1 /*
2 * Copyright 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <inttypes.h>
18
19 #define LOG_TAG "BufferQueueProducer"
20 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
21 //#define LOG_NDEBUG 0
22
23 #if DEBUG_ONLY_CODE
24 #define VALIDATE_CONSISTENCY() do { mCore->validateConsistencyLocked(); } while (0)
25 #else
26 #define VALIDATE_CONSISTENCY()
27 #endif
28
29 #define EGL_EGLEXT_PROTOTYPES
30
31 #include <gui/BufferItem.h>
32 #include <gui/BufferQueueCore.h>
33 #include <gui/BufferQueueProducer.h>
34 #include <gui/GLConsumer.h>
35 #include <gui/IConsumerListener.h>
36 #include <gui/IGraphicBufferAlloc.h>
37 #include <gui/IProducerListener.h>
38
39 #include <utils/Log.h>
40 #include <utils/Trace.h>
41
42 namespace android {
43
BufferQueueProducer(const sp<BufferQueueCore> & core)44 BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core) :
45 mCore(core),
46 mSlots(core->mSlots),
47 mConsumerName(),
48 mStickyTransform(0),
49 mLastQueueBufferFence(Fence::NO_FENCE),
50 mCallbackMutex(),
51 mNextCallbackTicket(0),
52 mCurrentCallbackTicket(0),
53 mCallbackCondition(),
54 mDequeueTimeout(-1) {}
55
~BufferQueueProducer()56 BufferQueueProducer::~BufferQueueProducer() {}
57
requestBuffer(int slot,sp<GraphicBuffer> * buf)58 status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
59 ATRACE_CALL();
60 BQ_LOGV("requestBuffer: slot %d", slot);
61 Mutex::Autolock lock(mCore->mMutex);
62
63 if (mCore->mIsAbandoned) {
64 BQ_LOGE("requestBuffer: BufferQueue has been abandoned");
65 return NO_INIT;
66 }
67
68 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
69 BQ_LOGE("requestBuffer: BufferQueue has no connected producer");
70 return NO_INIT;
71 }
72
73 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
74 BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)",
75 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
76 return BAD_VALUE;
77 } else if (!mSlots[slot].mBufferState.isDequeued()) {
78 BQ_LOGE("requestBuffer: slot %d is not owned by the producer "
79 "(state = %s)", slot, mSlots[slot].mBufferState.string());
80 return BAD_VALUE;
81 }
82
83 mSlots[slot].mRequestBufferCalled = true;
84 *buf = mSlots[slot].mGraphicBuffer;
85 return NO_ERROR;
86 }
87
setMaxDequeuedBufferCount(int maxDequeuedBuffers)88 status_t BufferQueueProducer::setMaxDequeuedBufferCount(
89 int maxDequeuedBuffers) {
90 ATRACE_CALL();
91 BQ_LOGV("setMaxDequeuedBufferCount: maxDequeuedBuffers = %d",
92 maxDequeuedBuffers);
93
94 sp<IConsumerListener> listener;
95 { // Autolock scope
96 Mutex::Autolock lock(mCore->mMutex);
97 mCore->waitWhileAllocatingLocked();
98
99 if (mCore->mIsAbandoned) {
100 BQ_LOGE("setMaxDequeuedBufferCount: BufferQueue has been "
101 "abandoned");
102 return NO_INIT;
103 }
104
105 if (maxDequeuedBuffers == mCore->mMaxDequeuedBufferCount) {
106 return NO_ERROR;
107 }
108
109 // The new maxDequeuedBuffer count should not be violated by the number
110 // of currently dequeued buffers
111 int dequeuedCount = 0;
112 for (int s : mCore->mActiveBuffers) {
113 if (mSlots[s].mBufferState.isDequeued()) {
114 dequeuedCount++;
115 }
116 }
117 if (dequeuedCount > maxDequeuedBuffers) {
118 BQ_LOGE("setMaxDequeuedBufferCount: the requested maxDequeuedBuffer"
119 "count (%d) exceeds the current dequeued buffer count (%d)",
120 maxDequeuedBuffers, dequeuedCount);
121 return BAD_VALUE;
122 }
123
124 int bufferCount = mCore->getMinUndequeuedBufferCountLocked();
125 bufferCount += maxDequeuedBuffers;
126
127 if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) {
128 BQ_LOGE("setMaxDequeuedBufferCount: bufferCount %d too large "
129 "(max %d)", bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS);
130 return BAD_VALUE;
131 }
132
133 const int minBufferSlots = mCore->getMinMaxBufferCountLocked();
134 if (bufferCount < minBufferSlots) {
135 BQ_LOGE("setMaxDequeuedBufferCount: requested buffer count %d is "
136 "less than minimum %d", bufferCount, minBufferSlots);
137 return BAD_VALUE;
138 }
139
140 if (bufferCount > mCore->mMaxBufferCount) {
141 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would "
142 "exceed the maxBufferCount (%d) (maxAcquired %d async %d "
143 "mDequeuedBufferCannotBlock %d)", maxDequeuedBuffers,
144 mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount,
145 mCore->mAsyncMode, mCore->mDequeueBufferCannotBlock);
146 return BAD_VALUE;
147 }
148
149 int delta = maxDequeuedBuffers - mCore->mMaxDequeuedBufferCount;
150 if (!mCore->adjustAvailableSlotsLocked(delta)) {
151 return BAD_VALUE;
152 }
153 mCore->mMaxDequeuedBufferCount = maxDequeuedBuffers;
154 VALIDATE_CONSISTENCY();
155 if (delta < 0) {
156 listener = mCore->mConsumerListener;
157 }
158 mCore->mDequeueCondition.broadcast();
159 } // Autolock scope
160
161 // Call back without lock held
162 if (listener != NULL) {
163 listener->onBuffersReleased();
164 }
165
166 return NO_ERROR;
167 }
168
setAsyncMode(bool async)169 status_t BufferQueueProducer::setAsyncMode(bool async) {
170 ATRACE_CALL();
171 BQ_LOGV("setAsyncMode: async = %d", async);
172
173 sp<IConsumerListener> listener;
174 { // Autolock scope
175 Mutex::Autolock lock(mCore->mMutex);
176 mCore->waitWhileAllocatingLocked();
177
178 if (mCore->mIsAbandoned) {
179 BQ_LOGE("setAsyncMode: BufferQueue has been abandoned");
180 return NO_INIT;
181 }
182
183 if (async == mCore->mAsyncMode) {
184 return NO_ERROR;
185 }
186
187 if ((mCore->mMaxAcquiredBufferCount + mCore->mMaxDequeuedBufferCount +
188 (async || mCore->mDequeueBufferCannotBlock ? 1 : 0)) >
189 mCore->mMaxBufferCount) {
190 BQ_LOGE("setAsyncMode(%d): this call would cause the "
191 "maxBufferCount (%d) to be exceeded (maxAcquired %d "
192 "maxDequeued %d mDequeueBufferCannotBlock %d)", async,
193 mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount,
194 mCore->mMaxDequeuedBufferCount,
195 mCore->mDequeueBufferCannotBlock);
196 return BAD_VALUE;
197 }
198
199 int delta = mCore->getMaxBufferCountLocked(async,
200 mCore->mDequeueBufferCannotBlock, mCore->mMaxBufferCount)
201 - mCore->getMaxBufferCountLocked();
202
203 if (!mCore->adjustAvailableSlotsLocked(delta)) {
204 BQ_LOGE("setAsyncMode: BufferQueue failed to adjust the number of "
205 "available slots. Delta = %d", delta);
206 return BAD_VALUE;
207 }
208 mCore->mAsyncMode = async;
209 VALIDATE_CONSISTENCY();
210 mCore->mDequeueCondition.broadcast();
211 if (delta < 0) {
212 listener = mCore->mConsumerListener;
213 }
214 } // Autolock scope
215
216 // Call back without lock held
217 if (listener != NULL) {
218 listener->onBuffersReleased();
219 }
220 return NO_ERROR;
221 }
222
getFreeBufferLocked() const223 int BufferQueueProducer::getFreeBufferLocked() const {
224 if (mCore->mFreeBuffers.empty()) {
225 return BufferQueueCore::INVALID_BUFFER_SLOT;
226 }
227 int slot = mCore->mFreeBuffers.front();
228 mCore->mFreeBuffers.pop_front();
229 return slot;
230 }
231
getFreeSlotLocked() const232 int BufferQueueProducer::getFreeSlotLocked() const {
233 if (mCore->mFreeSlots.empty()) {
234 return BufferQueueCore::INVALID_BUFFER_SLOT;
235 }
236 int slot = *(mCore->mFreeSlots.begin());
237 mCore->mFreeSlots.erase(slot);
238 return slot;
239 }
240
waitForFreeSlotThenRelock(FreeSlotCaller caller,int * found) const241 status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller,
242 int* found) const {
243 auto callerString = (caller == FreeSlotCaller::Dequeue) ?
