/frameworks/native/libs/gui/tests/ |
D | IGraphicBufferProducer_test.cpp | 502 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(minBuffers)) in TEST_F() 515 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(maxBuffers)); in TEST_F() 542 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(maxBuffers-1)); in TEST_F() 556 EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(0)) in TEST_F() 558 EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(maxBuffers + 1)) in TEST_F() 562 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(2)); in TEST_F() 576 EXPECT_EQ(BAD_VALUE, mProducer->setMaxDequeuedBufferCount(1)) in TEST_F() 583 EXPECT_EQ(NO_INIT, mProducer->setMaxDequeuedBufferCount(minBuffers)) in TEST_F() 592 ASSERT_OK(mProducer->setMaxDequeuedBufferCount(1)) << "maxDequeue: " << 1; in TEST_F()
|
D | SurfaceTextureGLToGL_test.cpp | 34 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); in TEST_F() 88 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); in TEST_F() 344 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); in TEST_F() 404 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); in TEST_F() 468 ASSERT_EQ(OK, mSTC->setMaxDequeuedBufferCount(2)); in TEST_F()
|
D | BufferQueue_test.cpp | 169 mProducer->setMaxDequeuedBufferCount(3); in TEST_F() 209 mProducer->setMaxDequeuedBufferCount(3); in TEST_F() 250 mProducer->setMaxDequeuedBufferCount(2); in TEST_F()
|
/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 59 status_t MonitoredProducer::setMaxDequeuedBufferCount( in setMaxDequeuedBufferCount() function in android::MonitoredProducer 61 return mProducer->setMaxDequeuedBufferCount(maxDequeuedBuffers); in setMaxDequeuedBufferCount()
|
D | MonitoredProducer.h | 38 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
|
D | Layer.cpp | 166 mProducer->setMaxDequeuedBufferCount(2); in onFirstRef()
|
/frameworks/native/include/gui/ |
D | BufferQueueProducer.h | 43 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
|
D | IGraphicBufferProducer.h | 109 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) = 0;
|
D | Surface.h | 214 virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
|
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.h | 104 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
|
D | VirtualDisplaySurface.cpp | 331 status_t VirtualDisplaySurface::setMaxDequeuedBufferCount( in setMaxDequeuedBufferCount() function in android::VirtualDisplaySurface 333 return mSource[SOURCE_SINK]->setMaxDequeuedBufferCount(maxDequeuedBuffers); in setMaxDequeuedBufferCount()
|
/frameworks/av/cmds/screenrecord/ |
D | FrameOutput.cpp | 77 producer->setMaxDequeuedBufferCount(4); in createInputSurface()
|
D | Overlay.cpp | 179 mProducer->setMaxDequeuedBufferCount(4); in setup_l()
|
/frameworks/native/libs/gui/ |
D | Surface.cpp | 899 err = mGraphicBufferProducer->setMaxDequeuedBufferCount(1); in setBufferCount() 905 err = mGraphicBufferProducer->setMaxDequeuedBufferCount( in setBufferCount() 916 int Surface::setMaxDequeuedBufferCount(int maxDequeuedBuffers) { in setMaxDequeuedBufferCount() function in android::Surface 921 status_t err = mGraphicBufferProducer->setMaxDequeuedBufferCount( in setMaxDequeuedBufferCount()
|
D | IGraphicBufferProducer.cpp | 92 virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers) { in setMaxDequeuedBufferCount() function in android::BpGraphicBufferProducer 470 int result = setMaxDequeuedBufferCount(maxDequeuedBuffers); in onTransact()
|
D | BufferQueueProducer.cpp | 88 status_t BufferQueueProducer::setMaxDequeuedBufferCount( in setMaxDequeuedBufferCount() function in android::BufferQueueProducer
|
/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 210 producer->setMaxDequeuedBufferCount(2); in createNamedSurfaceTexture()
|