Home
last modified time | relevance | path

Searched defs:numUnits (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureUnitTests.cpp130 static string generateMultiTexFragmentShader(int numUnits, const GLenum* unitTypes) in generateMultiTexFragmentShader()
172 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const G… in generateShaderProgramDeclaration()
258 MultiTexShader::MultiTexShader (deUint32 randSeed, int numUnits, const vector<GLenum>& unitTypes) in MultiTexShader()
580 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase()
942 int numUnits = unitCounts[unitCountNdx]; in init() local
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp197 static string generateMultiTexFragmentShader (int numUnits, const vector<GLenum>& unitTypes, const … in generateMultiTexFragmentShader()
248 static sglr::pdec::ShaderProgramDeclaration generateShaderProgramDeclaration (int numUnits, const v… in generateShaderProgramDeclaration()
357 int numUnits, in MultiTexShader()
743 …extureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseT… in TextureUnitCase()
1247 int numUnits = unitCounts[unitCountNdx]; in init() local