Searched defs:numUnits (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fTextureUnitTests.cpp | 130 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader() 172 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const G… in generateShaderProgramDeclaration() 258 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader() 580 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase() 942 int numUnits = unitCounts[unitCountNdx]; in init() local
|
/external/deqp/modules/gles3/functional/ |
D | es3fTextureUnitTests.cpp | 197 static string generateMultiTexFragmentShader (int numUnits, const vector<GLenum>& unitTypes, const … in generateMultiTexFragmentShader() 248 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const v… in generateShaderProgramDeclaration() 357 int numUnits, in MultiTexShader() 743 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase() 1247 int numUnits = unitCounts[unitCountNdx]; in init() local
|