244 "dequeueBuffer" : "attachBuffer";
245 bool tryAgain = true;
246 while (tryAgain) {
247 if (mCore->mIsAbandoned) {
248 BQ_LOGE("%s: BufferQueue has been abandoned", callerString);
249 return NO_INIT;
250 }
251
252 int dequeuedCount = 0;
253 int acquiredCount = 0;
254 for (int s : mCore->mActiveBuffers) {
255 if (mSlots[s].mBufferState.isDequeued()) {
256 ++dequeuedCount;
257 }
258 if (mSlots[s].mBufferState.isAcquired()) {
259 ++acquiredCount;
260 }
261 }
262
263 // Producers are not allowed to dequeue more than
264 // mMaxDequeuedBufferCount buffers.
265 // This check is only done if a buffer has already been queued
266 if (mCore->mBufferHasBeenQueued &&
267 dequeuedCount >= mCore->mMaxDequeuedBufferCount) {
268 BQ_LOGE("%s: attempting to exceed the max dequeued buffer count "
269 "(%d)", callerString, mCore->mMaxDequeuedBufferCount);
270 return INVALID_OPERATION;
271 }
272
273 *found = BufferQueueCore::INVALID_BUFFER_SLOT;
274
275 // If we disconnect and reconnect quickly, we can be in a state where
276 // our slots are empty but we have many buffers in the queue. This can
277 // cause us to run out of memory if we outrun the consumer. Wait here if
278 // it looks like we have too many buffers queued up.
279 const int maxBufferCount = mCore->getMaxBufferCountLocked();
280 bool tooManyBuffers = mCore->mQueue.size()
281 > static_cast<size_t>(maxBufferCount);
282 if (tooManyBuffers) {
283 BQ_LOGV("%s: queue size is %zu, waiting", callerString,
284 mCore->mQueue.size());
285 } else {
286 // If in shared buffer mode and a shared buffer exists, always
287 // return it.
288 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot !=
289 BufferQueueCore::INVALID_BUFFER_SLOT) {
290 *found = mCore->mSharedBufferSlot;
291 } else {
292 if (caller == FreeSlotCaller::Dequeue) {
293 // If we're calling this from dequeue, prefer free buffers
294 int slot = getFreeBufferLocked();
295 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) {
296 *found = slot;
297 } else if (mCore->mAllowAllocation) {
298 *found = getFreeSlotLocked();
299 }
300 } else {
301 // If we're calling this from attach, prefer free slots
302 int slot = getFreeSlotLocked();
303 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) {
304 *found = slot;
305 } else {
306 *found = getFreeBufferLocked();
307 }
308 }
309 }
310 }
311
312 // If no buffer is found, or if the queue has too many buffers
313 // outstanding, wait for a buffer to be acquired or released, or for the
314 // max buffer count to change.
315 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) ||
316 tooManyBuffers;
317 if (tryAgain) {
318 // Return an error if we're in non-blocking mode (producer and
319 // consumer are controlled by the application).
320 // However, the consumer is allowed to briefly acquire an extra
321 // buffer (which could cause us to have to wait here), which is
322 // okay, since it is only used to implement an atomic acquire +
323 // release (e.g., in GLConsumer::updateTexImage())
324 if ((mCore->mDequeueBufferCannotBlock || mCore->mAsyncMode) &&
325 (acquiredCount <= mCore->mMaxAcquiredBufferCount)) {
326 return WOULD_BLOCK;
327 }
328 if (mDequeueTimeout >= 0) {
329 status_t result = mCore->mDequeueCondition.waitRelative(
330 mCore->mMutex, mDequeueTimeout);
331 if (result == TIMED_OUT) {
332 return result;
333 }
334 } else {
335 mCore->mDequeueCondition.wait(mCore->mMutex);
336 }
337 }
338 } // while (tryAgain)
339
340 return NO_ERROR;
341 }
342
dequeueBuffer(int * outSlot,sp<android::Fence> * outFence,uint32_t width,uint32_t height,PixelFormat format,uint32_t usage)343 status_t BufferQueueProducer::dequeueBuffer(int *outSlot,
344 sp<android::Fence> *outFence, uint32_t width, uint32_t height,
345 PixelFormat format, uint32_t usage) {
346 ATRACE_CALL();
347 { // Autolock scope
348 Mutex::Autolock lock(mCore->mMutex);
349 mConsumerName = mCore->mConsumerName;
350
351 if (mCore->mIsAbandoned) {
352 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
353 return NO_INIT;
354 }
355
356 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
357 BQ_LOGE("dequeueBuffer: BufferQueue has no connected producer");
358 return NO_INIT;
359 }
360 } // Autolock scope
361
362 BQ_LOGV("dequeueBuffer: w=%u h=%u format=%#x, usage=%#x", width, height,
363 format, usage);
364
365 if ((width && !height) || (!width && height)) {
366 BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height);
367 return BAD_VALUE;
368 }
369
370 status_t returnFlags = NO_ERROR;
371 EGLDisplay eglDisplay = EGL_NO_DISPLAY;
372 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR;
373 bool attachedByConsumer = false;
374
375 { // Autolock scope
376 Mutex::Autolock lock(mCore->mMutex);
377 mCore->waitWhileAllocatingLocked();
378
379 if (format == 0) {
380 format = mCore->mDefaultBufferFormat;
381 }
382
383 // Enable the usage bits the consumer requested
384 usage |= mCore->mConsumerUsageBits;
385
386 const bool useDefaultSize = !width && !height;
387 if (useDefaultSize) {
388 width = mCore->mDefaultWidth;
389 height = mCore->mDefaultHeight;
390 }
391
392 int found = BufferItem::INVALID_BUFFER_SLOT;
393 while (found == BufferItem::INVALID_BUFFER_SLOT) {
394 status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Dequeue,
395 &found);
396 if (status != NO_ERROR) {
397 return status;
398 }
399
400 // This should not happen
401 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
402 BQ_LOGE("dequeueBuffer: no available buffer slots");
403 return -EBUSY;
404 }
405
406 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
407
408 // If we are not allowed to allocate new buffers,
409 // waitForFreeSlotThenRelock must have returned a slot containing a
410 // buffer. If this buffer would require reallocation to meet the
411 // requested attributes, we free it and attempt to get another one.
