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Searched refs:textureBaseFormat (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstore.c321 GLenum textureBaseFormat, in _mesa_make_temp_float_image() argument
347 ASSERT(textureBaseFormat == GL_RGBA || in _mesa_make_temp_float_image()
348 textureBaseFormat == GL_RGB || in _mesa_make_temp_float_image()
349 textureBaseFormat == GL_RG || in _mesa_make_temp_float_image()
350 textureBaseFormat == GL_RED || in _mesa_make_temp_float_image()
351 textureBaseFormat == GL_LUMINANCE_ALPHA || in _mesa_make_temp_float_image()
352 textureBaseFormat == GL_LUMINANCE || in _mesa_make_temp_float_image()
353 textureBaseFormat == GL_ALPHA || in _mesa_make_temp_float_image()
354 textureBaseFormat == GL_INTENSITY || in _mesa_make_temp_float_image()
355 textureBaseFormat == GL_DEPTH_COMPONENT); in _mesa_make_temp_float_image()
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Dtexstore.h76 GLenum textureBaseFormat,
85 GLenum textureBaseFormat,