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Searched refs:GLboolean (Results 1 – 25 of 462) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dmtypes.h513 GLboolean rgbMode;
514 GLboolean floatMode;
515 GLboolean colorIndexMode; /* XXX is this used anywhere? */
519 GLboolean haveAccumBuffer;
520 GLboolean haveDepthBuffer;
521 GLboolean haveStencilBuffer;
671 GLboolean Enabled; /**< On/off flag */
698 GLboolean LocalViewer; /**< Local (or infinite) view point? */
699 GLboolean TwoSide; /**< Two (or one) sided lighting? */
742 GLboolean AlphaEnabled; /**< Alpha test enabled flag */
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Dglformats.h37 extern GLboolean
52 extern GLboolean
55 extern GLboolean
58 extern GLboolean
61 extern GLboolean
64 extern GLboolean
67 extern GLboolean
70 extern GLboolean
73 extern GLboolean
76 extern GLboolean
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Dcontext.h68 _mesa_create_visual( GLboolean dbFlag,
69 GLboolean stereoFlag,
82 extern GLboolean
84 GLboolean dbFlag,
85 GLboolean stereoFlag,
107 extern GLboolean
136 extern GLboolean
140 extern GLboolean
161 GLboolean flag );
164 extern GLboolean
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Dblend.h91 _mesa_ColorMask( GLboolean red, GLboolean green,
92 GLboolean blue, GLboolean alpha );
95 _mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green,
96 GLboolean blue, GLboolean alpha );
Dapi_validate.h45 extern GLboolean
49 extern GLboolean
53 extern GLboolean
58 extern GLboolean
64 extern GLboolean
71 extern GLboolean
75 extern GLboolean
83 extern GLboolean
Dattrib.c71 GLboolean AlphaTest;
72 GLboolean AutoNormal;
73 GLboolean Blend;
75 GLboolean ColorMaterial;
76 GLboolean CullFace;
77 GLboolean DepthClamp;
78 GLboolean DepthTest;
79 GLboolean Dither;
80 GLboolean Fog;
81 GLboolean Light[MAX_LIGHTS];
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Dversion.c90 const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp && in compute_version()
94 const GLboolean ver_1_4 = (ver_1_3 && in compute_version()
105 const GLboolean ver_1_5 = (ver_1_4 && in compute_version()
108 const GLboolean ver_2_0 = (ver_1_5 && in compute_version()
124 const GLboolean ver_2_1 = (ver_2_0 && in compute_version()
128 const GLboolean ver_3_0 = (ver_2_1 && in compute_version()
148 const GLboolean ver_3_1 = (ver_3_0 && in compute_version()
158 const GLboolean ver_3_2 = (ver_3_1 && in compute_version()
169 const GLboolean ver_3_3 = (ver_3_2 && in compute_version()
245 const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine && in compute_version_es1()
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Duniforms.h115 _mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
118 _mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
121 _mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *);
124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose,
128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose,
132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose,
136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose,
140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose,
144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose,
199 GLboolean transpose, const GLfloat *values);
Dtexobj.h93 static inline GLboolean
116 extern GLboolean
121 GLboolean invalidate_state);
159 extern GLboolean GLAPIENTRY
161 GLboolean *residences );
163 extern GLboolean GLAPIENTRY
Dapi_validate.c105 static GLboolean
137 GLboolean haveVertexShader = (vsProg && vsProg->LinkStatus); in check_valid_to_render()
138 GLboolean haveVertexProgram = ctx->VertexProgram._Enabled; in check_valid_to_render()
169 static GLboolean
210 GLboolean
263 GLboolean pass = GL_TRUE; in _mesa_valid_prim_mode()
317 GLboolean
368 GLboolean
434 GLboolean
491 GLboolean
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/external/mesa3d/src/mesa/drivers/x11/
Dxmesa.h133 GLboolean rgb_flag,
134 GLboolean alpha_flag,
135 GLboolean db_flag,
136 GLboolean stereo_flag,
137 GLboolean ximage_flag,
208 extern GLboolean XMesaMakeCurrent( XMesaContext c,
217 extern GLboolean XMesaMakeCurrent2( XMesaContext c,
225 extern GLboolean XMesaUnbindContext( XMesaContext c );
276 extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
292 extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
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/external/mesa3d/src/glx/
Dindirect_vertex_array.h36 extern GLboolean __glXSetArrayEnable(__GLXattribute * state,
38 GLboolean enable);
40 extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state,
43 extern GLboolean __glXGetArraySize(const __GLXattribute * const state,
46 extern GLboolean __glXGetArrayType(const __GLXattribute * const state,
49 extern GLboolean __glXGetArrayStride(const __GLXattribute * const state,
52 extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state,
55 extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state,
Dindirect_vertex_array_priv.h86 GLboolean normalized;
105 GLboolean enabled;
125 GLboolean old_DrawArrays_possible;
175 GLboolean enabled;
234 GLboolean array_info_cache_valid;
247 GLboolean old_DrawArrays_possible;
257 GLboolean new_DrawArrays_possible;