412 if (!mCore->mAllowAllocation) {
413 if (buffer->needsReallocation(width, height, format, usage)) {
414 if (mCore->mSharedBufferSlot == found) {
415 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared"
416 "buffer");
417 return BAD_VALUE;
418 }
419 mCore->mFreeSlots.insert(found);
420 mCore->clearBufferSlotLocked(found);
421 found = BufferItem::INVALID_BUFFER_SLOT;
422 continue;
423 }
424 }
425 }
426
427 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
428 if (mCore->mSharedBufferSlot == found &&
429 buffer->needsReallocation(width, height, format, usage)) {
430 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared"
431 "buffer");
432
433 return BAD_VALUE;
434 }
435
436 if (mCore->mSharedBufferSlot != found) {
437 mCore->mActiveBuffers.insert(found);
438 }
439 *outSlot = found;
440 ATRACE_BUFFER_INDEX(found);
441
442 attachedByConsumer = mSlots[found].mNeedsReallocation;
443 mSlots[found].mNeedsReallocation = false;
444
445 mSlots[found].mBufferState.dequeue();
446
447 if ((buffer == NULL) ||
448 buffer->needsReallocation(width, height, format, usage))
449 {
450 mSlots[found].mAcquireCalled = false;
451 mSlots[found].mGraphicBuffer = NULL;
452 mSlots[found].mRequestBufferCalled = false;
453 mSlots[found].mEglDisplay = EGL_NO_DISPLAY;
454 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
455 mSlots[found].mFence = Fence::NO_FENCE;
456 mCore->mBufferAge = 0;
457 mCore->mIsAllocating = true;
458
459 returnFlags |= BUFFER_NEEDS_REALLOCATION;
460 } else {
461 // We add 1 because that will be the frame number when this buffer
462 // is queued
463 mCore->mBufferAge =
464 mCore->mFrameCounter + 1 - mSlots[found].mFrameNumber;
465 }
466
467 BQ_LOGV("dequeueBuffer: setting buffer age to %" PRIu64,
468 mCore->mBufferAge);
469
470 if (CC_UNLIKELY(mSlots[found].mFence == NULL)) {
471 BQ_LOGE("dequeueBuffer: about to return a NULL fence - "
472 "slot=%d w=%d h=%d format=%u",
473 found, buffer->width, buffer->height, buffer->format);
474 }
475
476 eglDisplay = mSlots[found].mEglDisplay;
477 eglFence = mSlots[found].mEglFence;
478 // Don't return a fence in shared buffer mode, except for the first
479 // frame.
480 *outFence = (mCore->mSharedBufferMode &&
481 mCore->mSharedBufferSlot == found) ?
482 Fence::NO_FENCE : mSlots[found].mFence;
483 mSlots[found].mEglFence = EGL_NO_SYNC_KHR;
484 mSlots[found].mFence = Fence::NO_FENCE;
485
486 // If shared buffer mode has just been enabled, cache the slot of the
487 // first buffer that is dequeued and mark it as the shared buffer.
488 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot ==
489 BufferQueueCore::INVALID_BUFFER_SLOT) {
490 mCore->mSharedBufferSlot = found;
491 mSlots[found].mBufferState.mShared = true;
492 }
493 } // Autolock scope
494
495 if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
496 status_t error;
497 BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
498 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
499 width, height, format, usage, &error));
500 { // Autolock scope
501 Mutex::Autolock lock(mCore->mMutex);
502
503 if (graphicBuffer != NULL && !mCore->mIsAbandoned) {
504 graphicBuffer->setGenerationNumber(mCore->mGenerationNumber);
505 mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
506 }
507
508 mCore->mIsAllocating = false;
509 mCore->mIsAllocatingCondition.broadcast();
510
511 if (graphicBuffer == NULL) {
512 BQ_LOGE("dequeueBuffer: createGraphicBuffer failed");
513 return error;
514 }
515
516 if (mCore->mIsAbandoned) {
517 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned");
518 return NO_INIT;
519 }
520
521 VALIDATE_CONSISTENCY();
522 } // Autolock scope
523 }
524
525 if (attachedByConsumer) {
526 returnFlags |= BUFFER_NEEDS_REALLOCATION;
527 }
528
529 if (eglFence != EGL_NO_SYNC_KHR) {
530 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0,
531 1000000000);
532 // If something goes wrong, log the error, but return the buffer without
533 // synchronizing access to it. It's too late at this point to abort the
534 // dequeue operation.
