/external/mesa3d/src/mesa/main/ |
D | mtypes.h | 513 GLboolean rgbMode; 514 GLboolean floatMode; 515 GLboolean colorIndexMode; /* XXX is this used anywhere? */ 519 GLboolean haveAccumBuffer; 520 GLboolean haveDepthBuffer; 521 GLboolean haveStencilBuffer; 671 GLboolean Enabled; /**< On/off flag */ 698 GLboolean LocalViewer; /**< Local (or infinite) view point? */ 699 GLboolean TwoSide; /**< Two (or one) sided lighting? */ 742 GLboolean AlphaEnabled; /**< Alpha test enabled flag */ [all …]
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D | glformats.h | 37 extern GLboolean 52 extern GLboolean 55 extern GLboolean 58 extern GLboolean 61 extern GLboolean 64 extern GLboolean 67 extern GLboolean 70 extern GLboolean 73 extern GLboolean 76 extern GLboolean [all …]
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D | context.h | 68 _mesa_create_visual( GLboolean dbFlag, 69 GLboolean stereoFlag, 82 extern GLboolean 84 GLboolean dbFlag, 85 GLboolean stereoFlag, 107 extern GLboolean 136 extern GLboolean 140 extern GLboolean 161 GLboolean flag ); 164 extern GLboolean [all …]
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D | blend.h | 91 _mesa_ColorMask( GLboolean red, GLboolean green, 92 GLboolean blue, GLboolean alpha ); 95 _mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, 96 GLboolean blue, GLboolean alpha );
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D | api_validate.h | 45 extern GLboolean 49 extern GLboolean 53 extern GLboolean 58 extern GLboolean 64 extern GLboolean 71 extern GLboolean 75 extern GLboolean 83 extern GLboolean
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D | attrib.c | 71 GLboolean AlphaTest; 72 GLboolean AutoNormal; 73 GLboolean Blend; 75 GLboolean ColorMaterial; 76 GLboolean CullFace; 77 GLboolean DepthClamp; 78 GLboolean DepthTest; 79 GLboolean Dither; 80 GLboolean Fog; 81 GLboolean Light[MAX_LIGHTS]; [all …]
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D | version.c | 90 const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp && in compute_version() 94 const GLboolean ver_1_4 = (ver_1_3 && in compute_version() 105 const GLboolean ver_1_5 = (ver_1_4 && in compute_version() 108 const GLboolean ver_2_0 = (ver_1_5 && in compute_version() 124 const GLboolean ver_2_1 = (ver_2_0 && in compute_version() 128 const GLboolean ver_3_0 = (ver_2_1 && in compute_version() 148 const GLboolean ver_3_1 = (ver_3_0 && in compute_version() 158 const GLboolean ver_3_2 = (ver_3_1 && in compute_version() 169 const GLboolean ver_3_3 = (ver_3_2 && in compute_version() 245 const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine && in compute_version_es1() [all …]
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D | uniforms.h | 115 _mesa_UniformMatrix2fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 118 _mesa_UniformMatrix3fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 121 _mesa_UniformMatrix4fvARB(GLint, GLsizei, GLboolean, const GLfloat *); 124 _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, 128 _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, 132 _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, 136 _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, 140 _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, 144 _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, 199 GLboolean transpose, const GLfloat *values);
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D | texobj.h | 93 static inline GLboolean 116 extern GLboolean 121 GLboolean invalidate_state); 159 extern GLboolean GLAPIENTRY 161 GLboolean *residences ); 163 extern GLboolean GLAPIENTRY
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D | api_validate.c | 105 static GLboolean 137 GLboolean haveVertexShader = (vsProg && vsProg->LinkStatus); in check_valid_to_render() 138 GLboolean haveVertexProgram = ctx->VertexProgram._Enabled; in check_valid_to_render() 169 static GLboolean 210 GLboolean 263 GLboolean pass = GL_TRUE; in _mesa_valid_prim_mode() 317 GLboolean 368 GLboolean 434 GLboolean 491 GLboolean [all …]
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xmesa.h | 133 GLboolean rgb_flag, 134 GLboolean alpha_flag, 135 GLboolean db_flag, 136 GLboolean stereo_flag, 137 GLboolean ximage_flag, 208 extern GLboolean XMesaMakeCurrent( XMesaContext c, 217 extern GLboolean XMesaMakeCurrent2( XMesaContext c, 225 extern GLboolean XMesaUnbindContext( XMesaContext c ); 276 extern GLboolean XMesaGetBackBuffer( XMesaBuffer b, 292 extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b, [all …]
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/external/mesa3d/src/glx/ |
D | indirect_vertex_array.h | 36 extern GLboolean __glXSetArrayEnable(__GLXattribute * state, 38 GLboolean enable); 40 extern GLboolean __glXGetArrayEnable(const __GLXattribute * const state, 43 extern GLboolean __glXGetArraySize(const __GLXattribute * const state, 46 extern GLboolean __glXGetArrayType(const __GLXattribute * const state, 49 extern GLboolean __glXGetArrayStride(const __GLXattribute * const state, 52 extern GLboolean __glXGetArrayPointer(const __GLXattribute * const state, 55 extern GLboolean __glXGetArrayNormalized(const __GLXattribute * const state,
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D | indirect_vertex_array_priv.h | 86 GLboolean normalized; 105 GLboolean enabled; 125 GLboolean old_DrawArrays_possible; 175 GLboolean enabled; 234 GLboolean array_info_cache_valid; 247 GLboolean old_DrawArrays_possible; 257 GLboolean new_DrawArrays_possible;
