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42
43 #include "precomp.hpp"
44 #include "opencv2/videostab/wobble_suppression.hpp"
45 #include "opencv2/videostab/ring_buffer.hpp"
46
47 #include "opencv2/core/private.cuda.hpp"
48
49 #ifdef HAVE_OPENCV_CUDAWARPING
50 # include "opencv2/cudawarping.hpp"
51 #endif
52
53 #if defined(HAVE_OPENCV_CUDAWARPING)
54 #if !defined HAVE_CUDA || defined(CUDA_DISABLER)
55 namespace cv { namespace cuda {
calcWobbleSuppressionMaps(int,int,int,Size,const Mat &,const Mat &,GpuMat &,GpuMat &)56 static void calcWobbleSuppressionMaps(int, int, int, Size, const Mat&, const Mat&, GpuMat&, GpuMat&) { throw_no_cuda(); }
57 }}
58 #else
59 namespace cv { namespace cuda { namespace device { namespace globmotion {
60 void calcWobbleSuppressionMaps(
61 int left, int idx, int right, int width, int height,
62 const float *ml, const float *mr, PtrStepSzf mapx, PtrStepSzf mapy);
63 }}}}
64 namespace cv { namespace cuda {
calcWobbleSuppressionMaps(int left,int idx,int right,Size size,const Mat & ml,const Mat & mr,GpuMat & mapx,GpuMat & mapy)65 static void calcWobbleSuppressionMaps(
66 int left, int idx, int right, Size size, const Mat &ml, const Mat &mr,
67 GpuMat &mapx, GpuMat &mapy)
68 {
69 CV_Assert(ml.size() == Size(3, 3) && ml.type() == CV_32F && ml.isContinuous());
70 CV_Assert(mr.size() == Size(3, 3) && mr.type() == CV_32F && mr.isContinuous());
71
72 mapx.create(size, CV_32F);
73 mapy.create(size, CV_32F);
74
75 cv::cuda::device::globmotion::calcWobbleSuppressionMaps(
76 left, idx, right, size.width, size.height,
77 ml.ptr<float>(), mr.ptr<float>(), mapx, mapy);
78 }
79 }}
80 #endif
81 #endif
82
83 namespace cv
84 {
85 namespace videostab
86 {
87
WobbleSuppressorBase()88 WobbleSuppressorBase::WobbleSuppressorBase() : motions_(0), stabilizationMotions_(0)
89 {
90 setMotionEstimator(makePtr<KeypointBasedMotionEstimator>(makePtr<MotionEstimatorRansacL2>(MM_HOMOGRAPHY)));
91 }
92
93
suppress(int,const Mat & frame,Mat & result)94 void NullWobbleSuppressor::suppress(int /*idx*/, const Mat &frame, Mat &result)
95 {
96 result = frame;
97 }
98
99
suppress(int idx,const Mat & frame,Mat & result)100 void MoreAccurateMotionWobbleSuppressor::suppress(int idx, const Mat &frame, Mat &result)
101 {
102 CV_Assert(motions_ && stabilizationMotions_);
103
104 if (idx % period_ == 0)
105 {
106 result = frame;
107 return;
108 }
109
110 int k1 = idx / period_ * period_;
111 int k2 = std::min(k1 + period_, frameCount_ - 1);
112
113 Mat S1 = (*stabilizationMotions_)[idx];
114
115 Mat_<float> ML = S1 * getMotion(k1, idx, *motions2_) * getMotion(k1, idx, *motions_).inv() * S1.inv();
116 Mat_<float> MR = S1 * getMotion(idx, k2, *motions2_).inv() * getMotion(idx, k2, *motions_) * S1.inv();
117
118 mapx_.create(frame.size());
119 mapy_.create(frame.size());
120
121 float xl, yl, zl, wl;
122 float xr, yr, zr, wr;
123
124 for (int y = 0; y < frame.rows; ++y)
125 {
126 for (int x = 0; x < frame.cols; ++x)
127 {
128 xl = ML(0,0)*x + ML(0,1)*y + ML(0,2);
129 yl = ML(1,0)*x + ML(1,1)*y + ML(1,2);
130 zl = ML(2,0)*x + ML(2,1)*y + ML(2,2);
131 xl /= zl; yl /= zl;
132 wl = float(idx - k1);
133
134 xr = MR(0,0)*x + MR(0,1)*y + MR(0,2);
135 yr = MR(1,0)*x + MR(1,1)*y + MR(1,2);
136 zr = MR(2,0)*x + MR(2,1)*y + MR(2,2);
137 xr /= zr; yr /= zr;
138 wr = float(k2 - idx);
139
140 mapx_(y,x) = (wr * xl + wl * xr) / (wl + wr);
141 mapy_(y,x) = (wr * yl + wl * yr) / (wl + wr);
142 }
143 }
144
145 if (result.data == frame.data)
146 result = Mat(frame.size(), frame.type());
147
148 remap(frame, result, mapx_, mapy_, INTER_LINEAR, BORDER_REPLICATE);
149 }
150
151 #if defined(HAVE_OPENCV_CUDAWARPING)
suppress(int idx,const cuda::GpuMat & frame,cuda::GpuMat & result)152 void MoreAccurateMotionWobbleSuppressorGpu::suppress(int idx, const cuda::GpuMat &frame, cuda::GpuMat &result)
153 {
154 CV_Assert(motions_ && stabilizationMotions_);
155
156 if (idx % period_ == 0)
157 {
158 result = frame;
159 return;
160 }
161
162 int k1 = idx / period_ * period_;
163 int k2 = std::min(k1 + period_, frameCount_ - 1);
164
165 Mat S1 = (*stabilizationMotions_)[idx];
166
167 Mat ML = S1 * getMotion(k1, idx, *motions2_) * getMotion(k1, idx, *motions_).inv() * S1.inv();
168 Mat MR = S1 * getMotion(idx, k2, *motions2_).inv() * getMotion(idx, k2, *motions_) * S1.inv();
169
170 cuda::calcWobbleSuppressionMaps(k1, idx, k2, frame.size(), ML, MR, mapx_, mapy_);
171
172 if (result.data == frame.data)
173 result = cuda::GpuMat(frame.size(), frame.type());
174
175 cuda::remap(frame, result, mapx_, mapy_, INTER_LINEAR, BORDER_REPLICATE);
176 }
177
178
suppress(int idx,const Mat & frame,Mat & result)179 void MoreAccurateMotionWobbleSuppressorGpu::suppress(int idx, const Mat &frame, Mat &result)
180 {
181 frameDevice_.upload(frame);
182 suppress(idx, frameDevice_, resultDevice_);
183 resultDevice_.download(result);
184 }
185 #endif
186
187 } // namespace videostab
188 } // namespace cv
189