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Searched refs:s_cubeTransforms (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp265 static const float s_cubeTransforms[][3*3] = in MultiTexShader() local
368 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); in MultiTexShader()
386 …Mat3 finalTrans = Mat3(s_cubeTransforms[faceNdx]) * planarTrans; // Final transformation from pla… in MultiTexShader()
/external/deqp/modules/gles31/functional/
Des31fFboTestUtil.cpp316 static const float s_cubeTransforms[][3*3] = in setFace() local
344 m_coordMat = tcu::Mat3(s_cubeTransforms[face]); in setFace()
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp371 static const float s_cubeTransforms[][3*3] = in MultiTexShader() local
472 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); in MultiTexShader()
490 …Mat4 finalTrans = matExtend3To4(Mat3(s_cubeTransforms[faceNdx]) * planarTrans); // Final transfor… in MultiTexShader()
Des3fFboTestUtil.cpp463 static const float s_cubeTransforms[][3*3] = in setFace() local
491 m_coordMat = tcu::Mat3(s_cubeTransforms[face]); in setFace()