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Searched refs:transforms (Results 1 – 18 of 18) sorted by relevance

/frameworks/native/opengl/libagl/
Dmatrix.cpp68 c->transforms.modelview.init(OGLES_MODELVIEW_STACK_DEPTH); in ogles_init_matrix()
69 c->transforms.projection.init(OGLES_PROJECTION_STACK_DEPTH); in ogles_init_matrix()
71 c->transforms.texture[i].init(OGLES_TEXTURE_STACK_DEPTH); in ogles_init_matrix()
73 c->transforms.current = &c->transforms.modelview; in ogles_init_matrix()
74 c->transforms.matrixMode = GL_MODELVIEW; in ogles_init_matrix()
75 c->transforms.dirty = transform_state_t::VIEWPORT | in ogles_init_matrix()
79 c->transforms.mvp.loadIdentity(); in ogles_init_matrix()
80 c->transforms.mvp4.loadIdentity(); in ogles_init_matrix()
81 c->transforms.mvit4.loadIdentity(); in ogles_init_matrix()
82 c->transforms.mvui.loadIdentity(); in ogles_init_matrix()
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Dlight.cpp225 c->transforms.mvui.point4(&c->transforms.mvui, in validate_light_mvi()
234 c->transforms.mvui.point3(&c->transforms.mvui, in validate_light_mvi()
360 c->transforms.mvui.point3(&c->transforms.mvui, &n, &n); in lightVertex()
366 if (c->transforms.rescaleNormals) in lightVertex()
386 const transform_t& mv = c->transforms.modelview.transform; in lightVertex()
537 transform_t& mv = c->transforms.modelview.transform; in lightxv()
545 transform_t& mvui = c->transforms.mvui; in lightxv()
Dvertex.cpp70 const GLfixed* const m = c->transforms.vpt.transform.matrix.m; in perspective()
114 &c->transforms.modelview.transform, &v->eye, &v->obj); in clipAllPerspective()
176 transform_t& mvit = c->transforms.mvit4; in clipPlanex()
Dstate.cpp166 c->transforms.rescaleNormals = enabled ? cap : 0; in enable_disable()
463 c->transforms.modelview.top().elements(), in glGetIntegerv()
468 c->transforms.projection.top().elements(), in glGetIntegerv()
473 c->transforms.texture[c->textures.active].top().elements(), in glGetIntegerv()
Darray.cpp961 c->arrays.mvp_transform(&c->transforms.mvp, &v->clip, &v->obj); in compileElement__generic()
971 transform_t const* const mvp = &c->transforms.mvp; in compileElements__generic()
1142 c->transforms.mvp.pointv[c->arrays.vertex.size - 2]; in validate_arrays()
1145 c->transforms.modelview.transform.pointv[c->arrays.vertex.size - 2]; in validate_arrays()
1201 c->transforms.texture[i].transform.pointv[index]; in validate_arrays()
Dmatrix.h52 if (c->transforms.dirty & want) in ogles_validate_transform()
Dcontext.h612 transform_state_t transforms; member
Dtexture.cpp589 GGLfixed n = gglFloatToFixed(c->transforms.vpt.zNear); in set_depth_and_fog()
590 GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar); in set_depth_and_fog()
Dprimitives.cpp416 const transform_t& tr = c->transforms.texture[i].transform; in fetch_texcoord_impl()
/frameworks/base/packages/SystemUI/src/com/android/systemui/recents/misc/
DUtilities.java258 public static void matchTaskListSize(List<Task> tasks, List<TaskViewTransform> transforms) { in matchTaskListSize() argument
260 int taskTransformCount = transforms.size(); in matchTaskListSize()
265 transforms.add(new TaskViewTransform()); in matchTaskListSize()
269 transforms.subList(taskCount, taskTransformCount).clear(); in matchTaskListSize()
/frameworks/base/core/java/android/transition/
DChangeTransform.java190 Transforms transforms = new Transforms(view); in captureValues() local
191 transitionValues.values.put(PROPNAME_TRANSFORMS, transforms); in captureValues()
280 final Transforms transforms = (Transforms) endValues.values.get(PROPNAME_TRANSFORMS); in createTransformAnimator() local
326 transforms.restore(view); in createTransformAnimator()
343 transforms.restore(view); in createTransformAnimator()
/frameworks/base/core/java/android/view/
DDisplay.java737 ColorTransform[] transforms = mDisplayInfo.supportedColorTransforms; in getSupportedColorTransforms() local
738 return Arrays.copyOf(transforms, transforms.length); in getSupportedColorTransforms()
/frameworks/native/opengl/tests/hwc/
DhwcCommit.cpp244 list<uint32_t> transforms; member
473 measPtr->transforms = supportedTransforms(format->format); in main()
475 transformList2str(measPtr->transforms).c_str()); in main()
/frameworks/base/docs/html/about/versions/
Dandroid-3.0-highlights.jd64 …otifications, Home screen customization, widgets, and more &mdash; and transforms them with a vibr…
Dandroid-4.0.jd1285 you can apply transforms, animate it using {@link android.view.ViewPropertyAnimator}, or
1624 <li><a href="http://www.w3.org/TR/css3-3d-transforms/">CSS 3D transformations</a></li>
Dandroid-3.0.jd815 <p>As defined by the <a href="http://www.w3.org/TR/css3-3d-transforms/">CSS 3D Transform
/frameworks/base/docs/html/guide/topics/graphics/
Dprop-animation.jd853 pivot point, around which the rotation and scaling transforms occur. By default, the pivot
/frameworks/base/docs/html/guide/practices/
Dscreens_support.jd1135 100), the system transforms the coordinates by scaling them the appropriate amount, and actually