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Searched refs:getRenderTarget (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/decoder/
DMediaDecoder.java225 getRenderTarget().focus(); in onStart()
303 getRenderTarget().release(); in onStop()
396 private RenderTarget getRenderTarget() { in getRenderTarget() method in MediaDecoder
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DBackingStore.java614 ImageShader.renderTextureToTarget(texture, getRenderTarget(), w, h); in syncTo()
639 return getRenderTarget(); in lock()
683 private RenderTarget getRenderTarget() { in getRenderTarget() method in BackingStore.TextureBacking
DCameraStreamer.java1144 getRenderTarget().focus(); in onStart()
1171 getRenderTarget().focus(); in onRestart()
1241 private RenderTarget getRenderTarget() { in getRenderTarget() method in CameraStreamer.CameraRunnable
/frameworks/base/libs/hwui/
DLayer.h211 inline GLenum getRenderTarget() const { in getRenderTarget() function
DLayerRenderer.cpp300 if (renderTarget != layer->getRenderTarget()) { in updateTextureLayer()
DGlopBuilder.cpp470 layer.getRenderTarget(), GL_LINEAR, GL_CLAMP_TO_EDGE, &layer.getTexTransform() }; in setFillTextureLayer()