Searched refs:trans00 (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 1293 const Vec2 trans00 = (transf * Vec3(0.0f, 0.0f, 1.0f)).xy(); in calculateLod() local 1298 const float dudx = (trans10.x() - trans00.x()) * (float)texWidth / dstSize.x(); in calculateLod() 1299 const float dudy = (trans01.x() - trans00.x()) * (float)texWidth / dstSize.y(); in calculateLod() 1300 const float dvdx = (trans10.y() - trans00.y()) * (float)texHeight / dstSize.x(); in calculateLod() 1301 const float dvdy = (trans01.y() - trans00.y()) * (float)texHeight / dstSize.y(); in calculateLod() 1634 const Vec3 trans00 = transf * Vec3(0.0f, 0.0f, 1.0f); in calculateLod() local 1639 const float dudx = (trans10.x() - trans00.x()) * (float)srcWidth / dstSize.x(); in calculateLod() 1640 const float dudy = (trans01.x() - trans00.x()) * (float)srcWidth / dstSize.y(); in calculateLod() 1641 const float dvdx = (trans10.y() - trans00.y()) * (float)srcHeight / dstSize.x(); in calculateLod() 1642 const float dvdy = (trans01.y() - trans00.y()) * (float)srcHeight / dstSize.y(); in calculateLod() [all …]
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D | es3fTextureUnitTests.cpp | 289 Vec3 trans00 = (transformation * Vec4(0.0f, 0.0f, 1.0f, 1.0f)).xyz(); in calculateLodDerivateParts() local 293 return tcu::Vector<tcu::Vec2, 3>(Vec2(trans10.x() - trans00.x(), trans01.x() - trans00.x()), in calculateLodDerivateParts() 294 Vec2(trans10.y() - trans00.y(), trans01.y() - trans00.y()), in calculateLodDerivateParts() 295 Vec2(trans10.z() - trans00.z(), trans01.z() - trans00.z())); in calculateLodDerivateParts()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 208 Vec2 trans00 = (transformation * Vec3(0.0f, 0.0f, 1.0f)).xy(); in calculateLodDerivateParts() local 212 return Vec4(trans10.x() - trans00.x(), in calculateLodDerivateParts() 213 trans01.x() - trans00.x(), in calculateLodDerivateParts() 214 trans10.y() - trans00.y(), in calculateLodDerivateParts() 215 trans01.y() - trans00.y()); in calculateLodDerivateParts()
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