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Searched refs:mTempTouchState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.cpp1160 mTempTouchState.copyFrom(*oldState); in findTouchedWindowTargetsLocked()
1163 bool isSplit = mTempTouchState.split; in findTouchedWindowTargetsLocked()
1164 bool switchedDevice = mTempTouchState.deviceId >= 0 && mTempTouchState.displayId >= 0 in findTouchedWindowTargetsLocked()
1165 && (mTempTouchState.deviceId != entry->deviceId in findTouchedWindowTargetsLocked()
1166 || mTempTouchState.source != entry->source in findTouchedWindowTargetsLocked()
1167 || mTempTouchState.displayId != displayId); in findTouchedWindowTargetsLocked()
1177 if (switchedDevice && mTempTouchState.down && !down) { in findTouchedWindowTargetsLocked()
1186 mTempTouchState.reset(); in findTouchedWindowTargetsLocked()
1187 mTempTouchState.down = down; in findTouchedWindowTargetsLocked()
1188 mTempTouchState.deviceId = entry->deviceId; in findTouchedWindowTargetsLocked()
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DInputDispatcher.h991 TouchState mTempTouchState; variable