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Searched refs:TouchState (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/include/input/
DInputTransport.h385 struct TouchState { struct
414 Vector<TouchState> mTouchStates; argument
432 void rewriteMessage(const TouchState& state, InputMessage* msg);
/frameworks/native/libs/input/
DInputTransport.cpp602 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
611 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
625 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
635 TouchState& touchState = mTouchStates.editItemAt(index); in updateTouchState()
645 const TouchState& touchState = mTouchStates.itemAt(index); in updateTouchState()
655 const TouchState& touchState = mTouchStates.itemAt(index); in updateTouchState()
664 void InputConsumer::rewriteMessage(const TouchState& state, InputMessage* msg) { in rewriteMessage()
699 TouchState& touchState = mTouchStates.editItemAt(index); in resampleTouchState()
892 const TouchState& touchState = mTouchStates.itemAt(i); in findTouchState()
/frameworks/native/services/inputflinger/
DInputDispatcher.h970 struct TouchState { struct
978 TouchState(); argument
979 ~TouchState();
981 void copyFrom(const TouchState& other);
990 KeyedVector<int32_t, TouchState> mTouchStatesByDisplay;
991 TouchState mTempTouchState;
DInputDispatcher.cpp1156 const TouchState* oldState = NULL; in findTouchedWindowTargetsLocked()
2907 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in setInputWindows()
3066 TouchState& state = mTouchStatesByDisplay.editValueAt(d); in transferTouchFocus()
3168 const TouchState& state = mTouchStatesByDisplay.valueAt(i); in dumpDispatchStateLocked()
4450 InputDispatcher::TouchState::TouchState() : in TouchState() function in android::InputDispatcher::TouchState
4454 InputDispatcher::TouchState::~TouchState() { in ~TouchState()
4457 void InputDispatcher::TouchState::reset() { in reset()
4466 void InputDispatcher::TouchState::copyFrom(const TouchState& other) { in copyFrom()
4475 void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, in addOrUpdateWindow()
4501 void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) { in removeWindow()
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