Searched refs:pDynamicState (Results 1 – 15 of 15) sorted by relevance
484 pipelineCreateInfo.pDynamicState = &dynamicInfo; in Create()
1053 pDynamicState = DE_NULL; in PipelineCreateInfo()1143 pDynamicState = &m_dynamicState; in addState()
1054 pDynamicState = DE_NULL; in PipelineCreateInfo()1144 pDynamicState = &m_dynamicState; in addState()
1061 pDynamicState = DE_NULL; in PipelineCreateInfo()1151 pDynamicState = &m_dynamicState; in addState()
363 pipeline_info.pDynamicState = &dynamic_info; in create_pipeline()
782 const VkPipelineDynamicStateCreateInfo* pDynamicState; member
2437 s << "\tpDynamicState = " << value.pDynamicState << '\n';
1305 info.pDynamicState = &dsci; in CreateVKPipeline()
3058 gp_ci.pDynamicState = &dyn_state_ci; in TEST_F()3206 gp_ci.pDynamicState = &dyn_state_ci; in TEST_F()3382 gp_ci.pDynamicState = &dyn_state_ci; in TEST_F()
862 pipelineState.pDynamicState = (const VkPipelineDynamicStateCreateInfo*)DE_NULL; in generateWork()
2194 if (pPipeline && pPipeline->graphicsPipelineCI.pDynamicState) { in isDynamic()2195 … for (uint32_t i = 0; i < pPipeline->graphicsPipelineCI.pDynamicState->dynamicStateCount; i++) { in isDynamic()2196 if (state == pPipeline->graphicsPipelineCI.pDynamicState->pDynamicStates[i]) in isDynamic()3280 if (pCreateInfo->pDynamicState != NULL) { in initGraphicsPipeline()3281 pPipeline->dynStateCI = *pCreateInfo->pDynamicState; in initGraphicsPipeline()3285 …memcpy((void *)pPipeline->dynStateCI.pDynamicStates, pCreateInfo->pDynamicState->pDynamicStates, b… in initGraphicsPipeline()3287 pPipeline->graphicsPipelineCI.pDynamicState = &pPipeline->dynStateCI; in initGraphicsPipeline()
1364 pipeline.pDynamicState = &dynamicState; in demo_prepare_pipeline()
1624 pipeline.pDynamicState = &dynamicState; in demo_prepare_pipeline()
1833 const VkPipelineDynamicStateCreateInfo* pDynamicState; member
1842 const VkPipelineDynamicStateCreateInfo* pDynamicState; member