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Searched refs:tile_fill_color (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dvg_state.c66 state->tile_fill_color[0] = 0.0f; in vg_init_state()
67 state->tile_fill_color[1] = 0.0f; in vg_init_state()
68 state->tile_fill_color[2] = 0.0f; in vg_init_state()
69 state->tile_fill_color[3] = 0.0f; in vg_init_state()
Dapi_params.c339 state->tile_fill_color[0] = values[0]; in vegaSetfv()
340 state->tile_fill_color[1] = values[1]; in vegaSetfv()
341 state->tile_fill_color[2] = values[2]; in vegaSetfv()
342 state->tile_fill_color[3] = values[3]; in vegaSetfv()
464 state->tile_fill_color[0] = values[0]; in vegaSetiv()
465 state->tile_fill_color[1] = values[1]; in vegaSetiv()
466 state->tile_fill_color[2] = values[2]; in vegaSetiv()
467 state->tile_fill_color[3] = values[3]; in vegaSetiv()
842 values[0] = state->tile_fill_color[0]; in vegaGetfv()
843 values[1] = state->tile_fill_color[1]; in vegaGetfv()
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Dvg_state.h71 VGfloat tile_fill_color[4]; member
Dapi_filters.c197 memcpy(sampler.border_color.f, ctx->state.vg.tile_fill_color, in execute_filter()
Dpaint.c656 ctx->state.vg.tile_fill_color, in paint_bind_samplers()