Searched refs:textureBindings (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLProgram.cpp | 70 SkTArray<const GrTextureAccess*>* textureBindings) { in append_texture_bindings() argument 72 const GrTextureAccess** bindings = textureBindings->push_back_n(numTextures); in append_texture_bindings() 82 SkTArray<const GrTextureAccess*>* textureBindings) { in setData() argument 88 append_texture_bindings(primProc, textureBindings); in setData() 90 this->setFragmentData(primProc, pipeline, textureBindings); in setData() 96 append_texture_bindings(xp, textureBindings); in setData() 102 SkTArray<const GrTextureAccess*>* textureBindings) { in setFragmentData() argument 108 append_texture_bindings(processor, textureBindings); in setFragmentData()
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D | GrGLProgram.h | 98 SkTArray<const GrTextureAccess*>* textureBindings); 118 SkTArray<const GrTextureAccess*>* textureBindings);
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/external/skia/src/gpu/vk/ |
D | GrVkProgram.cpp | 156 SkTArray<const GrTextureAccess*>* textureBindings) { in append_texture_bindings() argument 158 const GrTextureAccess** bindings = textureBindings->push_back_n(numTextures); in append_texture_bindings() 175 SkSTArray<8, const GrTextureAccess*> textureBindings; in setData() local 178 append_texture_bindings(primProc, &textureBindings); in setData() 185 append_texture_bindings(processor, &textureBindings); in setData() 189 append_texture_bindings(pipeline.getXferProcessor(), &textureBindings); in setData() 193 this->writeSamplers(gpu, textureBindings); in setData() 259 const SkTArray<const GrTextureAccess*>& textureBindings) { in writeSamplers() argument 260 SkASSERT(fNumSamplers == textureBindings.count()); in writeSamplers() 262 for (int i = 0; i < textureBindings.count(); ++i) { in writeSamplers() [all …]
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D | GrVkProgram.h | 71 void writeSamplers(const GrVkGpu* gpu, const SkTArray<const GrTextureAccess*>& textureBindings);
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 3000 } textureBindings[] = in init() local 3008 for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(textureBindings); testNdx++) in init() 3010 …textureBindings[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), textureBindings[testNdx].… in init()
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