535 if (result == EGL_FALSE) {
536 BQ_LOGE("dequeueBuffer: error %#x waiting for fence",
537 eglGetError());
538 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
539 BQ_LOGE("dequeueBuffer: timeout waiting for fence");
540 }
541 eglDestroySyncKHR(eglDisplay, eglFence);
542 }
543
544 BQ_LOGV("dequeueBuffer: returning slot=%d/%" PRIu64 " buf=%p flags=%#x",
545 *outSlot,
546 mSlots[*outSlot].mFrameNumber,
547 mSlots[*outSlot].mGraphicBuffer->handle, returnFlags);
548
549 return returnFlags;
550 }
551
detachBuffer(int slot)552 status_t BufferQueueProducer::detachBuffer(int slot) {
553 ATRACE_CALL();
554 ATRACE_BUFFER_INDEX(slot);
555 BQ_LOGV("detachBuffer: slot %d", slot);
556
557 sp<IConsumerListener> listener;
558 {
559 Mutex::Autolock lock(mCore->mMutex);
560
561 if (mCore->mIsAbandoned) {
562 BQ_LOGE("detachBuffer: BufferQueue has been abandoned");
563 return NO_INIT;
564 }
565
566 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
567 BQ_LOGE("detachBuffer: BufferQueue has no connected producer");
568 return NO_INIT;
569 }
570
571 if (mCore->mSharedBufferMode || mCore->mSharedBufferSlot == slot) {
572 BQ_LOGE("detachBuffer: cannot detach a buffer in shared buffer mode");
573 return BAD_VALUE;
574 }
575
576 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
577 BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)",
578 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
579 return BAD_VALUE;
580 } else if (!mSlots[slot].mBufferState.isDequeued()) {
581 BQ_LOGE("detachBuffer: slot %d is not owned by the producer "
582 "(state = %s)", slot, mSlots[slot].mBufferState.string());
583 return BAD_VALUE;
584 } else if (!mSlots[slot].mRequestBufferCalled) {
585 BQ_LOGE("detachBuffer: buffer in slot %d has not been requested",
586 slot);
587 return BAD_VALUE;
588 }
589
590 mSlots[slot].mBufferState.detachProducer();
591 mCore->mActiveBuffers.erase(slot);
592 mCore->mFreeSlots.insert(slot);
593 mCore->clearBufferSlotLocked(slot);
594 mCore->mDequeueCondition.broadcast();
595 VALIDATE_CONSISTENCY();
596 listener = mCore->mConsumerListener;
597 }
598
599 if (listener != NULL) {
600 listener->onBuffersReleased();
601 }
602
603 return NO_ERROR;
604 }
605
detachNextBuffer(sp<GraphicBuffer> * outBuffer,sp<Fence> * outFence)606 status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
607 sp<Fence>* outFence) {
608 ATRACE_CALL();
609
610 if (outBuffer == NULL) {
611 BQ_LOGE("detachNextBuffer: outBuffer must not be NULL");
612 return BAD_VALUE;
613 } else if (outFence == NULL) {
614 BQ_LOGE("detachNextBuffer: outFence must not be NULL");
615 return BAD_VALUE;
616 }
617
618 Mutex::Autolock lock(mCore->mMutex);
619
620 if (mCore->mIsAbandoned) {
621 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned");
622 return NO_INIT;
623 }
624
625 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
626 BQ_LOGE("detachNextBuffer: BufferQueue has no connected producer");
627 return NO_INIT;
628 }
629
630 if (mCore->mSharedBufferMode) {
631 BQ_LOGE("detachNextBuffer: cannot detach a buffer in shared buffer "
632 "mode");
633 return BAD_VALUE;
634 }
635
636 mCore->waitWhileAllocatingLocked();
637
638 if (mCore->mFreeBuffers.empty()) {
639 return NO_MEMORY;
640 }
641
642 int found = mCore->mFreeBuffers.front();
643 mCore->mFreeBuffers.remove(found);
644 mCore->mFreeSlots.insert(found);
645
646 BQ_LOGV("detachNextBuffer detached slot %d", found);
647
648 *outBuffer = mSlots[found].mGraphicBuffer;
649 *outFence = mSlots[found].mFence;
650 mCore->clearBufferSlotLocked(found);
651 VALIDATE_CONSISTENCY();
652
653 return NO_ERROR;
654 }
655
attachBuffer(int * outSlot,const sp<android::GraphicBuffer> & buffer)656 status_t BufferQueueProducer::attachBuffer(int* outSlot,
657 const sp<android::GraphicBuffer>& buffer) {
658 ATRACE_CALL();
659
660 if (outSlot == NULL) {
661 BQ_LOGE("attachBuffer: outSlot must not be NULL");
662 return BAD_VALUE;
663 } else if (buffer == NULL) {
664 BQ_LOGE("attachBuffer: cannot attach NULL buffer");
665 return BAD_VALUE;
666 }
667
668 Mutex::Autolock lock(mCore->mMutex);
669
670 if (mCore->mIsAbandoned) {
671 BQ_LOGE("attachBuffer: BufferQueue has been abandoned");
672 return NO_INIT;
673 }
674
675 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
676 BQ_LOGE("attachBuffer: BufferQueue has no connected producer");
677 return NO_INIT;
678 }
679
680 if (mCore->mSharedBufferMode) {
681 BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode");
682 return BAD_VALUE;
683 }
684
685 if (buffer->getGenerationNumber() != mCore->mGenerationNumber) {
686 BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] "
687 "[queue %u]", buffer->getGenerationNumber(),
688 mCore->mGenerationNumber);
689 return BAD_VALUE;
690 }
691
692 mCore->waitWhileAllocatingLocked();
693
694 status_t returnFlags = NO_ERROR;
695 int found;
696 status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Attach, &found);
697 if (status != NO_ERROR) {
698 return status;
699 }
700
701 // This should not happen
702 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
703 BQ_LOGE("attachBuffer: no available buffer slots");
704 return -EBUSY;
705 }
706
707 *outSlot = found;
708 ATRACE_BUFFER_INDEX(*outSlot);
709 BQ_LOGV("attachBuffer: returning slot %d flags=%#x",
710 *outSlot, returnFlags);
711
712 mSlots[*outSlot].mGraphicBuffer = buffer;
713 mSlots[*outSlot].mBufferState.attachProducer();
714 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR;
715 mSlots[*outSlot].mFence = Fence::NO_FENCE;
716 mSlots[*outSlot].mRequestBufferCalled = true;
717 mSlots[*outSlot].mAcquireCalled = false;
718 mCore->mActiveBuffers.insert(found);
719 VALIDATE_CONSISTENCY();
720
721 return returnFlags;
722 }
723
queueBuffer(int slot,const QueueBufferInput & input,QueueBufferOutput * output)724 status_t BufferQueueProducer::queueBuffer(int slot,
725 const QueueBufferInput &input, QueueBufferOutput *output) {
726 ATRACE_CALL();
727 ATRACE_BUFFER_INDEX(slot);
728
729 int64_t timestamp;
730 bool isAutoTimestamp;
731 android_dataspace dataSpace;
732 Rect crop(Rect::EMPTY_RECT);
733 int scalingMode;
734 uint32_t transform;
735 uint32_t stickyTransform;
736 sp<Fence> fence;
737 input.deflate(×tamp, &isAutoTimestamp, &dataSpace, &crop, &scalingMode,
738 &transform, &fence, &stickyTransform);
739 Region surfaceDamage = input.getSurfaceDamage();
740
741 if (fence == NULL) {
742 BQ_LOGE("queueBuffer: fence is NULL");
743 return BAD_VALUE;
744 }
745
746 switch (scalingMode) {
747 case NATIVE_WINDOW_SCALING_MODE_FREEZE:
748 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
749 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
750 case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP:
751 break;
752 default:
753 BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode);
754 return BAD_VALUE;
755 }
756
757 sp<IConsumerListener> frameAvailableListener;
758 sp<IConsumerListener> frameReplacedListener;
759 int callbackTicket = 0;
760 BufferItem item;
761 { // Autolock scope
762 Mutex::Autolock lock(mCore->mMutex);
763
764 if (mCore->mIsAbandoned) {
765 BQ_LOGE("queueBuffer: BufferQueue has been abandoned");
766 return NO_INIT;
767 }
768
769 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
770 BQ_LOGE("queueBuffer: BufferQueue has no connected producer");
771 return NO_INIT;
772 }
773
774 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
775 BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)",
776 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
777 return BAD_VALUE;
778 } else if (!mSlots[slot].mBufferState.isDequeued()) {
779 BQ_LOGE("queueBuffer: slot %d is not owned by the producer "
780 "(state = %s)", slot, mSlots[slot].mBufferState.string());
781 return BAD_VALUE;
782 } else if (!mSlots[slot].mRequestBufferCalled) {
783 BQ_LOGE("queueBuffer: slot %d was queued without requesting "
784 "a buffer", slot);
785 return BAD_VALUE;
786 }
787
788 // If shared buffer mode has just been enabled, cache the slot of the
789 // first buffer that is queued and mark it as the shared buffer.