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D | single2.c | 65 TransposeMatrixb(GLboolean m[16]) in TransposeMatrixb() 70 GLboolean tmp = m[i * 4 + j]; in TransposeMatrixb() 156 static GLboolean 159 GLboolean retval = GL_TRUE; in get_client_data() 319 __indirect_glGetBooleanv(GLenum val, GLboolean * b) in __indirect_glGetBooleanv() 348 *b = (GLboolean) data; in __indirect_glGetBooleanv() 794 GLboolean 800 GLboolean retval = 0; in __indirect_glIsEnabled() 816 return (GLboolean) enable; in __indirect_glIsEnabled() 822 return (GLboolean) enable; in __indirect_glIsEnabled() [all …]
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_common_context.h | 124 GLboolean enabled; 135 GLboolean dirty; /* dirty-mark in emit_state_list */ 145 GLboolean is_dirty, all_dirty; 170 GLboolean used_as_render_target; 194 GLboolean validated; 201 GLboolean image_override; /* Image overridden by GLX_EXT_tfp */ 213 GLboolean border_fallback; 226 GLboolean emitted_begin; 434 GLboolean front_cliprects; 442 GLboolean front_buffer_dirty; [all …]
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_common_context.h | 124 GLboolean enabled; 135 GLboolean dirty; /* dirty-mark in emit_state_list */ 145 GLboolean is_dirty, all_dirty; 170 GLboolean used_as_render_target; 194 GLboolean validated; 201 GLboolean image_override; /* Image overridden by GLX_EXT_tfp */ 213 GLboolean border_fallback; 226 GLboolean emitted_begin; 434 GLboolean front_cliprects; 442 GLboolean front_buffer_dirty; [all …]
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
D | xm_api.h | 112 GLboolean rgb_flag, 113 GLboolean alpha_flag, 114 GLboolean db_flag, 115 GLboolean stereo_flag, 116 GLboolean ximage_flag, 191 extern GLboolean XMesaMakeCurrent2( XMesaContext c, 199 extern GLboolean XMesaUnbindContext( XMesaContext c ); 293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 330 GLboolean wasCurrent; /* was ever the current buffer? */ 335 GLboolean largestPbuffer; /**< for pbuffers */ [all …]
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/external/mesa3d/src/mesa/swrast/ |
D | s_renderbuffer.h | 58 GLboolean color, 59 GLboolean depth, 60 GLboolean stencil, 61 GLboolean accum, 62 GLboolean alpha, 63 GLboolean aux);
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D | s_renderbuffer.c | 55 static GLboolean 240 static GLboolean 243 GLboolean frontLeft, GLboolean backLeft, in add_color_renderbuffers() 244 GLboolean frontRight, GLboolean backRight) in add_color_renderbuffers() 294 static GLboolean 339 static GLboolean 369 static GLboolean 402 static GLboolean 442 static GLboolean 483 GLboolean color, in _swrast_add_soft_renderbuffers() [all …]
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/external/mesa3d/src/mesa/tnl/ |
D | tnl.h | 42 extern GLboolean 61 _tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag ); 67 _tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value ); 70 _tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value ); 72 extern GLboolean 92 GLboolean index_bounds_valid,
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D | t_context.h | 215 GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */ 241 GLboolean (*create)( struct gl_context *ctx, struct tnl_pipeline_stage * ); 260 GLboolean (*run)( struct gl_context *ctx, struct tnl_pipeline_stage * ); 327 GLboolean force_boundary ); 344 GLboolean match_strides; 358 GLboolean need_extras; 375 GLboolean need_viewport; 487 GLboolean (*Multipass)( struct gl_context *ctx, GLuint passno ); 520 GLboolean NeedNdcCoords; 521 GLboolean AllowVertexFog; [all …]
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
D | glcore.h | 71 GLboolean rgbMode; 72 GLboolean floatMode; 73 GLboolean colorIndexMode; 77 GLboolean haveAccumBuffer; 78 GLboolean haveDepthBuffer; 79 GLboolean haveStencilBuffer;
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/external/mesa3d/src/mesa/program/ |
D | nvvertparse.c | 61 GLboolean isStateProgram; 62 GLboolean isPositionInvariant; 63 GLboolean isVersion1_1; 66 GLboolean anyProgRegsWritten; 67 GLboolean indirectRegisterFiles; 124 static GLboolean IsLetter(GLubyte b) in IsLetter() 130 static GLboolean IsDigit(GLubyte b) in IsDigit() 136 static GLboolean IsWhitespace(GLubyte b) in IsWhitespace() 210 static GLboolean 227 static GLboolean [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fBooleanStateQueryTests.cpp | 96 const GLboolean state = glIsEnabled(name); in verifyBoolean() 97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() 144 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean() 150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() 164 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4() 170 const GLboolean referenceAsGLBoolean[] = in verifyBoolean4() 172 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 173 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 174 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 175 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() [all …]
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/external/mesa3d/src/mesa/drivers/dri/common/ |
D | dri_util.h | 84 GLboolean (*CreateContext)(gl_api api, 95 GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, 98 GLboolean pixmapBuffer); 104 GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, 108 GLboolean (*UnbindContext)(__DRIcontext *driContextPriv);
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