Searched refs:dispatchInProgress (Results 1 – 2 of 2) sorted by relevance
717 if (! entry->dispatchInProgress) { in dispatchKeyLocked()748 entry->dispatchInProgress = true; in dispatchKeyLocked()827 if (! entry->dispatchInProgress) { in dispatchMotionLocked()828 entry->dispatchInProgress = true; in dispatchMotionLocked()929 ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true in dispatchEventLocked()3874 injectionState(NULL), dispatchInProgress(false) { in EventEntry()3957 dispatchInProgress = false; in recycle()
443 bool dispatchInProgress; // initially false, set to true while dispatching member