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D | linkage.test | 745 case mat4 747 desc "varying of type mat4" 750 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.… 751 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2… 756 layout(location = 0) out mediump mat4 var; 767 layout(location = 0) in mat4 var; 1422 case mat4 1424 desc "varying of type mat4 inside struct" 1427 …input mat4 in0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2.… 1428 …output mat4 out0 = [ mat4(-1.25, 1.25, -9.5, -12.2, -25.65, -7.25, 14.21, -77.7, 0.0, 1.0, -1.0, 2… [all …]
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/external/autotest/client/deps/glbench/src/ |
D | yuv2rgb_3.glslf | 42 uniform mat4 conversion; 61 mat4 conversion = mat4(
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D | yuv2rgb_4.glslf | 41 uniform mat4 conversion; 58 mat4 conversion = mat4( 1.0, 1.0, 1.0, 0.0,
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D | yuv2rgb_2.glslf | 47 uniform mat4 conversion; 68 mat4 conversion = mat4( 1.0, 1.0, 1.0, 0.0,
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/external/chromium-trace/catapult/tracing/third_party/gl-matrix/dist/ |
D | gl-matrix.js | 116 exports.mat4 = __webpack_require__(5); 1412 var mat4 = {}; 1419 mat4.create = function() { 1446 mat4.clone = function(a) { 1474 mat4.copy = function(out, a) { 1500 mat4.identity = function(out) { 1527 mat4.transpose = function(out, a) { 1575 mat4.invert = function(out, a) { 1629 mat4.adjoint = function(out, a) { 1660 mat4.determinant = function (a) { [all …]
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/external/deqp/data/gles3/shaders/ |
D | conversions.test | 6079 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 6092 out0 = mat4(in0); 6295 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 6308 out0 = mat4(in0); 6511 …mat4 out0 = [ mat4(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0)… 6524 out0 = mat4(in0); 6727 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.… 6740 out0 = mat4(in0); 6946 …input mat4 in0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0,… 6947 …output mat4 out0 = [ mat4(1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.… [all …]
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/external/mesa3d/src/glsl/builtins/ir/ |
D | matrixCompMult.ir | 21 (signature mat4 23 (declare (in) mat4 x) 24 (declare (in) mat4 y)) 25 ((declare () mat4 z)
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D | ftransform.ir | 1 ((declare (uniform) mat4 gl_ModelViewProjectionMatrix)
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/external/mesa3d/src/glsl/builtins/glsl/ |
D | inverse.glsl | 55 mat4 inverse(mat4 m) 77 mat4 adj;
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