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Searched refs:screenDerivate (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp219 …lculateLodMax(const Vec4& derivateParts, const tcu::IVec2& textureSize, const Vec2& screenDerivate) in calculateLodMax() argument
221 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); in calculateLodMax()
222 float dudy = derivateParts.y() * (float)textureSize.x() * screenDerivate.y(); in calculateLodMax()
223 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax()
224 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); in calculateLodMax()
230 …lculateLodMin(const Vec4& derivateParts, const tcu::IVec2& textureSize, const Vec2& screenDerivate) in calculateLodMin() argument
232 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); in calculateLodMin()
233 float dudy = derivateParts.y() * (float)textureSize.x() * screenDerivate.y(); in calculateLodMin()
234 float dvdx = derivateParts.z() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMin()
235 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); in calculateLodMin()
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/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp299 …cu::Vector<tcu::Vec2, 3>& derivateParts, const tcu::IVec3& textureSize, const Vec2& screenDerivate) in calculateLodMax() argument
301 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); in calculateLodMax()
302 float dudy = derivateParts[0].y() * (float)textureSize.x() * screenDerivate.y(); in calculateLodMax()
303 float dvdx = derivateParts[1].x() * (float)textureSize.y() * screenDerivate.x(); in calculateLodMax()
304 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); in calculateLodMax()
305 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); in calculateLodMax()
306 float dwdy = derivateParts[2].y() * (float)textureSize.z() * screenDerivate.y(); in calculateLodMax()
315 …cu::Vector<tcu::Vec2, 3>& derivateParts, const tcu::IVec3& textureSize, const Vec2& screenDerivate) in calculateLodMin() argument
317 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); in calculateLodMin()
318 float dudy = derivateParts[0].y() * (float)textureSize.x() * screenDerivate.y(); in calculateLodMin()
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