790 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot ==
791 BufferQueueCore::INVALID_BUFFER_SLOT) {
792 mCore->mSharedBufferSlot = slot;
793 mSlots[slot].mBufferState.mShared = true;
794 }
795
796 BQ_LOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64 " dataSpace=%d"
797 " crop=[%d,%d,%d,%d] transform=%#x scale=%s",
798 slot, mCore->mFrameCounter + 1, timestamp, dataSpace,
799 crop.left, crop.top, crop.right, crop.bottom, transform,
800 BufferItem::scalingModeName(static_cast<uint32_t>(scalingMode)));
801
802 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer);
803 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
804 Rect croppedRect(Rect::EMPTY_RECT);
805 crop.intersect(bufferRect, &croppedRect);
806 if (croppedRect != crop) {
807 BQ_LOGE("queueBuffer: crop rect is not contained within the "
808 "buffer in slot %d", slot);
809 return BAD_VALUE;
810 }
811
812 // Override UNKNOWN dataspace with consumer default
813 if (dataSpace == HAL_DATASPACE_UNKNOWN) {
814 dataSpace = mCore->mDefaultBufferDataSpace;
815 }
816
817 mSlots[slot].mFence = fence;
818 mSlots[slot].mBufferState.queue();
819
820 ++mCore->mFrameCounter;
821 mSlots[slot].mFrameNumber = mCore->mFrameCounter;
822
823 item.mAcquireCalled = mSlots[slot].mAcquireCalled;
824 item.mGraphicBuffer = mSlots[slot].mGraphicBuffer;
825 item.mCrop = crop;
826 item.mTransform = transform &
827 ~static_cast<uint32_t>(NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY);
828 item.mTransformToDisplayInverse =
829 (transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0;
830 item.mScalingMode = static_cast<uint32_t>(scalingMode);
831 item.mTimestamp = timestamp;
832 item.mIsAutoTimestamp = isAutoTimestamp;
833 item.mDataSpace = dataSpace;
834 item.mFrameNumber = mCore->mFrameCounter;
835 item.mSlot = slot;
836 item.mFence = fence;
837 item.mIsDroppable = mCore->mAsyncMode ||
838 mCore->mDequeueBufferCannotBlock ||
839 (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == slot);
840 item.mSurfaceDamage = surfaceDamage;
841 item.mQueuedBuffer = true;
842 item.mAutoRefresh = mCore->mSharedBufferMode && mCore->mAutoRefresh;
843
844 mStickyTransform = stickyTransform;
845
846 // Cache the shared buffer data so that the BufferItem can be recreated.
847 if (mCore->mSharedBufferMode) {
848 mCore->mSharedBufferCache.crop = crop;
849 mCore->mSharedBufferCache.transform = transform;
850 mCore->mSharedBufferCache.scalingMode = static_cast<uint32_t>(
851 scalingMode);
852 mCore->mSharedBufferCache.dataspace = dataSpace;
853 }
854
855 if (mCore->mQueue.empty()) {
856 // When the queue is empty, we can ignore mDequeueBufferCannotBlock
857 // and simply queue this buffer
858 mCore->mQueue.push_back(item);
859 frameAvailableListener = mCore->mConsumerListener;
860 } else {
861 // When the queue is not empty, we need to look at the last buffer
862 // in the queue to see if we need to replace it
863 const BufferItem& last = mCore->mQueue.itemAt(
864 mCore->mQueue.size() - 1);
865 if (last.mIsDroppable) {
866
867 if (!last.mIsStale) {
868 mSlots[last.mSlot].mBufferState.freeQueued();
869
870 // After leaving shared buffer mode, the shared buffer will
871 // still be around. Mark it as no longer shared if this
872 // operation causes it to be free.
873 if (!mCore->mSharedBufferMode &&
874 mSlots[last.mSlot].mBufferState.isFree()) {
875 mSlots[last.mSlot].mBufferState.mShared = false;
876 }
877 // Don't put the shared buffer on the free list.
878 if (!mSlots[last.mSlot].mBufferState.isShared()) {
879 mCore->mActiveBuffers.erase(last.mSlot);
880 mCore->mFreeBuffers.push_back(last.mSlot);
881 }
882 }
883
884 // Overwrite the droppable buffer with the incoming one
885 mCore->mQueue.editItemAt(mCore->mQueue.size() - 1) = item;
886 frameReplacedListener = mCore->mConsumerListener;
887 } else {
888 mCore->mQueue.push_back(item);
889 frameAvailableListener = mCore->mConsumerListener;
890 }
891 }
892
893 mCore->mBufferHasBeenQueued = true;
894 mCore->mDequeueCondition.broadcast();
895 mCore->mLastQueuedSlot = slot;
896
897 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
898 mCore->mTransformHint,
899 static_cast<uint32_t>(mCore->mQueue.size()));
900
901 ATRACE_INT(mCore->mConsumerName.string(), mCore->mQueue.size());
902
903 // Take a ticket for the callback functions
904 callbackTicket = mNextCallbackTicket++;
905
906 VALIDATE_CONSISTENCY();
907 } // Autolock scope
908
909 // Don't send the GraphicBuffer through the callback, and don't send
910 // the slot number, since the consumer shouldn't need it
911 item.mGraphicBuffer.clear();
912 item.mSlot = BufferItem::INVALID_BUFFER_SLOT;
913
914 // Call back without the main BufferQueue lock held, but with the callback
915 // lock held so we can ensure that callbacks occur in order
916 {
917 Mutex::Autolock lock(mCallbackMutex);
918 while (callbackTicket != mCurrentCallbackTicket) {
919 mCallbackCondition.wait(mCallbackMutex);
920 }
921
922 if (frameAvailableListener != NULL) {
923 frameAvailableListener->onFrameAvailable(item);
924 } else if (frameReplacedListener != NULL) {
925 frameReplacedListener->onFrameReplaced(item);
926 }
927
928 ++mCurrentCallbackTicket;
929 mCallbackCondition.broadcast();
930 }
931
932 // Wait without lock held
933 if (mCore->mConnectedApi == NATIVE_WINDOW_API_EGL) {
934 // Waiting here allows for two full buffers to be queued but not a
935 // third. In the event that frames take varying time, this makes a
936 // small trade-off in favor of latency rather than throughput.
