Searched refs:reusable (Results 1 – 20 of 20) sorted by relevance
/frameworks/opt/bitmap/src/com/android/bitmap/ |
D | ReusableBitmap.java | 39 public ReusableBitmap(final Bitmap bitmap, final boolean reusable) { in ReusableBitmap() argument 41 mReusable = reusable; in ReusableBitmap()
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
D | Frame.java | 167 protected void setReusable(boolean reusable) { in setReusable() argument 168 mReusable = reusable; in setReusable()
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D | GLFrame.java | 93 boolean reusable = true; in init() 98 reusable = false; in init() 111 setReusable(reusable); in init()
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/frameworks/base/docs/html/guide/components/ |
D | index.jd | 3 …ation framework lets you create rich and innovative apps using a set of reusable components. This … 4 …ation framework lets you create rich and innovative apps using a set of reusable components. This …
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D | fragments.jd | 99 <p>You should design each fragment as a modular and reusable activity component. That is, because
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/frameworks/base/docs/html/training/displaying-bitmaps/ |
D | manage-memory.jd | 167 // synchronized HashSet of references to reusable bitmaps. 241 // This method iterates through the reusable bitmaps, looking for one 260 // Remove from reusable set so it can't be used again. 283 // the new bitmap is smaller than the reusable bitmap candidate
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/frameworks/base/docs/html/training/custom-views/ |
D | index.jd | 44 own views that are robust and reusable.</p>
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/frameworks/base/docs/html/training/basics/network-ops/ |
D | index.jd | 49 as a source of reusable code for your own application.</p>
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/frameworks/base/docs/html/training/multiscreen/ |
D | index.jd | 59 of reusable code for your own application.</p>
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/frameworks/base/docs/html/training/basics/fragments/ |
D | communicating.jd | 36 have defined these reusable Fragments, you can associate them with an Activity and
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D | creating.jd | 91 <p>While fragments are reusable, modular UI components, each instance of a {@link
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/frameworks/base/docs/html/training/improving-layouts/ |
D | reusing-layouts.jd | 43 <p>Reusing layouts is particularly powerful as it allows you create reusable complex layouts. For
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | view-animation.jd | 21 reusable, and swappable than hard-coding the animation. In the example below, we use XML. (To
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/frameworks/base/docs/html/training/testing/start/ |
D | index.jd | 269 behavior of each test method in a reusable way. In Android testing, use this
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/frameworks/base/docs/html/training/basics/firstapp/ |
D | starting-activity.jd | 277 later in the training. Fragments decompose application functionality and UI into reusable modules.
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/frameworks/base/docs/html/about/versions/ |
D | android-3.0-highlights.jd | 174 …, and animated inside an Activity dynamically, and they are modular and reusable across multiple A…
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D | jelly-bean.jd | 947 useful for implementing dynamic and reusable UI components inside of a UI 948 component that is itself dynamic and reusable. For example, if you use ViewPager
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D | kitkat.jd | 985 have drawables that are the reusable for both LTR and RTL presentations, you
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D | android-4.0.jd | 1156 android.view.ActionProvider} is a good solution in order to create a reusable component, rather than
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/frameworks/base/docs/html/guide/topics/ui/ |
D | custom-components.jd | 352 are looking to put together a reusable component that consists of a group of
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