Searched refs:gr_blit (Results 1 – 4 of 4) sorted by relevance
/bootable/recovery/ |
D | screen_ui.cpp | 148 gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y); in draw_background_locked() 171 gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); in draw_foreground_locked() 192 gr_blit(progressBarFill, width-pos, 0, pos, height, in draw_foreground_locked() 196 gr_blit(progressBarEmpty, 0, 0, width-pos, height, progress_x, progress_y); in draw_foreground_locked() 201 gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y); in draw_foreground_locked() 204 gr_blit(progressBarEmpty, pos, 0, width-pos, height, in draw_foreground_locked()
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D | wear_ui.cpp | 109 gr_blit(surface, 0, 0, width, height, x, y); in draw_background_locked()
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/bootable/recovery/minui/ |
D | minui.h | 53 void gr_blit(GRSurface* source, int sx, int sy, int w, int h, int dx, int dy);
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D | graphics.cpp | 232 void gr_blit(GRSurface* source, int sx, int sy, int w, int h, int dx, int dy) { in gr_blit() function 330 gr_blit(frame, 0, 0, frame->width, frame->height, x, 0);
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