Dsingle2.c65 TransposeMatrixb(GLboolean m[16]) in TransposeMatrixb()
70 GLboolean tmp = m[i * 4 + j]; in TransposeMatrixb()
156 static GLboolean
159 GLboolean retval = GL_TRUE; in get_client_data()
319 __indirect_glGetBooleanv(GLenum val, GLboolean * b) in __indirect_glGetBooleanv()
348 *b = (GLboolean) data; in __indirect_glGetBooleanv()
794 GLboolean
800 GLboolean retval = 0; in __indirect_glIsEnabled()
816 return (GLboolean) enable; in __indirect_glIsEnabled()
822 return (GLboolean) enable; in __indirect_glIsEnabled()
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/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_common_context.h124 GLboolean enabled;
135 GLboolean dirty; /* dirty-mark in emit_state_list */
145 GLboolean is_dirty, all_dirty;
170 GLboolean used_as_render_target;
194 GLboolean validated;
201 GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
213 GLboolean border_fallback;
226 GLboolean emitted_begin;
434 GLboolean front_cliprects;
442 GLboolean front_buffer_dirty;
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/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common_context.h124 GLboolean enabled;
135 GLboolean dirty; /* dirty-mark in emit_state_list */
145 GLboolean is_dirty, all_dirty;
170 GLboolean used_as_render_target;
194 GLboolean validated;
201 GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
213 GLboolean border_fallback;
226 GLboolean emitted_begin;
434 GLboolean front_cliprects;
442 GLboolean front_buffer_dirty;
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dxm_api.h112 GLboolean rgb_flag,
113 GLboolean alpha_flag,
114 GLboolean db_flag,
115 GLboolean stereo_flag,
116 GLboolean ximage_flag,
191 extern GLboolean XMesaMakeCurrent2( XMesaContext c,
199 extern GLboolean XMesaUnbindContext( XMesaContext c );
293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
330 GLboolean wasCurrent; /* was ever the current buffer? */
335 GLboolean largestPbuffer; /**< for pbuffers */
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/external/mesa3d/src/mesa/swrast/
Ds_renderbuffer.h58 GLboolean color,
59 GLboolean depth,
60 GLboolean stencil,
61 GLboolean accum,
62 GLboolean alpha,
63 GLboolean aux);
Ds_renderbuffer.c55 static GLboolean
240 static GLboolean
243 GLboolean frontLeft, GLboolean backLeft, in add_color_renderbuffers()
244 GLboolean frontRight, GLboolean backRight) in add_color_renderbuffers()
294 static GLboolean
339 static GLboolean
369 static GLboolean
402 static GLboolean
442 static GLboolean
483 GLboolean color, in _swrast_add_soft_renderbuffers()
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/external/mesa3d/src/mesa/tnl/
Dtnl.h42 extern GLboolean
61 _tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
67 _tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
70 _tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
72 extern GLboolean
92 GLboolean index_bounds_valid,
Dt_context.h215 GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */
241 GLboolean (*create)( struct gl_context *ctx, struct tnl_pipeline_stage * );
260 GLboolean (*run)( struct gl_context *ctx, struct tnl_pipeline_stage * );
327 GLboolean force_boundary );
344 GLboolean match_strides;
358 GLboolean need_extras;
375 GLboolean need_viewport;
487 GLboolean (*Multipass)( struct gl_context *ctx, GLuint passno );
520 GLboolean NeedNdcCoords;
521 GLboolean AllowVertexFog;
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/external/mesa3d/src/gallium/state_trackers/egl/x11/
Dglcore.h71 GLboolean rgbMode;
72 GLboolean floatMode;
73 GLboolean colorIndexMode;
77 GLboolean haveAccumBuffer;
78 GLboolean haveDepthBuffer;
79 GLboolean haveStencilBuffer;
/external/mesa3d/src/mesa/program/
Dnvvertparse.c61 GLboolean isStateProgram;
62 GLboolean isPositionInvariant;
63 GLboolean isVersion1_1;
66 GLboolean anyProgRegsWritten;
67 GLboolean indirectRegisterFiles;
124 static GLboolean IsLetter(GLubyte b) in IsLetter()
130 static GLboolean IsDigit(GLubyte b) in IsDigit()
136 static GLboolean IsWhitespace(GLubyte b) in IsWhitespace()
210 static GLboolean
227 static GLboolean
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/external/deqp/modules/gles2/functional/
Des2fBooleanStateQueryTests.cpp96 const GLboolean state = glIsEnabled(name); in verifyBoolean()
97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean()
144 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean()
150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean()
164 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4()
170 const GLboolean referenceAsGLBoolean[] = in verifyBoolean4()
172 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
173 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
174 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
175 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4()
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/external/mesa3d/src/mesa/drivers/dri/common/
Ddri_util.h84 GLboolean (*CreateContext)(gl_api api,
95 GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv,
98 GLboolean pixmapBuffer);
104 GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv,
108 GLboolean (*UnbindContext)(__DRIcontext *driContextPriv);

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