937 mLastQueueBufferFence->waitForever("Throttling EGL Production");
938 }
939 mLastQueueBufferFence = fence;
940 mLastQueuedCrop = item.mCrop;
941 mLastQueuedTransform = item.mTransform;
942
943 return NO_ERROR;
944 }
945
cancelBuffer(int slot,const sp<Fence> & fence)946 status_t BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
947 ATRACE_CALL();
948 BQ_LOGV("cancelBuffer: slot %d", slot);
949 Mutex::Autolock lock(mCore->mMutex);
950
951 if (mCore->mIsAbandoned) {
952 BQ_LOGE("cancelBuffer: BufferQueue has been abandoned");
953 return NO_INIT;
954 }
955
956 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
957 BQ_LOGE("cancelBuffer: BufferQueue has no connected producer");
958 return NO_INIT;
959 }
960
961 if (mCore->mSharedBufferMode) {
962 BQ_LOGE("cancelBuffer: cannot cancel a buffer in shared buffer mode");
963 return BAD_VALUE;
964 }
965
966 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
967 BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)",
968 slot, BufferQueueDefs::NUM_BUFFER_SLOTS);
969 return BAD_VALUE;
970 } else if (!mSlots[slot].mBufferState.isDequeued()) {
971 BQ_LOGE("cancelBuffer: slot %d is not owned by the producer "
972 "(state = %s)", slot, mSlots[slot].mBufferState.string());
973 return BAD_VALUE;
974 } else if (fence == NULL) {
975 BQ_LOGE("cancelBuffer: fence is NULL");
976 return BAD_VALUE;
977 }
978
979 mSlots[slot].mBufferState.cancel();
980
981 // After leaving shared buffer mode, the shared buffer will still be around.
982 // Mark it as no longer shared if this operation causes it to be free.
983 if (!mCore->mSharedBufferMode && mSlots[slot].mBufferState.isFree()) {
984 mSlots[slot].mBufferState.mShared = false;
985 }
986
987 // Don't put the shared buffer on the free list.
988 if (!mSlots[slot].mBufferState.isShared()) {
989 mCore->mActiveBuffers.erase(slot);
990 mCore->mFreeBuffers.push_back(slot);
991 }
992
993 mSlots[slot].mFence = fence;
994 mCore->mDequeueCondition.broadcast();
995 VALIDATE_CONSISTENCY();
996
997 return NO_ERROR;
998 }
999
query(int what,int * outValue)1000 int BufferQueueProducer::query(int what, int *outValue) {
1001 ATRACE_CALL();
1002 Mutex::Autolock lock(mCore->mMutex);
1003
1004 if (outValue == NULL) {
1005 BQ_LOGE("query: outValue was NULL");
1006 return BAD_VALUE;
1007 }
1008
1009 if (mCore->mIsAbandoned) {
1010 BQ_LOGE("query: BufferQueue has been abandoned");
1011 return NO_INIT;
1012 }
1013
1014 int value;
1015 switch (what) {
1016 case NATIVE_WINDOW_WIDTH:
1017 value = static_cast<int32_t>(mCore->mDefaultWidth);
1018 break;
1019 case NATIVE_WINDOW_HEIGHT:
1020 value = static_cast<int32_t>(mCore->mDefaultHeight);
1021 break;
1022 case NATIVE_WINDOW_FORMAT:
1023 value = static_cast<int32_t>(mCore->mDefaultBufferFormat);
1024 break;
1025 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
1026 value = mCore->getMinUndequeuedBufferCountLocked();
1027 break;
1028 case NATIVE_WINDOW_STICKY_TRANSFORM:
1029 value = static_cast<int32_t>(mStickyTransform);
1030 break;
1031 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
1032 value = (mCore->mQueue.size() > 1);
1033 break;
1034 case NATIVE_WINDOW_CONSUMER_USAGE_BITS:
1035 value = static_cast<int32_t>(mCore->mConsumerUsageBits);
1036 break;
1037 case NATIVE_WINDOW_DEFAULT_DATASPACE:
1038 value = static_cast<int32_t>(mCore->mDefaultBufferDataSpace);
1039 break;
1040 case NATIVE_WINDOW_BUFFER_AGE:
1041 if (mCore->mBufferAge > INT32_MAX) {
1042 value = 0;
1043 } else {
1044 value = static_cast<int32_t>(mCore->mBufferAge);
1045 }
1046 break;
1047 default:
1048 return BAD_VALUE;
1049 }
1050
1051 BQ_LOGV("query: %d? %d", what, value);
1052 *outValue = value;
1053 return NO_ERROR;
1054 }
1055
connect(const sp<IProducerListener> & listener,int api,bool producerControlledByApp,QueueBufferOutput * output)1056 status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener,
1057 int api, bool producerControlledByApp, QueueBufferOutput *output) {
1058 ATRACE_CALL();
1059 Mutex::Autolock lock(mCore->mMutex);
1060 mConsumerName = mCore->mConsumerName;
1061 BQ_LOGV("connect: api=%d producerControlledByApp=%s", api,
1062 producerControlledByApp ? "true" : "false");
1063
1064 if (mCore->mIsAbandoned) {
1065 BQ_LOGE("connect: BufferQueue has been abandoned");
1066 return NO_INIT;
1067 }
1068
1069 if (mCore->mConsumerListener == NULL) {
1070 BQ_LOGE("connect: BufferQueue has no consumer");
1071 return NO_INIT;
1072 }
1073
1074 if (output == NULL) {
1075 BQ_LOGE("connect: output was NULL");
1076 return BAD_VALUE;
1077 }
1078
1079 if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
1080 BQ_LOGE("connect: already connected (cur=%d req=%d)",
1081 mCore->mConnectedApi, api);
1082 return BAD_VALUE;
1083 }
1084
1085 int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode,
1086 mDequeueTimeout < 0 ?
