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Searched refs:textureBindings (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLProgram.cpp70 SkTArray<const GrTextureAccess*>* textureBindings) { in append_texture_bindings() argument
72 const GrTextureAccess** bindings = textureBindings->push_back_n(numTextures); in append_texture_bindings()
82 SkTArray<const GrTextureAccess*>* textureBindings) { in setData() argument
88 append_texture_bindings(primProc, textureBindings); in setData()
90 this->setFragmentData(primProc, pipeline, textureBindings); in setData()
96 append_texture_bindings(xp, textureBindings); in setData()
102 SkTArray<const GrTextureAccess*>* textureBindings) { in setFragmentData() argument
108 append_texture_bindings(processor, textureBindings); in setFragmentData()
DGrGLProgram.h98 SkTArray<const GrTextureAccess*>* textureBindings);
118 SkTArray<const GrTextureAccess*>* textureBindings);
/external/skia/src/gpu/vk/
DGrVkProgram.cpp156 SkTArray<const GrTextureAccess*>* textureBindings) { in append_texture_bindings() argument
158 const GrTextureAccess** bindings = textureBindings->push_back_n(numTextures); in append_texture_bindings()
175 SkSTArray<8, const GrTextureAccess*> textureBindings; in setData() local
178 append_texture_bindings(primProc, &textureBindings); in setData()
185 append_texture_bindings(processor, &textureBindings); in setData()
189 append_texture_bindings(pipeline.getXferProcessor(), &textureBindings); in setData()
193 this->writeSamplers(gpu, textureBindings); in setData()
259 const SkTArray<const GrTextureAccess*>& textureBindings) { in writeSamplers() argument
260 SkASSERT(fNumSamplers == textureBindings.count()); in writeSamplers()
262 for (int i = 0; i < textureBindings.count(); ++i) { in writeSamplers()
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DGrVkProgram.h71 void writeSamplers(const GrVkGpu* gpu, const SkTArray<const GrTextureAccess*>& textureBindings);
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp3000 } textureBindings[] = in init() local
3008 for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(textureBindings); testNdx++) in init()
3010textureBindings[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), textureBindings[testNdx].… in init()