Searched refs:r600_bind_ps_shader (Results 1 – 4 of 4) sorted by relevance
634 void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
818 void r600_bind_ps_shader(struct pipe_context *ctx, void *state) in r600_bind_ps_shader() function
2065 rctx->context.bind_fs_state = r600_bind_ps_shader; in r600_init_state_functions()
2205 rctx->context.bind_fs_state = r600_bind_ps_shader; in evergreen_init_state_functions()