1087 mCore->mConsumerControlledByApp && producerControlledByApp : false,
1088 mCore->mMaxBufferCount) -
1089 mCore->getMaxBufferCountLocked();
1090 if (!mCore->adjustAvailableSlotsLocked(delta)) {
1091 BQ_LOGE("connect: BufferQueue failed to adjust the number of available "
1092 "slots. Delta = %d", delta);
1093 return BAD_VALUE;
1094 }
1095
1096 int status = NO_ERROR;
1097 switch (api) {
1098 case NATIVE_WINDOW_API_EGL:
1099 case NATIVE_WINDOW_API_CPU:
1100 case NATIVE_WINDOW_API_MEDIA:
1101 case NATIVE_WINDOW_API_CAMERA:
1102 mCore->mConnectedApi = api;
1103 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight,
1104 mCore->mTransformHint,
1105 static_cast<uint32_t>(mCore->mQueue.size()));
1106
1107 // Set up a death notification so that we can disconnect
1108 // automatically if the remote producer dies
1109 if (listener != NULL &&
1110 IInterface::asBinder(listener)->remoteBinder() != NULL) {
1111 status = IInterface::asBinder(listener)->linkToDeath(
1112 static_cast<IBinder::DeathRecipient*>(this));
1113 if (status != NO_ERROR) {
1114 BQ_LOGE("connect: linkToDeath failed: %s (%d)",
1115 strerror(-status), status);
1116 }
1117 }
1118 mCore->mConnectedProducerListener = listener;
1119 break;
1120 default:
1121 BQ_LOGE("connect: unknown API %d", api);
1122 status = BAD_VALUE;
1123 break;
1124 }
1125
1126 mCore->mBufferHasBeenQueued = false;
1127 mCore->mDequeueBufferCannotBlock = false;
1128 if (mDequeueTimeout < 0) {
1129 mCore->mDequeueBufferCannotBlock =
1130 mCore->mConsumerControlledByApp && producerControlledByApp;
1131 }
1132
1133 mCore->mAllowAllocation = true;
1134 VALIDATE_CONSISTENCY();
1135 return status;
1136 }
1137
disconnect(int api)1138 status_t BufferQueueProducer::disconnect(int api) {
1139 ATRACE_CALL();
1140 BQ_LOGV("disconnect: api %d", api);
1141
1142 int status = NO_ERROR;
1143 sp<IConsumerListener> listener;
1144 { // Autolock scope
1145 Mutex::Autolock lock(mCore->mMutex);
1146 mCore->waitWhileAllocatingLocked();
1147
1148 if (mCore->mIsAbandoned) {
1149 // It's not really an error to disconnect after the surface has
1150 // been abandoned; it should just be a no-op.
1151 return NO_ERROR;
1152 }
1153
1154 if (api == BufferQueueCore::CURRENTLY_CONNECTED_API) {
1155 api = mCore->mConnectedApi;
1156 // If we're asked to disconnect the currently connected api but
1157 // nobody is connected, it's not really an error.
1158 if (api == BufferQueueCore::NO_CONNECTED_API) {
1159 return NO_ERROR;
1160 }
1161 }
1162
1163 switch (api) {
1164 case NATIVE_WINDOW_API_EGL:
1165 case NATIVE_WINDOW_API_CPU:
1166 case NATIVE_WINDOW_API_MEDIA:
1167 case NATIVE_WINDOW_API_CAMERA:
1168 if (mCore->mConnectedApi == api) {
1169 mCore->freeAllBuffersLocked();
1170
1171 // Remove our death notification callback if we have one
1172 if (mCore->mConnectedProducerListener != NULL) {
1173 sp<IBinder> token =
1174 IInterface::asBinder(mCore->mConnectedProducerListener);
1175 // This can fail if we're here because of the death
1176 // notification, but we just ignore it
1177 token->unlinkToDeath(
1178 static_cast<IBinder::DeathRecipient*>(this));
1179 }
1180 mCore->mSharedBufferSlot =
1181 BufferQueueCore::INVALID_BUFFER_SLOT;
1182 mCore->mConnectedProducerListener = NULL;
1183 mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API;
1184 mCore->mSidebandStream.clear();
1185 mCore->mDequeueCondition.broadcast();
1186 listener = mCore->mConsumerListener;
1187 } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
1188 BQ_LOGE("disconnect: still connected to another API "
1189 "(cur=%d req=%d)", mCore->mConnectedApi, api);
1190 status = BAD_VALUE;
1191 }
1192 break;
1193 default:
1194 BQ_LOGE("disconnect: unknown API %d", api);
1195 status = BAD_VALUE;
1196 break;
1197 }
1198 } // Autolock scope
1199
1200 // Call back without lock held
1201 if (listener != NULL) {
1202 listener->onBuffersReleased();
1203 }
1204
1205 return status;
1206 }
1207
setSidebandStream(const sp<NativeHandle> & stream)1208 status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) {
1209 sp<IConsumerListener> listener;
1210 { // Autolock scope
1211 Mutex::Autolock _l(mCore->mMutex);
1212 mCore->mSidebandStream = stream;
1213 listener = mCore->mConsumerListener;
1214 } // Autolock scope
1215
1216 if (listener != NULL) {
1217 listener->onSidebandStreamChanged();
1218 }
1219 return NO_ERROR;
1220 }
1221
allocateBuffers(uint32_t width,uint32_t height,PixelFormat format,uint32_t usage)1222 void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height,
1223 PixelFormat format, uint32_t usage) {
1224 ATRACE_CALL();
1225 while (true) {
1226 size_t newBufferCount = 0;
1227 uint32_t allocWidth = 0;
1228 uint32_t allocHeight = 0;
1229 PixelFormat allocFormat = PIXEL_FORMAT_UNKNOWN;
1230 uint32_t allocUsage = 0;
1231 { // Autolock scope
1232 Mutex::Autolock lock(mCore->mMutex);
1233 mCore->waitWhileAllocatingLocked();
1234
1235 if (!mCore->mAllowAllocation) {
1236 BQ_LOGE("allocateBuffers: allocation is not allowed for this "
1237 "BufferQueue");
1238 return;
1239 }
1240
1241 newBufferCount = mCore->mFreeSlots.size();
1242 if (newBufferCount == 0) {
1243 return;
1244 }
1245
1246 allocWidth = width > 0 ? width : mCore->mDefaultWidth;
1247 allocHeight = height > 0 ? height : mCore->mDefaultHeight;
1248 allocFormat = format != 0 ? format : mCore->mDefaultBufferFormat;
1249 allocUsage = usage | mCore->mConsumerUsageBits;
1250
1251 mCore->mIsAllocating = true;
1252 } // Autolock scope
1253
1254 Vector<sp<GraphicBuffer>> buffers;
1255 for (size_t i = 0; i < newBufferCount; ++i) {
1256 status_t result = NO_ERROR;
1257 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
1258 allocWidth, allocHeight, allocFormat, allocUsage, &result));
1259 if (result != NO_ERROR) {
1260 BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format"
1261 " %u, usage %u)", width, height, format, usage);
1262 Mutex::Autolock lock(mCore->mMutex);
1263 mCore->mIsAllocating = false;
1264 mCore->mIsAllocatingCondition.broadcast();
1265 return;
1266 }
1267 buffers.push_back(graphicBuffer);
1268 }
1269
1270 { // Autolock scope
1271 Mutex::Autolock lock(mCore->mMutex);
1272 uint32_t checkWidth = width > 0 ? width : mCore->mDefaultWidth;
1273 uint32_t checkHeight = height > 0 ? height : mCore->mDefaultHeight;
1274 PixelFormat checkFormat = format != 0 ?
1275 format : mCore->mDefaultBufferFormat;
1276 uint32_t checkUsage = usage | mCore->mConsumerUsageBits;
1277 if (checkWidth != allocWidth || checkHeight != allocHeight ||
1278 checkFormat != allocFormat || checkUsage != allocUsage) {
1279 // Something changed while we released the lock. Retry.
