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/external/deqp/modules/gles31/functional/
Des31fTessellationTests.cpp661 vector<Vec3> tessCoords; in generateReferenceTriangleTessCoords() local
667 tessCoords.push_back(Vec3(1.0f, 0.0f, 0.0f)); in generateReferenceTriangleTessCoords()
668 tessCoords.push_back(Vec3(0.0f, 1.0f, 0.0f)); in generateReferenceTriangleTessCoords()
669 tessCoords.push_back(Vec3(0.0f, 0.0f, 1.0f)); in generateReferenceTriangleTessCoords()
670 return tessCoords; in generateReferenceTriangleTessCoords()
678 …for (int i = 0; i < outer0; i++) { const float v = (float)i / (float)outer0; tessCoords.push_back(… in generateReferenceTriangleTessCoords()
679 …for (int i = 0; i < outer1; i++) { const float v = (float)i / (float)outer1; tessCoords.push_back(… in generateReferenceTriangleTessCoords()
680 …for (int i = 0; i < outer2; i++) { const float v = (float)i / (float)outer2; tessCoords.push_back(… in generateReferenceTriangleTessCoords()
688 tessCoords.push_back(Vec3(1.0f/3.0f)); in generateReferenceTriangleTessCoords()
704 tessCoords.push_back((1.0f - f)*corners[j] + f*corners[(j+1)%3]); in generateReferenceTriangleTessCoords()
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