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Searched refs:trans00 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fVertexTextureTests.cpp1293 const Vec2 trans00 = (transf * Vec3(0.0f, 0.0f, 1.0f)).xy(); in calculateLod() local
1298 const float dudx = (trans10.x() - trans00.x()) * (float)texWidth / dstSize.x(); in calculateLod()
1299 const float dudy = (trans01.x() - trans00.x()) * (float)texWidth / dstSize.y(); in calculateLod()
1300 const float dvdx = (trans10.y() - trans00.y()) * (float)texHeight / dstSize.x(); in calculateLod()
1301 const float dvdy = (trans01.y() - trans00.y()) * (float)texHeight / dstSize.y(); in calculateLod()
1634 const Vec3 trans00 = transf * Vec3(0.0f, 0.0f, 1.0f); in calculateLod() local
1639 const float dudx = (trans10.x() - trans00.x()) * (float)srcWidth / dstSize.x(); in calculateLod()
1640 const float dudy = (trans01.x() - trans00.x()) * (float)srcWidth / dstSize.y(); in calculateLod()
1641 const float dvdx = (trans10.y() - trans00.y()) * (float)srcHeight / dstSize.x(); in calculateLod()
1642 const float dvdy = (trans01.y() - trans00.y()) * (float)srcHeight / dstSize.y(); in calculateLod()
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Des3fTextureUnitTests.cpp289 Vec3 trans00 = (transformation * Vec4(0.0f, 0.0f, 1.0f, 1.0f)).xyz(); in calculateLodDerivateParts() local
293 return tcu::Vector<tcu::Vec2, 3>(Vec2(trans10.x() - trans00.x(), trans01.x() - trans00.x()), in calculateLodDerivateParts()
294 Vec2(trans10.y() - trans00.y(), trans01.y() - trans00.y()), in calculateLodDerivateParts()
295 Vec2(trans10.z() - trans00.z(), trans01.z() - trans00.z())); in calculateLodDerivateParts()
/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp208 Vec2 trans00 = (transformation * Vec3(0.0f, 0.0f, 1.0f)).xy(); in calculateLodDerivateParts() local
212 return Vec4(trans10.x() - trans00.x(), in calculateLodDerivateParts()
213 trans01.x() - trans00.x(), in calculateLodDerivateParts()
214 trans10.y() - trans00.y(), in calculateLodDerivateParts()
215 trans01.y() - trans00.y()); in calculateLodDerivateParts()