Searched refs:radial (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/vega/ |
D | paint.c | 61 } radial; member 210 memcpy(paint->gradient.radial.vals, def_radg, in paint_create() 304 const VGfloat *center = &paint->gradient.radial.vals[0]; in paint_radial_gradient_buffer() 305 const VGfloat *focal = &paint->gradient.radial.vals[2]; in paint_radial_gradient_buffer() 306 VGfloat rr = paint->gradient.radial.vals[4]; in paint_radial_gradient_buffer() 480 memcpy(paint->gradient.radial.vals, values, sizeof(VGfloat) * 5); in paint_set_radial_gradient() 545 memcpy(coords, paint->gradient.radial.vals, sizeof(VGfloat)*5); in paint_radial_gradient() 623 memcpy(paint->gradient.radial.valsi, values, sizeof(VGint) * 5); in paint_set_radial_gradienti() 629 memcpy(coords, paint->gradient.radial.valsi, sizeof(VGint)*5); in paint_radial_gradienti() 693 vals = paint->gradient.radial.vals; in paint_is_degenerate()
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/external/skia/samplecode/ |
D | SampleAll.cpp | 373 SkShader* radial = SkGradientShader::CreateRadial(radialCenter, in drawPicture() local 437 paint.setShader(radial)->unref(); in drawPicture()
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/external/opencv3/doc/tutorials/calib3d/camera_calibration/ |
D | camera_calibration.markdown | 14 For the distortion OpenCV takes into account the radial and tangential factors. For the radial 21 will be \f$(x_{distorted} y_{distorted})\f$. The presence of the radial distortion manifests in form
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/external/opencv3/doc/py_tutorials/py_calib3d/py_calibration/ |
D | py_calibration.markdown | 15 radial distortion and tangential distortion. 17 Due to radial distortion, straight lines will appear curved. Its effect is more as we move away from
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/external/webrtc/webrtc/modules/video_processing/test/ |
D | createTable.m | 11 % Compander function is defined in three radial zones.
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/external/ceres-solver/docs/source/ |
D | tutorial.rst | 625 for translation, one for focal length and two for radial distortion. 652 // Apply second and fourth order radial distortion.
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/external/skia/site/user/api/ |
D | skpaint.md | 129 * **SkShader** - e.g. gradients (linear, radial, sweep), bitmap patterns
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/external/skia/src/animator/ |
D | SkAnimateSchema.xsd | 591 The ID of a linear or radial gradient. 1947 <!-- @element shader Shader cancels a linear or radial gradient. --> 2269 <!-- @attribute center The center point of the radial gradient. -->
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/external/chromium-trace/catapult/tracing/third_party/d3/ |
D | d3.min.js | 5 …radial=function(){var n=io(Ao);return n.radius=n.x,delete n.x,n.angle=n.y,delete n.y,n},so.reverse…
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/external/icu/icu4j/main/shared/data/ |
D | Transliterator_Han_Latin_Definition.txt | 18174 逕向 < radial; 33289 逕向 > radial;
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