/frameworks/native/opengl/libagl/ |
D | matrix.cpp | 68 c->transforms.modelview.init(OGLES_MODELVIEW_STACK_DEPTH); in ogles_init_matrix() 69 c->transforms.projection.init(OGLES_PROJECTION_STACK_DEPTH); in ogles_init_matrix() 71 c->transforms.texture[i].init(OGLES_TEXTURE_STACK_DEPTH); in ogles_init_matrix() 73 c->transforms.current = &c->transforms.modelview; in ogles_init_matrix() 74 c->transforms.matrixMode = GL_MODELVIEW; in ogles_init_matrix() 75 c->transforms.dirty = transform_state_t::VIEWPORT | in ogles_init_matrix() 79 c->transforms.mvp.loadIdentity(); in ogles_init_matrix() 80 c->transforms.mvp4.loadIdentity(); in ogles_init_matrix() 81 c->transforms.mvit4.loadIdentity(); in ogles_init_matrix() 82 c->transforms.mvui.loadIdentity(); in ogles_init_matrix() [all …]
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D | light.cpp | 225 c->transforms.mvui.point4(&c->transforms.mvui, in validate_light_mvi() 234 c->transforms.mvui.point3(&c->transforms.mvui, in validate_light_mvi() 360 c->transforms.mvui.point3(&c->transforms.mvui, &n, &n); in lightVertex() 366 if (c->transforms.rescaleNormals) in lightVertex() 386 const transform_t& mv = c->transforms.modelview.transform; in lightVertex() 537 transform_t& mv = c->transforms.modelview.transform; in lightxv() 545 transform_t& mvui = c->transforms.mvui; in lightxv()
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D | vertex.cpp | 70 const GLfixed* const m = c->transforms.vpt.transform.matrix.m; in perspective() 114 &c->transforms.modelview.transform, &v->eye, &v->obj); in clipAllPerspective() 176 transform_t& mvit = c->transforms.mvit4; in clipPlanex()
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D | state.cpp | 166 c->transforms.rescaleNormals = enabled ? cap : 0; in enable_disable() 463 c->transforms.modelview.top().elements(), in glGetIntegerv() 468 c->transforms.projection.top().elements(), in glGetIntegerv() 473 c->transforms.texture[c->textures.active].top().elements(), in glGetIntegerv()
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D | array.cpp | 961 c->arrays.mvp_transform(&c->transforms.mvp, &v->clip, &v->obj); in compileElement__generic() 971 transform_t const* const mvp = &c->transforms.mvp; in compileElements__generic() 1142 c->transforms.mvp.pointv[c->arrays.vertex.size - 2]; in validate_arrays() 1145 c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2]; in validate_arrays() 1201 c->transforms.texture[i].transform.pointv[index]; in validate_arrays()
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D | matrix.h | 52 if (c->transforms.dirty & want) in ogles_validate_transform()
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D | context.h | 612 transform_state_t transforms; member
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D | texture.cpp | 589 GGLfixed n = gglFloatToFixed(c->transforms.vpt.zNear); in set_depth_and_fog() 590 GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar); in set_depth_and_fog()
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D | primitives.cpp | 416 const transform_t& tr = c->transforms.texture[i].transform; in fetch_texcoord_impl()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/misc/ |
D | Utilities.java | 258 public static void matchTaskListSize(List<Task> tasks, List<TaskViewTransform> transforms) { in matchTaskListSize() argument 260 int taskTransformCount = transforms.size(); in matchTaskListSize() 265 transforms.add(new TaskViewTransform()); in matchTaskListSize() 269 transforms.subList(taskCount, taskTransformCount).clear(); in matchTaskListSize()
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/frameworks/base/core/java/android/transition/ |
D | ChangeTransform.java | 190 Transforms transforms = new Transforms(view); in captureValues() local 191 transitionValues.values.put(PROPNAME_TRANSFORMS, transforms); in captureValues() 280 final Transforms transforms = (Transforms) endValues.values.get(PROPNAME_TRANSFORMS); in createTransformAnimator() local 326 transforms.restore(view); in createTransformAnimator() 343 transforms.restore(view); in createTransformAnimator()
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/frameworks/base/core/java/android/view/ |
D | Display.java | 737 ColorTransform[] transforms = mDisplayInfo.supportedColorTransforms; in getSupportedColorTransforms() local 738 return Arrays.copyOf(transforms, transforms.length); in getSupportedColorTransforms()
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/frameworks/native/opengl/tests/hwc/ |
D | hwcCommit.cpp | 244 list<uint32_t> transforms; member 473 measPtr->transforms = supportedTransforms(format->format); in main() 475 transformList2str(measPtr->transforms).c_str()); in main()
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/frameworks/base/docs/html/about/versions/ |
D | android-3.0-highlights.jd | 64 …otifications, Home screen customization, widgets, and more — and transforms them with a vibr…
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D | android-4.0.jd | 1285 you can apply transforms, animate it using {@link android.view.ViewPropertyAnimator}, or 1624 <li><a href="http://www.w3.org/TR/css3-3d-transforms/">CSS 3D transformations</a></li>
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D | android-3.0.jd | 815 <p>As defined by the <a href="http://www.w3.org/TR/css3-3d-transforms/">CSS 3D Transform
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | prop-animation.jd | 853 pivot point, around which the rotation and scaling transforms occur. By default, the pivot
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/frameworks/base/docs/html/guide/practices/ |
D | screens_support.jd | 1135 100), the system transforms the coordinates by scaling them the appropriate amount, and actually
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