Searched refs:num2dArrayLayers (Results 1 – 1 of 1) sorted by relevance
339 …const vector<int>& num2dArrayLayers); // \note 2d array layer "coordinate" isn't normalized, so th…362 const vector<int>& num2dArrayLayers) in MultiTexShader() argument514 float numLayers = (float)num2dArrayLayers[tex2dArrayNdx]; in MultiTexShader()936 vector<int> num2dArrayLayers; in init() local942 num2dArrayLayers.reserve(m_numUnits); in init()954 num2dArrayLayers.push_back(m_textures2dArray[m_ndxTexType[texNdx]]->getNumLayers()); in init()973 …ader(rnd.getUint32(), m_numUnits, unitTypes, samplerTypes, texScales, texBiases, num2dArrayLayers); in init()