1280 BQ_LOGV("allocateBuffers: size/format/usage changed while allocating. Retrying.");
1281 mCore->mIsAllocating = false;
1282 mCore->mIsAllocatingCondition.broadcast();
1283 continue;
1284 }
1285
1286 for (size_t i = 0; i < newBufferCount; ++i) {
1287 if (mCore->mFreeSlots.empty()) {
1288 BQ_LOGV("allocateBuffers: a slot was occupied while "
1289 "allocating. Dropping allocated buffer.");
1290 continue;
1291 }
1292 auto slot = mCore->mFreeSlots.begin();
1293 mCore->clearBufferSlotLocked(*slot); // Clean up the slot first
1294 mSlots[*slot].mGraphicBuffer = buffers[i];
1295 mSlots[*slot].mFence = Fence::NO_FENCE;
1296
1297 // freeBufferLocked puts this slot on the free slots list. Since
1298 // we then attached a buffer, move the slot to free buffer list.
1299 mCore->mFreeBuffers.push_front(*slot);
1300
1301 BQ_LOGV("allocateBuffers: allocated a new buffer in slot %d",
1302 *slot);
1303
1304 // Make sure the erase is done after all uses of the slot
1305 // iterator since it will be invalid after this point.
1306 mCore->mFreeSlots.erase(slot);
1307 }
1308
1309 mCore->mIsAllocating = false;
1310 mCore->mIsAllocatingCondition.broadcast();
1311 VALIDATE_CONSISTENCY();
1312 } // Autolock scope
1313 }
1314 }
1315
allowAllocation(bool allow)1316 status_t BufferQueueProducer::allowAllocation(bool allow) {
1317 ATRACE_CALL();
1318 BQ_LOGV("allowAllocation: %s", allow ? "true" : "false");
1319
1320 Mutex::Autolock lock(mCore->mMutex);
1321 mCore->mAllowAllocation = allow;
1322 return NO_ERROR;
1323 }
1324
setGenerationNumber(uint32_t generationNumber)1325 status_t BufferQueueProducer::setGenerationNumber(uint32_t generationNumber) {
1326 ATRACE_CALL();
1327 BQ_LOGV("setGenerationNumber: %u", generationNumber);
1328
1329 Mutex::Autolock lock(mCore->mMutex);
1330 mCore->mGenerationNumber = generationNumber;
1331 return NO_ERROR;
1332 }
1333
getConsumerName() const1334 String8 BufferQueueProducer::getConsumerName() const {
1335 ATRACE_CALL();
1336 BQ_LOGV("getConsumerName: %s", mConsumerName.string());
1337 return mConsumerName;
1338 }
1339
getNextFrameNumber() const1340 uint64_t BufferQueueProducer::getNextFrameNumber() const {
1341 ATRACE_CALL();
1342
1343 Mutex::Autolock lock(mCore->mMutex);
1344 uint64_t nextFrameNumber = mCore->mFrameCounter + 1;
1345 return nextFrameNumber;
1346 }
1347
setSharedBufferMode(bool sharedBufferMode)1348 status_t BufferQueueProducer::setSharedBufferMode(bool sharedBufferMode) {
1349 ATRACE_CALL();
1350 BQ_LOGV("setSharedBufferMode: %d", sharedBufferMode);
1351
1352 Mutex::Autolock lock(mCore->mMutex);
1353 if (!sharedBufferMode) {
1354 mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT;
1355 }
1356 mCore->mSharedBufferMode = sharedBufferMode;
1357 return NO_ERROR;
1358 }
1359
setAutoRefresh(bool autoRefresh)1360 status_t BufferQueueProducer::setAutoRefresh(bool autoRefresh) {
1361 ATRACE_CALL();
1362 BQ_LOGV("setAutoRefresh: %d", autoRefresh);
1363
1364 Mutex::Autolock lock(mCore->mMutex);
1365
1366 mCore->mAutoRefresh = autoRefresh;
1367 return NO_ERROR;
1368 }
1369
setDequeueTimeout(nsecs_t timeout)1370 status_t BufferQueueProducer::setDequeueTimeout(nsecs_t timeout) {
1371 ATRACE_CALL();
1372 BQ_LOGV("setDequeueTimeout: %" PRId64, timeout);
1373
1374 Mutex::Autolock lock(mCore->mMutex);
1375 int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, false,
1376 mCore->mMaxBufferCount) - mCore->getMaxBufferCountLocked();
1377 if (!mCore->adjustAvailableSlotsLocked(delta)) {
1378 BQ_LOGE("setDequeueTimeout: BufferQueue failed to adjust the number of "
1379 "available slots. Delta = %d", delta);
1380 return BAD_VALUE;
1381 }
1382
1383 mDequeueTimeout = timeout;
1384 mCore->mDequeueBufferCannotBlock = false;
1385
1386 VALIDATE_CONSISTENCY();
1387 return NO_ERROR;
1388 }
1389
getLastQueuedBuffer(sp<GraphicBuffer> * outBuffer,sp<Fence> * outFence,float outTransformMatrix[16])1390 status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
1391 sp<Fence>* outFence, float outTransformMatrix[16]) {
1392 ATRACE_CALL();
1393 BQ_LOGV("getLastQueuedBuffer");
1394
1395 Mutex::Autolock lock(mCore->mMutex);
1396 if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) {
1397 *outBuffer = nullptr;
1398 *outFence = Fence::NO_FENCE;
1399 return NO_ERROR;
1400 }
1401
1402 *outBuffer = mSlots[mCore->mLastQueuedSlot].mGraphicBuffer;
1403 *outFence = mLastQueueBufferFence;
1404
1405 // Currently only SurfaceFlinger internally ever changes
1406 // GLConsumer's filtering mode, so we just use 'true' here as
1407 // this is slightly specialized for the current client of this API,
1408 // which does want filtering.
1409 GLConsumer::computeTransformMatrix(outTransformMatrix,
1410 mSlots[mCore->mLastQueuedSlot].mGraphicBuffer, mLastQueuedCrop,
1411 mLastQueuedTransform, true /* filter */);
1412
1413 return NO_ERROR;
1414 }
1415
binderDied(const wp<android::IBinder> &)1416 void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) {
1417 // If we're here, it means that a producer we were connected to died.
1418 // We're guaranteed that we are still connected to it because we remove
1419 // this callback upon disconnect. It's therefore safe to read mConnectedApi
1420 // without synchronization here.
1421 int api = mCore->mConnectedApi;
1422 disconnect(api);
1423 }
1424
getUniqueId(uint64_t * outId) const1425 status_t BufferQueueProducer::getUniqueId(uint64_t* outId) const {
1426 BQ_LOGV("getUniqueId");
1427
1428 *outId = mCore->mUniqueId;
1429 return NO_ERROR;
1430 }
1431
1432 } // namespace android
1433