Searched refs:getRenderTarget (Results 1 – 6 of 6) sorted by relevance
225 getRenderTarget().focus(); in onStart()303 getRenderTarget().release(); in onStop()396 private RenderTarget getRenderTarget() { in getRenderTarget() method in MediaDecoder
614 ImageShader.renderTextureToTarget(texture, getRenderTarget(), w, h); in syncTo()639 return getRenderTarget(); in lock()683 private RenderTarget getRenderTarget() { in getRenderTarget() method in BackingStore.TextureBacking
1144 getRenderTarget().focus(); in onStart()1171 getRenderTarget().focus(); in onRestart()1241 private RenderTarget getRenderTarget() { in getRenderTarget() method in CameraStreamer.CameraRunnable
211 inline GLenum getRenderTarget() const { in getRenderTarget() function
300 if (renderTarget != layer->getRenderTarget()) { in updateTextureLayer()
470 layer.getRenderTarget(), GL_LINEAR, GL_CLAMP_TO_EDGE, &layer.getTexTransform() }; in setFillTextureLayer()