Searched refs:r600_create_shader_state_ps (Results 1 – 4 of 4) sorted by relevance
630 void *r600_create_shader_state_ps(struct pipe_context *ctx,
806 void *r600_create_shader_state_ps(struct pipe_context *ctx, in r600_create_shader_state_ps() function
2056 rctx->context.create_fs_state = r600_create_shader_state_ps; in r600_init_state_functions()
2196 rctx->context.create_fs_state = r600_create_shader_state_ps; in evergreen_init_state_functions()