Searched refs:stabilizationMotions_ (Results 1 – 7 of 7) sorted by relevance
/external/opencv3/modules/videostab/src/ |
D | stabilizer.cpp | 84 stabilizationMotions_.clear(); in reset() 167 inpainter_->setStabilizationMotions(stabilizationMotions_); in setUp() 194 at(curStabilizedPos_, stabilizationMotions_) = stabilizationMotion; in stabilizeFrame() 277 stabilizationMotions_.resize(cacheSize); in setUp() 431 stabilizationMotions_.resize(frameCount_); in runPrePassIfNecessary() 433 frameCount_, motions_, std::make_pair(0, frameCount_ - 1), &stabilizationMotions_[0]); in runPrePassIfNecessary() 446 Mat S = stabilizationMotions_[i]; in runPrePassIfNecessary() 453 saveMotions(frameCount_, motions_, stabilizationMotions_); in runPrePassIfNecessary() 479 wobbleSuppressor_->setStabilizationMotions(stabilizationMotions_); in setUp() 494 return stabilizationMotions_[curStabilizedPos_].clone(); in estimateStabilizationMotion()
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D | wobble_suppression.cpp | 88 WobbleSuppressorBase::WobbleSuppressorBase() : motions_(0), stabilizationMotions_(0) in WobbleSuppressorBase() 102 CV_Assert(motions_ && stabilizationMotions_); in suppress() 113 Mat S1 = (*stabilizationMotions_)[idx]; in suppress() 154 CV_Assert(motions_ && stabilizationMotions_); in suppress() 165 Mat S1 = (*stabilizationMotions_)[idx]; in suppress()
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D | inpainting.cpp | 130 Mat invS = at(idx, *stabilizationMotions_).inv(); in inpaint() 344 Mat motion0to1 = getMotion(idx, idx + i, *motions_) * at(idx, *stabilizationMotions_).inv(); in inpaint()
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D | motion_stabilizing.cpp | 61 std::vector<Mat> stabilizationMotions_(size); in stabilize() local 68 stabilizers_[i]->stabilize(size, updatedMotions, range, &stabilizationMotions_[0]); in stabilize() 71 stabilizationMotions[k] = stabilizationMotions_[k] * stabilizationMotions[k]; in stabilize()
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/external/opencv3/modules/videostab/include/opencv2/videostab/ |
D | wobble_suppression.hpp | 84 …virtual void setStabilizationMotions(const std::vector<Mat> &val) { stabilizationMotions_ = &val; } in setStabilizationMotions() 85 virtual const std::vector<Mat>& stabilizationMotions() const { return *stabilizationMotions_; } in stabilizationMotions() 92 const std::vector<Mat> *stabilizationMotions_; member in cv::videostab::WobbleSuppressorBase
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D | inpainting.hpp | 66 stabilizedFrames_(0), stabilizationMotions_(0) {} in InpainterBase() 90 …virtual void setStabilizationMotions(const std::vector<Mat> &val) { stabilizationMotions_ = &val; } in setStabilizationMotions() 91 virtual const std::vector<Mat>& stabilizationMotions() const { return *stabilizationMotions_; } in stabilizationMotions() 99 const std::vector<Mat> *stabilizationMotions_; member in cv::videostab::InpainterBase
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D | stabilizer.hpp | 135 std::vector<Mat> stabilizationMotions_; member in cv::videostab::StabilizerBase
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